Car Simulators - Product Catalogue →
Car Simulators - Product Catalogue →
2 Car Simulators ABOUT US – Research, Development and Production . . 3 PASSENGER CAR SIMULATORS – Traffic Education in a new Dimension . . 4 APPLICATIONS Applications – Main Topics of Car Simulators . . 5 Eco-Driving – Easy on the Purse and on the Environment . . 6 Anti-alcohol – Wiggly Lines at the Push of a Button . . 8 Motorsports – High-Level Edutainment . . 10 Fitness to Drive – Put the Rule to the Test . . 12 Driving School – Basic Knowledge Made Easy . . 14 Free Driving – Simulated Reality . . 16 TYPES Types – Modifiable Ease of Operation . . 19 Type „Trainer“ – Type F12PT-1L40 The Mobile and Cost-Effective Alternative . . 20 Type „Trainer“ – Type F12PT-3L40 Simulator with Three LCD Screens . . 21 Type „Instructor“ – Type F12PI-3A88 With Room for the Co-Driver . . 22 Type „Tutor“ – Type F12PF-3A88-NR Simulator with Motion System . . 23 Type „Realo-Simulator“ – Type F12PT-Realo The Mobile Solution . . 24 Type „Astra-Simulator“ – Type F12PC-Astra-3A88-Q The All-In Solution . . 25 Special Types – Individual Custom-Made Solutions . . 26 Control Panel – High Standard with Room for More . . 30 Programming Tools – Create Your Own Traffic Situation . . 31 Contents Imprint: Responsible: Dr.-Ing. Reiner Foerst GmbH, Industriegelände 5, 51674 Wiehl, Germany Property rights: This product catalogue is meant for the consignee only. It must not be handed to someone else, especially competitors. The publisher reserves the right to reclaim the catalogue. Disclaimer: The publisher is not liable for misprints or mistakes in this catalogue. Variations in colour might occur due to printing.
Within the scope of further developing our products we reserve the right to carry out technical changes or to omit single items without prior notice. Text: Silke Clemens, Gummersbach Production: Agentur Piepenbrink – Your partner for dialogue marketing and media production manage- ment, Gummersbach Translation: Sprachbüro Petra Kall, Kiel Printed in: 06/2010
Car Simulators 3 In 1976 Dr. Reiner Foerst founded our company. He was a simulation theorist with the at that time visionary idea of developing driving simulators to train novice drivers. Since then the Dr.-Ing. Reiner Foerst GmbH develops and produces driving simulators for traffic safety, driver train- ing, promotion and research. We produce a variety of simulators which are true to their „real“ prototypes, robust, mobile, easily manageable, maintenance-free, modifi- able, and upgradeable by means of software programs.
Our standard truck and bus simulators are built with single-seated operator stands. They come with various types of sight-systems based on LCDs or projectors. Optionally, the simulator can be improved by propping it up on two over- square motion-supports patented by us which simulate G forces in a certain scope by moving length- and crosswise. The image generator is based on a fast-working personal computer with special interface hardware. We developed a large variety of scenarios for crucial traffic situations, as well as educational computer instructions and evaluations.
Additionally there is a control desk informing the instructor about the current educational level of each pupil and enabling the instructor to inter- vene. Construction of the cabin, software, graphics, and drive engineering are subject to constant refinement. We are partners in various projects of the European Commission. Our products are sold worldwide. About Us – Research, Development and Production Street simulation in 1978 Street simulation in 2010 DIN ISO 9001 certification
4 Car Simulators Passenger Car Simulators – Traffic Education in a new Dimension More and more driving schools realise the advantage of driving simulators for today's driver's training. Training on a simulator is a cost-effective way to teach and an attractive one for the trainee who is able to learn how to handle a vehicle in a stress-free manner. However, basic driver's training is not the only aspect in favour of Foerst simulators – there are a lot more extras making it a high-speed crowd puller. Foerst software enables the trainer to convey how to drive in an energy- saving and eco-friendly way and, what's more, to con- front his trainee with various traffic-related challenges. The police, the ADAC, as well as other associations working in the field of traffic safety have already discov- ered these options of training and use the simulator's possibilities to closely demonstrate the dangers of drunk driving to drivers. Various evaluation possibilities as there are logfiles, replays, prints, as well as the posibility to interlink the simulator to measurement devices make for a really good training performance on a Foerst company car simulator.
Eco-driving Free driving Motorsports Evaluation Selection Roundabaouts Deer pass City driving Drunk driving Driving at dusk/dawn Race course Controls Driving in foggy weather Driving at night Evaluation Alcohol Simulations Driving school Fitness to drive Software applications: To be used for driver's training, traffic safety training, fitness tests, and promotional purposes the complete software of our simulators comprises of the following modules: Eco-driving Alcohol Simulations Free driving Motorsports Driving school Fitness to drive Applications Main Topics of Car Simulators Car Simulators 5
6 Car Simulators Eco-driving – Easy on the Purse and on the Environment “Changing gears in good time gets you farther” is the motto of intelligent eco-driving. Energy-efficient, environmentally sensible, and relaxed driving may substantially reduce a car's petrol consumption, and is, at the same time, environmentally sensible as your CO2 emission will also be reduced. In addition, well trained and proactive driving reduces stress for the driver and wear on the vehicle while increasing traffic safety. Foerst car simulators can be equipped with special software modules beating the traditional possibilities for eco-driving in real vehicles by far in many points.
The “Eco-driving” software works with shell scheme and time diagrams which inform the instructor about selected gear, operating point of the motor, number of gearshifts, rpm, speed, consumption and their respective average. At the end of the drive the instructor is given a detailed evaluation of the drive, as well as infor- mation on the particular petrol consumption in terms of an “eco”-classification figure. Additional information: Brief description: The driver is offered various routes which he then has to master in the most economic manner. Driving takes about 5 min. per route. After that, the instructor is able to give hints on how to enhance the trainee's driving. At last, the “eco”-classification figure informs about the trainee's driving qualities. Here, the average speed is related to the average petrol consumption. Surroundings: City, suburb, country road, motorway, mountain road Evaluation tools: Replay, eco-diagram, shell scheme, analysis of driving violations Relevant parameters: Eco-parameters, average consumption, average speed, number of gear shifts, average rpm Traffic density: Adjustable Accelerator, Brake, Clutch Average consumption 7.02 l/100 km Economic figure: 51.72 Total consumption: 0.04 l Total distance: 0.5 km Time:01:01 RPM Gear Speed Consumption Engine Torque
Car Simulators 7 Using the replay-function the driving sequence can be read off the diagram including all specific data to be evaluated step by step, together with the trainee. For repeatable roadway arrangements the sur- rounding can be set up on the menue to best approximate your simulated eco-training to real traffic.
8 Car Simulators Alcohol Simulations – Wiggly Lines at the Push of a Button Estimated by the German Technical Control Board, every second road death is caused by drunken drivers. In a most practical way the Foerst company software permits a close view on the effects and risks of drunk driving. As an example, a trainee drives a short distance under normal conditions, then the effects of alcohol on his vision are generated on the screen and a time shift is switched on. Due to this delayed the car automatically “wiggles” and the driver has to struggle to avoid any obstacles which may appear.
Due to a dramatically increased reaction time when driving under the influence of alcohol it is nearly impossible to perform an emergency braking. On the screen both blurred vision and tunnel vision are generated to demonstrate the effects of alcohol on your vision. In addition, this module can also demonstrate the effects of different alcoholic beverages on your driving. “Sober”, the trainee will drive a on a rural road towards a pub where he can then choose between different amounts of alcoholic beverages to drink. When continuing to drive he will then be demonstrated the immediate effects on his fitness to drive. Another option is the possibility to drive a standard route requiring a certain amount of evasion or braking Additional information: Mods: Effects of alcohol, comparative alcohol-influenced driving performance, replay of drunk-driving sequence Surroundings: City, suburb, country road, motorway, mountain road Effects of alcohol: Tunnel vision, blurred vision, delayed steering time, prolonged reaction time Weather conditions: Fair weather, fog, rain, snow, darkness Determination of the degree of alcoholisation via blood alco- hol calculator or direct input.
Different episodes can be selected. Choose your drinks: Push “Line” to choose your drinks and affirm with “Mode” A glass of water (0.0) Two glasses of beer (0.3) A bottle of wine (0.5) Four glasses of beer (0.8) Two bottles of wine (1.1) A bottle of whiskey (1.6)
Car Simulators 9 manouevres. A special replay then shows the driver how his reaction at these points may have been under the influence of alcohol. The software module supports various types of weather (fair weather, fog, rain, snow, night) and the tour can be evaluated via replay.
Motorsports – High-Level Edutainment With the aid of a Foerst simulator drivers can be taught how to handle a vehicle when going to extremes – on a virtual course simulating a state-of-the-art formula 1 race course. This training gives the driver a good insight into the physics of driving and helps develop an experienced and steady driving style in all situations. The menu allows you to determine total weight, road surface, motor capacity, type of drive, and tyre quality. In a playful manner and under different condi- tions you can test the effects of racy gear shift- ing, or the physical laws of the centrifugal forces in turns.
A speedy drive on a Foerst race course therefore guarantees high-level edutainment. Additional information: Length of course: 6 km Evaluation tools: Replay, diagrams, interim time Drive: Front or rear wheel drive Tyres: New, worn out or wet tyres Motor capacity: Adjustable ABS brake: Can be disabled Weather conditions: Fair weather, rain, fog, darkness 10 Car Simulators Accelerator, Brake, Clutch Steering RPM Speed Gear Exceleration long/trans Consumption Average consumption 10.12 l/100km
Car Simulators 11
12 Car Simulators Fitness to Drive – Put the Rule to the Test Whether a driver is fit to drive depends on many internal and external factors. Using the Foerst software you can put it to the test under various conditions. The simulator menue enables the trainer e.g. to put a trainee in particular situa- tions requiring an immediate reaction. Full brak- ing or evasive manoeuvres are e.g. always required if a deer runs onto the virtual roadway or a stopsign intercepts the drive. The impor- tance of proactive and level-headed driving can be clearly seen when driving in fog, which bears a great risk for rear-end collision accidents. Each driver who has ever undertaken a long trip in monotonous surroundings knows of the dan- gers of sleepiness behind the steering wheel. You can specifically put a driver in this danger- ous situation on the simulator letting him drive on a motorway for a really long time. Afterwards, in the diagram, deviations give conclusions on concentration and reaction time of the examinee. Also, driving along a country road is full of risks. After having been behind the steering wheel a long time, your reaction time may increase, at worst, micro-sleep will be imminent. The simula- tor program not only allows to measure a dri- ver's reaction time but also offers the possibility to demonstrate the effects of drink-driving or the taking of pharmaceuticals on the fitness to drive. Here the allrounder of the Foerst company offers Additional information: Test scenarios: Reaction time and braking performance (full braking due to a stop sign) Behaviour in dangerous situations Long-drive performance (on motorways with construction sites, on country roads) Defensive driving Evaluation tools: Collected data (speed, reaction time, clearance, deviation, fitful steering, record of traffic violations), Logfiles Connecting measurement devices: Please contact our experts at Foerst GmbH. We will find custom made solutions for your device. Please be informed that addi- tional costs may arise.
Car Simulators 13 an option never to be accomplished, of course, with a real car in real traffic. After the drive there is the possibility to evaluate the driver's performance via diagrammes and logfiles. These data provide, among others, infor- mation about speed, pedal positions, clearance to the car in front, and time to collision and are saved on the hard drive. The trainer can access these informations at any time and design fol- low-up drives according to the collected individ- ual results. The simulator can also be linked with biomedical devices to register the physical reactions of a trainee in different situations.
14 Car Simulators Driving School – Basic Knowledge Made Easy The driving school program provides the trainer with the possibility to instruct his trainees on the basic principles of driving. De-clutching, shifting and starting up, as well as the use of the other controls becomes second nature to your trainees while training on the simulator. This is the best way to take away a possible fear of the first real driving lesson a trainee may have. In addition, eco-friendly and proactive driving as well as starting on a hill can be trained. Whether motorway or country road, in the city or in the mountains: driving lessons taken in a Foerst simulator guarantee for learning success in a stress-free environment – even on wet tarmac, in fog, in snow, or in the dark. After a scene has been finished the trainer gets an on-screen evaluation which is saved on the hard drive. The program even comes with a “curriculum”-mode automatically guiding the trainee through the scenarios. What's more, the last ten scenarios can be replayed and watched from a bird's eye perspective. Training contents: The driving school program consists of topics chosen on a menu. They are divided in five levels: Basic level (adjusting seat and mirrors, fastening the seat belt, control handling, steering exercises, start-up exercises, shifting) Developed level (eco-friendly and proactive driving, braking exercises, starting on a hill) Achievement level (traffic regulations, situations involving other road users, keeping a distance, overtaking, changing lanes) Special drives (country road, motorway, city, mountain road, perception of dangers) Weather and sight conditions (wet tarmac, fog, snow, dark- ness) After a scene has been finished there is an on-screen evaluation which is being saved on the hard drive. The program comes with a “curriculum”-mode automatically guiding the trainee through the scenarios.
Indicator of petrol level Please push accelerator pedal all the way! Revolution counter Blinker Steering wheel Water temperature indicator Speed indicator Windscreen wiper Gear shift lever Hand brake lever Brake pedal Brake pedal Clutch pedal
Car Simulators 15 Driving simulators therefore allow a driver's training that is energy-saving, eco-friendly, weather-independent, efficient, and free of wear close to the usual training by stages – with no risk, be it for trainee or machine. Being able to replicate traffic situations, to evaluate mistakes via replay mode, to repeat all exercises, and to analyse every mistake (both handling the con- trols and driving) these allrounders are far ahead of real driving school vehicles when it comes to efficient training.
Free Driving – Simulated Reality The “Free Driving” program familiarises the trainee with the demands of an everyday drive. Self-determined road users and the use of artifi- cial intelligence require the same skills as are needed in real-life traffic. Especially if weather conditions, light conditions, and traffic density are chosen individually you will achieve a feeling almost akin to reality. In case of a virtual drive in rain or snow – option- ally with or without ABS – the driver is confront- ed with the perils of aquaplaning, whereas a drive in fog or darkness offers the experience of the particularities of low visibility. Adjustments: Surroundings: City, suburb, country road, motorway, mountain road Weather conditions: Fair weather, rain, fog, snow, darkness Traffic density: Adjustable 16 Car Simulators
Car Simulators 17
18 Car Simulators
Car Simulators 19 Types – Modifiable Ease of Operation The car simulators of the Foerst company are accurat replicates, robust, user-friendly, maintenance-free, and modifiable. They come with one or two seats or as a real vehicle. These high-tech devices are ergonomical- ly designed to resemble a real car, and to meet the necessities of a driving-school, and they are fully com- puter-operated. To keep the joy of driving at an authentic level, the driving stand is mounted with Ford Focus originals (pedals, shifter, handbrake, and a steering wheel (with levers) vibrating while driving).
20 Car Simulators Technical data Cabin: single-seated stand Total width: 1 m Length: 1.80 m Height: 1.50 m Transportation width: 0.78 m Set-up space required: 2.0 x 2.5 m Power supply: 230 V, 4.5 A Cabin weight: 160 kgs Weight of viewing system: 20 kgs Virtual visibility angle: 60° Viewing system: 1 x 40" LCD-screen Audio: dual channel speaker system, headset socket Due to the small amount of room it takes up this simulator is well applicable in a classroom, to e.g. support theory lessons. Type „Trainer“ – F12PT-1L40 The Mobile and Cost-Effective Alternative
Car Simulators 21 Type „Trainer“ – F12PT-3L40 Simulator with Three LCD Screens Technical data Cabin: single-seated stand Total width: 2.45 m Length: 1.80 m Height: 1.60 m Transportation width: 0.78 m Set-up space required: 2.0 m x 2.5 m Power supply: 230 V, 4.5 A Cabin weight: 160 kgs Weight of viewing system: 120 kgs Virtual visibility angle: 60° Viewing system: 3 x 40" LCD-screens Audio: dual channel speaker system, headset socket Due to the small amount of room it takes up this simulator is well applicable in a classroom, to e.g. support theory lessons.
22 Car Simulators Type „Instructor“ – F12PI-3A88 With Room for the Co-Driver Technical data Cabin: two-seated stand Total width: 3.80 m Length: 3.00 m Height: 2.50 m Transportation width: 0.78 m Set-up space required: 4.0 m x 4.0 m Power supply: 230 V, 4.5 A Cabin weight: 220 kgs Weight of viewing system: 250 kgs Virtual visibility angle: 180° Viewing system: 3 LCD projection screens with a 1.80 m x 1.39 m surface at a diagonale of 88” Audio: dual channel speaker system, headset socket
Car Simulators 23 Type „Tutor“ – F12PF-3A88-NR Simulator with Motion System Technical data Cabin: single-seated stand Total width: 3.80 m Length: 3.30 m Height: 2.50 m Transportation width: 0.78 m Set-up space required: 4.0 m x 4.0 m Power supply: 230 V, 4.5 A Cabin weight: 350 kgs Weight of viewing system: 330 kgs Virtual visibility angle: 180° Viewing system: 3 LCD projection screens with a 1.80 m x 1.39 m surface at a diagonale of 88” Audio: dual channel speaker system, headset socket The simulator is equipped with a pitching and a rolling stand to simulate acceleration forces and ascends.
24 Car Simulators The simulator assembly set "Realo" temporarily turns a fully functioning vehicle into a simulator. Just a few grips connect the assembly set to any chosen car without changing it's engineering. Two angle sensors are easily attached to both accelerator and brake pedal. The steering angle will be registered via sensors located in two rotary plates under the front wheels. The sound is generated by one 20 W audio amplifier. Together with its support the projector is fastened on the roof.
Technical data Scope of delivery: simulation-pc, interface electronics, sensors for accelerator and brake pedal, audio amplifier, projector with support and roll-up projection screen. Power supply: 230 V, 4.5 A Virtual visibility angle: 40° Viewing system: 1 roll-up projector screen with a 63” diagonale and a 2400 ANSI lumen projector Type „Realo-Simulator“ – F12PT-Realo The Mobile Solution
Car Simulators 25 The simulator consists of an Opel Astra and a triple channel on-projection viewing system. The simulation computer is located inside the vehicle. All controls as well as the control panel are functioning true to original. The rearview mirrors are superimposed onto the front images. An integrated, pneumatical motion system offers a certain amount of vibrations, pavement irregularities, and accelera- tor forces. Technical data Cabin: real vehicle Total width: 3.80 m Length: 6.00 m Height: 2.50 m Set-up space required: 5.00 m x 4.00 m Power supply: 230 V, 4.5 A Weight of viewing system: 250 kgs Virtual visibility angle: 120° Viewing system: 3 projection screens with a 1.80 m x 1.39 m surface at a diagonale of 88” Audio: dual channel speaker system, headset socket Motion system: pneumatic, integrated into the vehicle Type „Astra-Simulator“ – F12PC-Astra-3A88-Q The All-In Solution
26 Car Simulators Special Types – Individual Custom-Made Solutions Adding extra hard- and software, all Foerst simulators can be adjusted to fit the individual requirements of the customer. There are nearly no limits to the possibilities of custom- made simulator types and to their build. For further information, please contact our specialists at Foerst GmbH any time. mobile simulator
Car Simulators 27 Type "Demonstrator" for fairs and exhibitions SMART-simulator with motion system
28 Car Simulators Special Types – Individual Custom-Made Solutions Passenger car simulator cluster Truck simulator cluster
Car Simulators 29 Real-vehicle simulator Simulator with motion system and windscreen attachement
30 Car Simulators All simulators of the Foerst company stand out due to their ease of use. This high standard can even be upgraded by introducing an external control desk offering a whole series of special functions. The additional functions of the external panel, which is composed of an extra pc, interfaces, and two 19” screens, enable the instructor to cause various incidents to happen during a lesson. Interactively, he can, for example, change the weather or let a person jump out into the street to teach his trainees to expect the un- expected.
Furthermore, the large size of the desktop enables the instructor to access information about the simulation while preparing a drive or evaluating lessons. Each screen covers several functions: the left-hand screen allows the instructor to follow the actions of the trainee, to provoke events, to change perspectives, to log sequences, and to watch replays, while the right-hand screen covers administrative tasks. It shows data and results of the trainee's progress, and can be used to prepare new scenario sequences for future lessons. Control Desk – High Standard with Room for More
Car Simulators 31 Using the Programming Tool, you can write your own scenarios to be run by the F12 driving simulator softwa- re. This enables you to create a very wide variety of traf- fic situations using all of the predefined graphical databa- ses delivered with your simulator. All the exercises found in e.g. the “Driving School Program” are scenarios. In fact, you can take one of the existing scenarios and crea- te your own by modifying it until it fits your needs. Examples of what you can do in a scenario script are: – Set weather conditions and position traffic signs. – Assign a route to the driver (he/she will be instructed where to drive).
– Insert other road users and control their behaviour. – Trigger predefined events (e.g. deer running from behind a tree). – Execute various system commands (e.g. display cus- tom messages). – Monitor driver’s controls, position and speed and con- ditionally perform other actions. The functions used by scenarios to monitor and influence the simulation are also available to remote network clients. This makes it possible to let your own software communicate with the simulator software. The Programming Tool consists of a development envi- ronment to be run on a desktop computer system for wri- ting, testing and debugging scenario scripts. It comes with a reference manual containing an introduc- tion to the scenario programming language and an exhaustive reference section describing the interface to the simulator software.
Programming Tools – Create Your Own Traffic Situation
Dr.-Ing. Reiner Foerst GmbH Industriegelände 5, 51674 Wiehl, Germany Tel: +49 22 62-7 29 70-0, Fax: +49 22 62-7 29 70-12 info@DrFoerst.de, www.DrFoerst.de