PE in Primary Schools Resource Summer Games

 
CONTINUE READING
PE in Primary Schools Resource Summer Games
PE in Primary
Schools Resource
Summer Games

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PE in Primary Schools Resource Summer Games
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PE in Primary Schools Resource Summer Games
PE in Primary
                Schools Resource
                Summer Games

Ollie Dowding      Kerri Brown       Tom Eisenhuth

 Athletics          Cricket        Golf

 Page 5-10          Page 16-21     Page 22-27

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PE in Primary Schools Resource Summer Games
Example Key for Diagrams
The following key will allow you to understand each diagram

shown alongside the practices for each lesson plan.

         = Teacher

         = Child

         = Child on another team

         = Cone (may be different colours)

         = Batting Tee

         = Ball

         = Hoop

         = Hurdle

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PE in Primary Schools Resource Summer Games
Key Words: Follow through

Learning Objectives                                                                                 Control    Face Target

To throw with accuracy
                                                           Game
To measure how far we can throw
                                                                                                     Game
                                           Throwing Games
           Warm Up                         Javelin Throw                              Throwing Games

                                           Teaching Points- Success criteria          Throw Golf
Learning Outcomes                           Place javelin above head
                                                                                      Teaching Points
                                            Aim with none throwing arm
 Increased heart rate
                                            Step forward with opposite foot             Face target
 Prepare for physical activity
                                            Aim up and forward                          Follow through to the target
Practice                                                                                 Collect bean bag
                                                                                         Throw from where it lands
 Touch Base                               Seated Throw
 Run and Collect                                                                     Blindfold Target Throw
                                           Teaching Points- Success criteria
Teaching Points                                                                       Teaching Points
                                            Sit on the floor
 Follow instructions                       Place basketball behind head              Try to face target
 Work as a team                            Sit up and throw forward with 2 hands     Partner gives feedback about
                                             follow through towards target              success.

Health and Safety                                                                    Key Questions                        5
Use the appropriate space for activities                                             Why do we step forward to the target?
Ensure children are spread out                                                       To generate more power
PE in Primary Schools Resource Summer Games
Practices

Touch Base

Place cones randomly on the floor and children jog in and out of them. When the

teacher calls out a colour the children must run and freeze next to the nearest coloured

cone. Change the movement that the children do and limit the number of children that

are allowed at each cone.

Run and Collect

Put children in 5 random teams. Arrange lots of cones on the floor for each team to collect.

One child from each team runs out and picks up 1 cone. Once all the cones have gone, count

them up. Change the value for different colours for the next game.

Javelin Throw

Each child in the team throws the javelin and then another teammate marks where the back

of the javelin lands with a coloured cone. This can then be used a marker for the next child to

beat. Children can measure using a tape measure to see exactly how far the javelin has thrown.
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PE in Primary Schools Resource Summer Games
Seated Throw
                                                                                                     c
Children take turns to lie on the floor with a basketball held in two hands. They sit up from

a lying position and launch the ball as a far as then can. Other children can mark with a coloured

cone where the ball had landed and this can be used to gauge if the next attempt had beaten it.

Throw Golf

Arrange various hoops around a space. Children work in pairs to complete the golf course in as

few throws as possible. Once children have completed the course they can then attempt it again

or use a different piece of equipment to throw.

Blindfold Target Throw

Children have to throw 10 bean bags, 1 at a time they will attempt to throw the beanbag

so that it lands in the hoop. Introduce the blindfold and their partner can provide feedback

as to how close they got with their attempt.

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PE in Primary Schools Resource Summer Games
Key Words: Follow through
Learning Objectives
                                                                                                    Control   Face Target
To throw with accuracy

To measure how far we can throw                            Game
                                                                                                      Game
           Warm Up                         Jumping Games

                                           Triple Jump                                 Jumping Games
Learning Outcomes                          Teaching Points- Success criteria           Speed Bounce
 Increased heart rate                      Hop onto the first spot
                                                                                       Teaching Points
 Prepare for physical activity             Then step onto other foot on the next
                                              spot                                      Face forward
Practice                                    Jump into the space and land on 2 feet     Keep feet together
 Shark Tag                                                                             Bounce from left to right
 Rock Paper Scissors                      Standing Jump                               Team Relay
Teaching Points                            Teaching Points- Success criteria           Teaching Points
 Follow instructions                       Left foot take off to left foot land       Try to face target
 Work as a team                            Right foot take off to right foot land     Partner gives feedback about
                                            Two feet take off to two feet land          success.

Health and Safety                                                                     Key Questions                        8
Use the appropriate space for activities                                              Why do we step forward to the target?
Ensure children are spread out                                                        To generate more power
PE in Primary Schools Resource Summer Games
Practices

Shark Tag

Distribute 5 or 6 hoops evenly around the space you are using. Choose two taggers to be the sharks,

who jog around with everyone else. On the teachers command when ‘shark attack’ is called the

children must run to the nearest hoop which represents the islands. If they caught by a shark then

they become a shark for the next game.

Rock, Paper and Scissors

Organise children into pairs and they next to each other to form a long line. Each child plays rock,

paper scissors. Which ever child wins becomes the chaser and they must catch the other child

before they reach the end cone. Repeat game – change starting position e.g sitting opposite each other.

Triple Jump

Position 2 coloured dots for each person. They hop onto the first dot, step onto the next dot and

jump as far as they can. Their distance can be measured by marking with a cone and the dots can be        c   c

moved to suit their jump
                                                                                                          c   c

                                                                                                          c   c
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                                                                                                          c   c
Standing Jump

Start from a standing position. Children can jump from left foot to two feet, right foot to two feet

and two feet to two feet. Their distance can be measured and marked with a cone and they challenge

themselves to beat the distance they reached.

Speed Bounce

Speed bounce is a 30 second challenge. The children time each other to jump as many times as possible

over a barrier of cones from side to side. Keep score and then try and beat it if they have time.

Team Relay

Working as a team the children have to run the circuit that has been set up. One child can start the timer

when the first runner sets off. The timer can then be passed onto someone else so time can be recorded.

Each child runs 1 lap of the circuit in any order. Can you change the order to try and beat your time?

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Learning Objectives
                                                                                                  Key Words:       Keep Low
  Good fielding technique
                                                                                                  Eye on the ball Hands together
  Retrieve the ball from one direction and pass in
  another
                                                         Skill Development
  How to intercept a travelling ball

  Play a small game
                                                     Learning Outcomes                                                 Game
                                                        Throwing the ball to a target
                                                     
               Warm Up                               
                                                         Throw the ball over a greater distance
                                                         Catch using 1 and 2 hands
                                                                                                     Learning Outcomes

                                                                                                        Understand rules of a game
                                                     Practice
                                                                                                        Good fielding techniques
   Learning Outcomes
                                                        Catching
                                                                                                     Game
      Increased heart rate                             Catch and throw in pairs
      Prepare for physical activity                    Throw and catch challenge                      Roll and Catch
                                                        One Bounce
   Practice                                                                                          Teaching Points
                                                     Teaching Points- Success criteria
       Ice and Sun                                                                                     Hands out ready to roll or catch the ball
                                                     Catch                                              Keep eye on ball
   Teaching Points
                                                                                                        Stay low when rolling or catching a throw
                                                        Low body and balanced position
       2 taggers (Blue cones)                          Hands together
       2 to unfreeze (Yellow cones)                    Cushion the ball with hands

                                                     Throw
                                                                                                  Key Questions
Health and Safety                                       Ball in strongest hand
                                                                                                  Why is it better to pass it over a short distance rather
                                                        Keep arm below waist
Ensure enough space between groups                                                                than over a longer distance?
                                                        Follow through to intended target                                                       11
Be aware of where others pairs are to each other                                                  What are the key things we should remember when
                                                                                                  catching a ball?
Practices

Ice and Sun

Choose 3-4 people to be on. Two children hold a blue cone and they have to freeze

(tag) other children. The other two children hold a yellow cone and can unfreeze

(tag) these children. Swap the children who are on so that others get a go.

Catching

Each child has a ball each and finds a space to throw the ball up and catch to themselves.

Allow children to explore different ways that they can catch the ball. E.g allowing the ball to

bounce first before catching, catching with non-dominant hand and with two hands.

Catch and Throw in pairs

Each child creates a gate through which they throw the ball to their partner. Progress onto

three catches and then the children move to a different gate. Introduce a timed challenge

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element to the activity. How many gates can you successfully throw through in 1 minute?

One Bounce

Children are in pairs and stand 2 metres away from each. They are working together to

progress further away. The aim of the game is to bounce the ball once before the other

child catches it. If they do this twice in a row then they can take a step back and repeat.

If the ball is dropped or a mistake is made the children take a step in. The game can be

repeated using just the weaker hand or with no bounce.

Roll and Catch

Create small sided teams with small goals and a forbidden zone which children must stay out of. Children must roll or throw and catch amongst their team
and can score by rolling the ball through the goal. Swap each team round so the children play against different children.

                                                                                                                                                           13
                                                            Forbidden Zone
Learning Objectives                                                                                Key Words:        Step into the shot

 Use different fielding techniques                                                                  Scope the floor          Attack the ball

 Strike the ball using a bat

                                                       Skill Development
                 Warm Up
                                                   Learning Outcomes                                                     Game
  Learning Outcomes                                   Rolling the ball and pick up
                                                      Fielding using the long barrier                Learning Outcomes
     Increased heart rate                            Strike the ball from a stationary position
     Prepare for physical activity                                                                      Strike a ball with accuracy
                                                   Practice
  Practice                                                                                            Game
                                                      Roll and pick up
  Ball Tag                                            Overarm attacking throw                           Strike to score
                                                      Strike the ball
  Teaching Points                                                                                     Teaching Points
                                                   Teaching Points- Success criteria
      4 taggers each with a ball                                                                        Pick bat off the floor
      Avoid being tagged                          Pick Up                                               Step into the shot
                                                    Run to the side of the ball                         Head over the ball
                                                    Place standing foot behind the ball                 Follow through towards the target
                                                    Fingers facing the floor and scope the ball
                                                   Overarm attacking throw
                                                    Ball in strong hand above head
                                                    Step forward with opposite foot
                                                    Throw from high to low
                                                   Bat
Health and Safety                                   Pick bat off the floor                          Key Questions
                                                    Step into the shot
Ensure enough space between groups                                                                   Why is it better to attack the ball when you are
                                                    Head over the ball and follow through
                                                                                                     fielding?                                    14
Be aware of where others pairs are to each other
                                                                                                     Where should we aim to strike the ball when we
                                                                                                     are batting?
Practices

Ball Tag

Choose four children to be the taggers who hold a ball. They are aiming to tag other children

by using the ball without throwing it. If a child does get tagged then they take the ball off them and

become a the new tagger.

Roll and pick up
Children to form groups of 4 with pairs standing at opposite each other. Children

to roll the ball through the gate to the other pair. Introduce cones as a target for

children to roll at. Points each time they hit the cone. Adjust cones to suitable groups by ability.

Over arm attacking throw

Demonstrate the overarm throw and explain when it would be used when fielding.

Children to remain in groups of 4 or 2’s. 1 child throws the ball to try and hit the cone in the middle.

Change so that the ball is thrown after the other team have rolled the ball to them.

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Strike the ball

Organise class into groups of 4 with 2 cones, 1 bat and 2 balls. Children to take it in

turns to strike the ball off the cone aiming for the group opposite. 2 children are to

hit but will take it in turns while the other 2 children act as fielders. Swap roles. Demonstrate

the children acting as the feeder by dropping the ball in front of the bats person who

strikes to the other side. Again refer to the success criteria and emphasise head over

the ball and follow through towards intended target.

Strike to score

Make competitive by adding in goals using 2 cones. Children have 5 attempts each – then

their partner has a go. Keep score against other pair. Swap groups so that children play

against other children.

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Key Words: Side on
Learning Objectives
                                                                                                    Control    Tick Tock
To chip a ball with control

To putt a ball with accuracy and control
                                                             Game
                                                                                                         Game
                                             Putting Games

              Warm Up                         Finders Keepers
                                                                                         Chipping Games
                                              Tunnel Ball
                                              Dominoes                                   Down the middle
   Learning Outcomes                                                                      Drive for show, putt for dough
                                             Teaching Points- Success criteria
    Increased heart rate                                                                Teaching Points
    Prepare for physical activity            Stand side on
                                              Hands together                             Stand side on
   Practice                                   Place the ball in between legs making      Hands together
                                               a triangle                                 Place the ball in between legs
    Tiger Says
                                              Bend arms slightly                          making a triangle
   Teaching Points                            Swing back and forward in a tick tock      Bend arms slightly
                                               motion.                                    Swing back and forward in a smooth
    Follow instructions
                                                                                           motion and brush the floor.
    Awareness of golf terms

                                                                                        Key Questions
                                                                                        Why do stand side on? Club face pointing at
  Health and Safety                                                                     target                                 17
  Use the appropriate space for activities                                              Why do we keep our feet still?
  Ensure children are spread out                                                        Control our body and swing
Practices

Tiger Says

Organise the area with a safety zone, tee, sand, water and green. On the teachers

command children move the area that is called after ‘Tiger Says’. If the teacher doesn’t

say ‘Tiger Says’ before the area and a child moves – you can give them a fun forfeit or

they can help you deciding where the children move next.

Finders Keepers

Children are to take turns at aiming for a cone. If a child hits the cone then

they collect the cone for their team. Children only collect the first cone that

they hit. They leave the putter for the next person in their team to have a go.

Count how many cones have been collected after 5 minutes or once they have

all been hit. Repeat the game but give different coloured cones a different

value. E.g green = 1 point, blue = 2 points etc

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Tunnel Ball

Each member of the team takes it in turn to putt the ball through the tunnel of

cones. If they get the ball to hit the end hoop they can run and collect a cone for

their team. The ball hits any cones on the way through the tunnel a cone cannot

be collected. If the ball stays in the hoop at the end then 2 cones can be collected.

The team that collects all the cones is the winner.

Dominoes

Each child has 10 cones that are positioned in a line. 1 point for the closest cone,

5 for the middle cones and 10 for the far cones. When all the dominoes (cones) are

hit then they can be laid out again to be hit.

Down the Middle

Children start from the tee and have to strike the ball between the green lines and

over the blue cones. 1 point is awarded for rolling over the blue cones, 5 points if

the ball goes over the river and lands after the white cones and 10 points if the ball

lands before the white cones.
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Drive for show, putt for dough

Each child aims to chip the ball in the air over the blue cones. If they are successful

then they earn the chance to putt in the hoop. Each child only gets to putt if they chip

over the blue cones.

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Contacts
Ollie Dowding – PE and Sport Development Officer

E - ollie.dowding@guernseysports.com               T – 01481 747228

Kerri Brown – PE and Sport Development Officer

E – kerri.brown@guernseysports.com                 T – 07839 746828

Thomas Eisenhuth – PE and Sport Development Officer

E – Thomas.eisenhuth@guernseysports.com            T – 01481 747274

             Like us on Facebook: Guernsey Sports

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             www.guernseysports.com
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Teacher’s Quotes
                “His mum was telling me how much his confidence has grown”

“Great fun this morning”
 “It’s fantastic to see so many children with equipment, fully involved and active”
                                                                 “The children just love you”

“Your resources, the skills taught and all the different sports are
excellent. Normally P.E. gets pushed to the side with regards to
planning due to numeracy pressures”
        “I have never thought of teaching a tennis serve this way before”

                                         Head Teacher - “Thank you for all you have done so far”

“I am not really a sporty person but I have learnt so much over the past few weeks”
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PE in Primary Schools Resource

             2013
     www.guernseysports.com
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