IGAMING Unravelling Carrier Billing - DIMOCO

 
CONTINUE READING
IGAMING Unravelling Carrier Billing - DIMOCO
1

Unravelling
Carrier Billing
iGAMING

Inassociation
In association            Webinar
                 Webinar Media      Media Partner
                               Partner

                                                    WHITE PAPER 2020/21
IGAMING Unravelling Carrier Billing - DIMOCO
2
ABSTRACT
ABSTRACT

                                                                            CONTENTS
If you are looking for instant customer acquisition, new-player on-
boarding, reduced cart abandonment and ten-times the penetration of
credit card – then look no further, because you might be leaving up to
70% of potential revenue on the table.
                                                                            INTRODUCTION3
Direct carrier billing – where your customer uses their phone bill to pay   A SNAPSHOT OF EUROPE’S MOBILE GAMBLING MARKET                     5
and play – is a billing tool that’s available worldwide, to anyone with a
                                                                            THE PAYMENT LANDSCAPE IN MOBILE GAMBLING                         12
mobile, smart or feature phone, a tablet or even a smart TV and offers a
secure, one or two-click way to pay.                                        WHAT IS DCB AND HOW DOES IT WORK?                                19
                                                                            WHY DCB + GAMBLING OPERATORS IS A WINNER                         21
Backed by the EU’s Payment Services Directive (PSD2), it also comes
                                                                             At a Glance - The value of DCB                                   24
with in-built protection for both players and gaming operators –
players being usually only allowed to spend €50 maximum per day with        PUTTING DCB INTO PRACTICE IN GAMING                              25
no more than €300 per month.                                                  Case Study - Pete the Liverpool fan leveraged with DCB          25
                                                                              Case Study - Bridget wants to play blackjack                    26
In this white paper we will show you how to leverage the power of             Case Study - Making lotteries something millennials will love   27
carrier billing to lift your igaming services to new levels by unlocking
the latent demand of a huge number of potential customers -                 REGULATION, COMPLIANCE AND SECURITY                              28
customers wanting to get on board so long as there is an easy way to        GLOSSARY30
pay.
                                                                            REFERENCES31

In association                   Webinar Media Partner
IGAMING Unravelling Carrier Billing - DIMOCO
3
INTRODUCTION
INTRODUCTION

Online and mobile gambling in Europe is big business – but shouldn’t it   absolutely demand that services should be instant and easy; and want
be bigger? While a dedicated number of players engage with igaming        payment mechanisms to match.
games across the continent, there are many more who would join in if it
were easier to do so.                                                     And all that is possible: direct carrier billing (DCB) – where digital goods
                                                                          and services can be charged to a mobile phone bill or debited from pre-
During the coronavirus pandemic and the associated societal lockdowns     paid phone credit – is a payment solution that ticks all these boxes –
that swept across continents, the hunger for online and mobile            and more.
entertainment grew rapidly – however, while many did turn to casino
games, lotteries and even virtual sports betting, many more casual        Offering instant and secure
gamers [who wanted a flutter] didn’t.                                     gratification online, DCB –
                                                                          also known as carrier billing,
One of the biggest barriers to getting new people to play igaming         operator billing, direct mobile
games on their devices has always been how to pay to play. This isn’t     billing – allows for services to
an issue reserved for the gambling industry, it is one that impacts the   be rapidly paid for with one or
whole digital content business. For igaming operators, it has seen        two clicks, with age verification
them miss out on a whole cohort of players who would play if they did     and credit worthiness built in.
not perceive the payment option itself to be a barrier. Many simply do    All the user needs is a SIM card
not have a credit / debit card or paypal, some have trust issues with     and a network connection.
unfamiliar services or brands and some just want the process to be far
quicker and easier.                                                       As we shall see in this white
                                                                          paper, DCB is an ideal solution
This is also a common issue for all online services that aim to target    for the igaming sector as a
millennials and ‘first-wave’ Gen-Z – who are coming of age now – who      result. It is perfect for on-

In association                  Webinar Media Partner
IGAMING Unravelling Carrier Billing - DIMOCO
4
                                         boarding all those would-be players who lack the confidence or time
                                         to set up a card-based account, while making it safe, secure, and
                                         responsible to game freely.

                                         It is quick and easy to implement, works anywhere and can be used by
                                         anyone with a phone, it is a ubiquitous and simple way to pay. It also
                                         taps into the nascent demand by Gen-Z and millennial consumers for
                                         new, more immediate services and it can be used by almost 3 billion
                                         people worldwide.

                                         No, it isn’t perfect, but it offers so many strong advantages, especially
                                         as a means to initially sign up and monetise new players, that it is
                                         seriously worth looking into how it works and how to make it work for
                                         your igaming business.

                                         This white paper, brought to you in association with DIMOCO, a DCB
                                         provider, and Melodi Media, a content services provider, shows you
                                         what the opportunity for mobile and online gambling is in Europe, how
                                         much latent demand there is among the ‘unsigned’ and how DCB can be
                                         used to fill the gap.

                                         The white paper also addresses some of the concerns around
                                         DCB, including additional cost and complexity and provides a fresh
                                         perspective on how it can be leveraged to creates new business
                                         opportunities and new revenue streams.

In association   Webinar Media Partner
IGAMING Unravelling Carrier Billing - DIMOCO
5
SNAPSHOT
A SNAPSHOT OF EUROPE’S MOBILE GAMBLING MARKET

Europe’s mobile gambling industry has seen impressive growth over              Gross
                                                                            Gross    Gaming
                                                                                  Gaming    Revenue
                                                                                         Revenue    (GGR)
                                                                                                 (GGR)     in billion
                                                                                                       in billion     Euros
                                                                                                                  Euros
the past decade and has become one of the standout success stories
in mobile. With more consumers than ever turning to their phones for                    Italy     18.7
entertainment and engagement, many have also found themselves
                                                                              United Kingdom      17.2
looking to their devices to gamble.
                                                                                    Germany       14.2
This has seen igaming of all kinds – lotteries, casino, sports book, Loot             France      10.6
Boxes [in non-gambling games] and even quasi-esports/gaming tie ups                               8.8
                                                                                       Spain
– increasingly attracting players through the mobile channel. So how
                                                                                 Netherlands      2.7
big is the mobile opportunity, who is driving it and what are the tropes
of mobile that are making m-gaming such a success?                                   Sweden       2.2
                                                                                      Greece      2.1
The European gaming market
                                                                                      Finland     2.1
The global online gambling market was valued at around $45 billion in
2017 and is projected to hit $94 billion by 2024, according to Statista1.            Portugal     1.8
With many European countries liberalising and legalising their online                Belgium      1.8
gambling markets, the growth opportunity in Europe is immense.
                                                                               Czech Republic     1.7

The gambling yield in Europe is also very high, with Italy and the                    Ireland     1.7
UK leading the way, followed by Germany, France and Spain. Gross                      Austria     1.6
gambling yield in the UK is around €16.5 billion, compared to a European                        0.0      2.5   5.0   7.5   10.0   12.5   15.0   17.5   20.0
average of €18.7 billion and accounts for around 0.7% of Europe’s GDP.

                                                                                                                                                 Source: Statista

In association                   Webinar Media Partner
IGAMING Unravelling Carrier Billing - DIMOCO
6
    Distribution of online gaming by type                                                In 2018, the spread of gaming was led by sports betting, which accounts
                                                                                         for some 45% of the market. Online casinos are close behind on 32%,
                                                                                         while lotteries (12%), online poker (5%), Bingo (4%) make up the lion’s
                                                                                         share of the rest.
                      40%
                                                                                         According to the UK’s Gambling Commission2, those participating in
                                                                                         spread betting (93%), sports betting (73%) and casino games (59%)
                                                                                         were more likely to participate in these activities online.
    Share of market

                      30%

                                                                                         The most evident increases in online participation occurred among
                                                                                         horse races (55%, a 10% increase from 2017) and dog races (48%, a
                      20%
                                                                                         10% increase from 2017). A small increase also occurred within other
                                                                                         lotteries (47%, a 5% increase from 2017).

                                                                                         How mobile are they?
                      10%                                                                When it comes to mobile, the global mobile gambling market was worth
                                                                                         around €26.2 billion in 2019 and is likely to hit €50 billion by the end
                                                                                         of 2025, with a compound growth rate of 10.7%, according to Market
                             42.5      32.4      12.6       5            4.3     3.2     Research Future3.
                        0

                                                                                         In 2018, Europe was the leading mobile gambling market with a 57.20%
                            Online     Online   Lottery   Online        Bingo   Others   share, whereas Asia-Pacific is expected to be the fastest-growing
                            sports    casinos             poker                          mobile gambling market at the highest CAGR of 13.8% between 2018
                            betting
                                                                                         and 2025, the research shows.

Source: Statista

In association                                  Webinar Media Partner
IGAMING Unravelling Carrier Billing - DIMOCO
7
VIRTUAL GAMING
THE RISE OF VIRTUAL GAMING AND ESPORTS BETTING

Due to the coronavirus pandemic, there has been a rise in people        simulation of live sports games and classic games6.
betting on ‘virtual’ events.
                                                                        EveryMatrix has collated data from 10 bookmakers, showing that
Virtual horse and dog racing was already becoming a key area for        esports betting activities have grown 40-fold between 9 March and 19
igaming over the past few years – up from 63% of punters in the UK      April 2020. Generating an estimated 80% of the total betting volume
in 2016 to 66% in 2018 – and lockdown has ushered in a huge new         can be attributed to FIFA and NBA2K.
audience watching virtual events and betting on them.
                                                                        As to traditional or classic games, the report notes that League of
For example, in the US NASCAR drew an audience of 1.3 million to its    Legends (38%), CS: GO (29%) and Dota 2 (18%) accounted for 85% of
virtual eNASCAR iRacing Pro Invitational Series4, a SIM race/esports    the total esports betting volume in that segment.
event modelled after the motorsport.
                                                                        With so many consumers hooked, it is unlikely that, even when live
Before the Covid-19 outbreak struck, analysts expected the esports      events start up again, they will continue to want to play and interact
betting market to generate anything between $12 billion between         with these services.
$15 billion in terms of total wagers. There would also have been half
a billion esports enthusiasts, a term used by Newzoo to describe        These ‘new’ igaming services serve to highlight how vital it is to offer
individuals who are actively participating in esports – whether as      instant payment and gratification to play. These are the archetypal
competitors, audiences, consumers or other. These numbers have now      new players that gaming firms need to attract and which they need to
changed5.                                                               service instantly.

In analysing the market, EveryMatrix considers two main types of        They also need to give them an excellent service from the get-go, as
esports competitions, taking into account the growing interest in       these new ways of betting and new content types are unlikely to be
eNASCAR, NBA2K and FIFA 20. The report differentiates between           going away, even when lockdown ends.

In association                  Webinar Media Partner
IGAMING Unravelling Carrier Billing - DIMOCO
8
   Change in
   Change in what
             what people
                  people play
                         play

                            80

                            60

                            40

                            20

                             0
                                 National      Other        Bingo   Football   Horse    Dog    Sports    Betting      Virtual     Spread         Casino
                                 Lottery     lotteries               pools     races   races   betting   on other     dog or      betting        games
                                  Draws                                                                   events    horse races
        Year to Dec 2015           79%          69%          79%      68%       64%     81%      36%       43%          63%          0             66%
        Year to Dec 2016           79%          63%          85%      58%       66%     77%      46%       42%          64%         15%            61%
         Year to Dec 2017          76%          59%          71%      58%       69%     78%      37%       33%          69%         31%            58%
        Year to Dec 2018           75%          56%          69%      63%       64%     80%      40%       54%          66%         40%            62%

                                                                                                                                   Source: UK Gambling Commission

In association                              Webinar Media Partner
9
                                                                             When playing when using a smartphone,
The study by the UK’s Gambling Commission2 revealed that 46% of            Where areare
                                                                             where   people playing
                                                                                        you likely towhile using a smartphone?
                                                                                                     do this?
people questioned have gambled ‘online’ in some way, shape or form in
the past year, with 55% of those having done so on mobile.
                                                                                    At home         70
According to this same study, The UK’s National Lottery draw remains
the most popular gambling activity, followed by scratchcards and other
lotteries. Football and horse racing are the most popular sports betting             At work        25
activities.

Who is playing, where and when?                                              Public transport       23
There are an estimated 2.5 billion gamblers worldwide, generating
some €140 billion in revenues. Of this, mobile gaming on smartphone
and tablet accounted for 45% of the global gaming market in 2019 – by              In the pub       15
far the largest proportion, according to Newzoo7.

Of these, 70% are gambling at home primarily, with 25% at work and              At someone          15
23% on the way to and from work, while 15% are in the pub8.                     else's house

When it comes to gender, more women than ever are playing gambling           Somewhere else         2
games, accounting for at least 43% of the market – driven by their
access to mobile and social media and the lifting stigma around                                 0        10   20   30   40   50   60    70
gambling. The rise of scratch cards, bingo and lotteries has also helped
drive up female gambling use.                                                                                                          Source: OpenBet

In association                  Webinar Media Partner
10
   Who is playing?

                       60

                       50

                       40

                       30

                       20

                       10

                           0
                                   All         Males        Females    16-24       25-34       35-44       45-54       55-64            65+
                               respondents                            year olds   year olds   year olds   year olds   year olds       year olds
        Year to Dec 2015          45%          49%           41%        33%         38%         44%         54%        52%              45%
        Year to Dec 2016          48%          53%           44%        38%         48%         49%         53%        53%              48%
        Year to Dec 2017          45%          48%           41%        35%         48%         43%        48%         50%              45%
        Year to Dec 2018          46%           51%          41%        36%         46%         44%         52%        55%              42%

                                                                                                                              Source: UK Gambling Commission

In association                           Webinar Media Partner
11
   How often do you gamble?                                                                                     According to the UK’s Gambling Commission research2, more than
                                                                                                                half of gamblers (52%) gamble at least once a week and 18% of all
                                                                                      Year to Dec 2015          respondents have gambled online in the past four weeks.
                                                                                      Year to Dec 2016
      35                                                                              Year to Dec 2017
                                                                                                                Gambling and mobile payments
                                                                                      Year to Dec 2018
                                                                                                                Increasingly, Europe’s gamers are looking to play on mobile and, more
      30                                                                                                        presciently, pay on mobile.

      25                                                                                                        According to PwC’s 2019 consumer behaviour research9, 55% of
                                                                                                                online consumers believe that mobile payments make buying less
                                                                                                                complicated. As many as 70% of users under the age of 40 say they
      20
                                                                                                                intend to use mobile payment once it is made available to them, while
                                                                                                                47% of these users also say they prefer mobile payments, because they
       15
                                                                                                                no longer have to check if there is enough cash in the wallet, account or
                                                                                                                pocket.
      10
                                                                                                                It becomes obvious that users online are becoming more educated and
        5                                                                                                       aware of different options, ease of use and variety, they want to see
                                                                                                                them all. And igaming operators need to be where the punters are and
                               20%

                                                              24%
                                                                    29%
                                                                          29%
             22%

                                     39%

                                                       32%
                   23%

                                                 33%
                                           35%
                         21%

                                                                                              13%
                                                                                31%

                                                                                        15%

                                                                                                    17%
                                                                                                          17%

                                                                                                                offering the payment tools that they want to use.
       0
                   2+ days                  Once                  Once a                   Less than
                   a week                  a week               month, less              once a month
                                                             than once a week

Source: UK Gambling Commission

In association                                     Webinar Media Partner
12
PAYMENT LANDSCAPE
THE PAYMENT LANDSCAPE IN MOBILE GAMBLING

As the gaming industry increasingly becomes digital – along with many          Reasons for abandonment during checkout
industries – the shift in how people pay to play has also seen a transition.
                                                                                            Extra costs too
                                                                                  high (shipping, tax, fees)        50%
While cash isn’t going anywhere – it is private, easily authenticated and
readily available out in the ‘real world’ – digital payment tools at the               The site wanted me
                                                                                      to create an account          28%
interface of play, be it mobile or online, are growing.
                                                                                     Too long/complicated
                                                                                          checkout process          21%
And what a proliferation of digital payment tools there are! With all
                                                                                   I couldn't see/calculate
digital services, the rule of thumb is that the more ways a user can              total order cost up-front         18%
pay, the more likely they are to buy, and this applies as much to mobile                       Delivery was
                                                                                                                    18%
gaming as it does anywhere else. The following section outlines the                                too slow
range billing options available to most digital merchants / vendors /            I didn't trust the site with
                                                                                my credit card information          17%
brands etc.
                                                                                               Website had
                                                                                            errors/crashed          13%
Credit card: the default setting
For most online transactions, be they within gambling or e- and                            Returns policy
                                                                                       wasn't satisfactory          10%
m-commerce, for many players credit card has been the default option
                                                                                     There weren't enough
to pay to play. However, credit cards have limitations when looking to                  payment methods             6%
help people play ‘in the moment’.                                                           The credit card
                                                                                             was declined           4%
A typical credit card has a unique 16-digit number, a three (or                                                 0         10   20   30   40          50
sometimes six) digit CCV number on the back, a four digit – five if you
count the ‘slash’ – start date and a similar expiry date.                                                                                     Source: Brilliance

In association                    Webinar Media Partner
13
In many payment instances online – so called ‘card not present’             Cart abandoment by device
payments – all these details need to be entered into the payment form            81

on the device to make a payment. This is time consuming and, in the
case of mobile phones [with small keypads], very difficult to do. As a                               80

result, while card payments are a simple and secure way to get money
into an online service, they do create significant friction from a user                              79

perspective.
                                                                                                     78

                                                                            Percentage Abandonment
As consumers become ever-more fixated on instant gratification from
the things they do on the web, this friction is holding people back from                             77
playing, especially on mobile and increasingly on smart TVs, where the
interface for inputting data is certainly not user-friendly.                                         76

This has to be costing gaming companies money. If we look at the                                     75
broader ecommerce marketplace as a bell weather of consumer
behaviour, research by Baymard – which averaged out 41 different sets                                74
of research into US cart abandonment rates found that on average
69.6% of shopping carts are abandoned at the point of payment10. While                               73
most [58.6%] didn’t go through with payment because they were just
browsing, 21% and 17% didn’t pay as the ‘payment process and card                                    72
details were too complex and they didn’t trust the site with card details
respectively.
                                                                                                          Phone   Summary   Tablet   Computer

When it comes to devices, mobiles are where consumers have the most                                                                     Source: Brilliance

trouble with using credit cards, with research by Brilliance11 showing

In association                   Webinar Media Partner
14
that more than 80% of abandonments happen on mobile devices, in no        account. They also avoid having to share card details, or account
small part due to payments being hard to make.                            numbers with an ewallet and simply require a usernames and
                                                                          password.
While credit cards have been the bedrock of online payments, in the
gambling sector they are starting to meet with resistance as punters      For gambling operators, ewallets also offer much quicker processing
now seek for more convenient ways to pay to play.                         against slower traditional processes such as bank transfers, cheques
                                                                          or refunds back to the original payment card.
What other payment options are available?
                                                                          Payment Apps
   Ewallets and Mwallets                                                  Closely allied to mwallets, payment apps run natively on a mobile
   Wallets allow users to store ways to pay digitally. While ewallets     device. It must be pre-loaded with the card details with the phones
   and mobile (mwallets) are often lumped together, there is a subtle     in-built security then used to initiate and
   difference: mwallets typically store payment details/card details      authenticate payments. The line between
   within a locally accessible app on the mobile device, where ewallets   payments apps and mwallets is
   tend to be cloud-based and so accessible from a desktop, laptop,       evermore blurred, but typically a

                                                                                                             70%
   mobile browser or an app.                                              mobile wallet can be loaded with
                                                                          card details or credit and used
   Three of the four most widely used mobile wallets are currently        directly, while a payment app
   device- or operating-system-specific. These include Apple Pay,         tends to handle payment
   Samsung Pay, and Android Pay. Only PayPal, among the four leading      card details with lower
   brands, works across all major devices.                                friction than adding
                                                                                                             OF USERS UNDER
                                                                          in card details on a              THE AGE OF 40 SAY
   There are many advantages to using ewallets on gaming sites. For       payment page each time             THEY INTEND TO USE
   punters, they provide a protective barrier through which payments      a payment needs to be               MOBILE PAYMENT
   can be made using the player’s preferred debit / credit card or bank   made.
                                                                                                           ONCE IT IS MADE
                                                                                                            AVAILABLE TO THEM
In association                   Webinar Media Partner
15
   The advantages of payment apps are the same as with e and             Instant Bank Transfers
   mwallets, offering quick, easy and frictionless ways to pay within    Instant bank transfers are a means of transferring money from
   games and websites.                                                   one bank account to another electronically. The name ‘instant’ is
                                                                         something of a misnomer as it can take anything up to five days, but
   Money transfers                                                       since the introduction of PSD regulations across Europe (not to be
   A money transfer is when someone transfers money from their           confused with PSD2), banks can offer instant payments between
   credit card and pays it into a bank, building society or gambling     accounts that should, in theory, see the funds move in no more than
   account and forms part of the payments made by the card owner.        two hours.

   For gambling services, money transfers are a secure way to pay,       In gaming, instant bank transfers are used when a player has the
   which protects both the player and the operator as the transfer is    bank account details of their online account and can transfer money
   carried out directly between banks and bank accounts, and so they     – or make a payment, in effect – from their
   are protected by the banks’ security systems. Banks have some of      account to that of the operator. The
   the strongest, strictest encryptions in place to ensure that their    advantage here, once again, is that
   money and that of customers remains where it should. As such,         the transaction is very secure and

                                                                                                            45%
   wire transfers are very heavily encrypted and protected as they       easily traced as it runs between
   move from one bank account to another.                                bank accounts.

   This also applies to mobile banking, which is encrypted by the same   Direct carrier billing (DCB)
   protocols, and tends to have a 2 or 3-step verification process       This is an increasingly
   in place. What some users are not so sure about is the fact they      important payment
                                                                                                         OF ALL ONLINE
   have to share their banking details with the receiver. However,       solution for mobile            IGAMERS ARE USING
   everything resides on a secure web page and data is encrypted by      content and services           MOBILE, GENERATING
   both the casino and the bank, so the chances of a security breech     enabling the consumer           €50 BILLION IN
   are low.                                                              to charge the cost
                                                                                                          SPENDING

In association                  Webinar Media Partner
16
24.5
   BILLION BETS
                                     directly to their mobile phone bill
                                    or take it directly from the pre-paid
                                                                            Cryptocurrencies
                                                                            Cryptocurrencies – currencies not backed by a central bank and
   HAD BEEN                         / credit balance they have on their
                                   phone.
                                                                            operating, to a large extent, outside of the traditional financial
                                                                            network – are increasingly popular with consumers and players.
   PLACED WITH                                                              They are less popular with many businesses and organistations as
   BITCOINS                    As previously stated, the advantage          they sit somewhere in the middle of ‘convenience and compliance’.
   BY 2017                   of DCB is that it offers a fast way to pay
                          with an extremely high level of security.         That said, cryptocurrencies such as Bitcoin and Ethereum are
                      Remember, the money that moves from the               becoming a key way for consumers to pay for online and mobile
                 mobile phone company to the gambling operator is           services. In gambling, cryptocurrencies have become popular with
   protected by the mobile network operator (MNO).                          players who place particular importance on anonymity. This has led
                                                                            many leading casino brands – including NetEnt and Microgaming
   For gambling operators, DCB also represents a secure and                 – to develop games that accept bitcoin along with others that now
   guaranteed way to receive money and, whilst it is more costly per        exclusively deal with Bitcoin as a means of placing a bet.
   transaction [compared with other payment methods], the ease of
   use significantly increases sign ups of more new players. Many           According to the Bitcoin Strip - a website that tracks online Bitcoin
   would therefore argue that a large proportion of the transaction cost    casino statistics - more than 24.5 billion bets had been placed [using
   should effectively be seen as highly attractive “cost of acquisition”    bitcoins] by 201712 – while there is no more recent research, the figure
   and therefore be included as a function of marketing.                    is likely to now be much higher still.

In association                   Webinar Media Partner
17
   Penetration of payment methods offered by merchants                                                                                                                                                                                          Localisation of payments
                                                                                                                                                                                                                                                With a plethora of payment options available it’s important to also
                                                                                                                                                                                                                                                understand the international and regional variations in preferred
                                                                                                                                                                                                                                                payment solutions. This will impact where and what services should
                                                                                                                                                                                                                                                be offered and how best to optimise conversion rates at the point of
       72.2%

                                                                                                                                                                                                                                                acquisition.

                                                                                                                                                                                                                                                When it comes to online payment methods offered by merchants
                                                                                                                                                                                                                                                across Europe, the landscape is dominated by PayPal, Visa and
                                    American Express 15.2%

                                                                                                                                                                                                                                                Mastercard. However, the types of payments that consumers want to
                54%

                                                                                                                                                 Sofortuberweisung 4.9%                                                                         use is harder to assess. Credit or debit cards and PayPal were the top
                       48.3%

                                                                                                                                                                                                                                                two payment methods accounting for nearly
                                                                           Bank Transfer 9.9%

                                                                                                                                                                                                                                                three-quarters of ecommerce sales
                                                                                                             VISA Electron 6.8%

                                                                                                                                                                                                                                                in Europe in 2018, according to the
                                                             Maestro 13%

                                                                                                                                                                                                                                                                                    72%
                                                                                                                                                                                                                                                Europe Online Payment Methods

                                                                                                                                                                                                                                WebMoney 2.9%
                                                                                                                                                                                                                                                2019 report from Research and
                                                                                                                                  Bitcoin 6.3%
                                                                                                iDeal 8.2%

                                                                                                                                                                                                                 Dankort 2.9%
                                                                                                                                                                                        Cheque 3.6%

                                                                                                                                                                                                                                                Markets13.
                                                                                                                                                                          Klarna 3.7%

                                                                                                                                                                                                      JCB 3.5%
                       MasterCard

                                                                                                                                                                                                                                                However, there is a much
                                                                                                                                                                                                                                                more mixed bag in terms         OF MERCHANTS IN
       PayPal

                                                                                                                                                                                                                                                of how consumers spend          EUROPE OFFER PAYPAL,
                VISA

                                                                                                                                                                                                                                                than that across different
                                                                                                                                                                                                                                                European countries. In          BUT CONSUMERS USE A
                                                                                                                                                                                                                                                the Netherlands, for             VARIETY OF METHODS
Source: Data Provider
                                                                                                                                                                                                                                                instance, bank-backed             DUE TO SECURITY
                                                                                                                                                                                                                                                                                   FEARS
In association                                                                                        Webinar Media Partner
18
iDeal is the favoured way to pay, while the Russian online market is         TopTop 3 payment
                                                                                 3 payment    methods
                                                                                           options      in Europe
                                                                                                   offered        in percentages
                                                                                                           by European  merchants (%)
dominated Webmoney, Germany by Sofortuberweisung – or instant
                                                                                Austria                      Norway
bank transfer – and Dankort in Denmark.
                                                                                 91              56   53      71               53    46
                                                                                Belgium                      Poland
Google Pay, Apple Pay and Samsung Pay are also starting to grow,                 72              73   68      60               49    46
especially in Russia, driven by increasing security fears among all online      Czech Republic               Portugal
consumers about how they pay.                                                   45.2             41   35      78               48     41
                                                                                Denmark                      Russia
With the majority of merchants placing PayPal, Visa and Mastercard on            80              71   35      81               72    35
their sites, however, these three payment types are high on the list in         Finland                      Slovakia
every country’s consumer spending charts – but consumers tend to use            64.2             60   40      58               53     51
a mixture of payment tools depending on the site they are using, what           France                       Spain

they are doing online and how much they are spending, says Research              81              57   53      91               54    48
and Markets report.                                                             Germany                      Sweden
                                                                                 95              24   23      89               79     71
                                                                                Greece                       Switzerland
Carrier billing is missing from most data sets as many analysts simply
                                                                                 74              69   62      84               61    58
overlook it. However, DCB is increasingly popular in many European
                                                                                Hungary                      The Netherlands
countries – and beyond – thanks to the increasingly mobile nature of
                                                                                 59              56   52      80               56     41
consumer behaviour, the need for instant gratification and ease of use.
                                                                                Ireland                      The United Kingdom
As we shall see in the next section, DCB is becoming not only a useful           84              55   46      80               55    44
tool for gambling operators – online and on mobile – but a popular              Italy                        Ukraine
payment tool across the continent with a significant number of                   94              49   45      74               64    35
consumers.
                                                                                                                                    Source: Data Provider

In association                   Webinar Media Partner
19
DIRECT CARRIER BILLING
WHAT IS DCB AND HOW DOES IT WORK?

Direct carrier billing (DCB), is on an upward trajectory across Europe
as it not only taps into the nascent and growing consumer hunger for
immediate mobile content consumption, but also offers a highly secure
way to pay.

What is DCB?
The industry definition of Direct Carrier Billing (DCB) is

      “A remote payment method allowing users to pay for online
      and quasi physical goods – such as tickets for travel –
      products, support, services and content with their mobile
      devices (mobile phones, tablets and Smart TVs)”.

This pure telcommunications payment method lets players /
consumers use a ‘pay by mobile’ option on their phone, handset, or
tablet to directly charge the transaction amount to their monthly bill.
DCB simply requires the consumer to enter their mobile phone number
to make a payment. Contrast this with card-based payments where the
user must share their name, card number, home address etc.

Since there is an inherently shorter checkout flow, merchants using
both payment methods report up to ten-times better conversion rates
with DCB than with credit cards.

In association                    Webinar Media Partner
20
How does it work?
From a consumer point of view DCB is extremely straightforward and can be broken down into this simple flow:

             Post-paid contact with a       Product order from a                                        4   Receipt of purchase                          5   Invoice
         1   mobile network operator    2   service provider       3    Payment

                                                                                                                                    DCB                        Service Provider €5.99
                                                 €5.99                                DCB                                         provider
                                                                                    provider                    PLAY
                                               PLAY

There are five steps to the process, which                             billing provider to the player’s contracted                 STEP 4: The mobile phone company (MNO)
would work in a gambling environment:                                  mobile phone company (MNO) - with whom the                  confirms to the DCB provider that the user has
                                                                       user has his/her mobile phone number and SIM                the funds to pay for the gambling deposit. NB
STEP 1: The user decides to deposit money                              card registered. This can be a pre-paid or post-            with no personal data going to the payment
into a gaming account with an online or mobile                         paid account, so long as there is enough credit.            provider.
gambling operator, to buy a lottery ticket or to
be able to place bets. On the gaming site they                         STEP 3: The MNO then verifies the user in its               STEP 5: The total amount of transactions made
see that one of the payment options of ‘Pay by                         database and accepts payment. The payment                   by users of a given mobile network operator
phone’.                                                                amount is then added to the monthly mobile                  within a specified period of time is transferred
                                                                       phone bill issued by the MNO to their user /                by the mobile network operator in question
STEP 2: The user selects ‘Pay by phone; to                             customer (if they are a contract-based) or                  to the merchant, in this case the gambling
pay using DCB. The payment order is then                               deducted from their balance if they are a pay-              operator to credit an account, pay for a bed, or
transmitted by the gaming operator’s carrier                           as-you-go customer.                                         buy a lottery ticket.

In association                               Webinar Media Partner
21
DCB+GAMBLING
DCB AND GAMBLING OPERATORS - A WINNING COMBINATION

If ease of use, ubiquity, one or two-click payments and a growing
                                                                              money transfers and more – because it does not rely on banking
                                                                              infrastructure. While the other payment methods are convenient for
                                                                              point-of-sale purchases, DCB offers the best purchasing experience in
desire amongst European consumers to use it weren’t reason enough             online environments.
to look seriously at Direct Carrier Billing (DCB), the following section
outlines several other important reasons why more and more gambling           There is no need to sign up to some new service or payment provider
operators are now likely to start putting DCB front and centre of their       to make it work, it just works. It also requires two clicks to pay and to
mobile strategies.                                                            confirm payment – second only to Amazon’s one-click payment process
                                                                              in terms of convenience and ease of use. This convenience also makes it
Reach and convenience                                                         ideal for ‘on the go’ betting e.g. at sporting events or in a bar watching a
The simple fact that anyone with a mobile phone can use DCB makes this        match. This convenience ushers in a whole new way of offering gaming
an attractive proposition for any digital content business. They don’t have   services – if you need an instant way to bet,
to have a bank account, they don’t need a credit card, they just need a SIM   then DCB is the tool to make that happen.
card and a phone number. It is also not limited to smartphones – even

                                                                                                                     70%
those with a feature phone from back in the day can still use it to pay –     Bringing new players and new
making DCB the only truly mobile payment solution.                            revenue streams
                                                                              While DCB is likely to help
However, it is not just limited to phones. While the phone is the             make the process of adding
payment interface, carrier billing can also be used to make payments          cash to accounts or placing
for content and services on other platforms. For example, a consumer          “on the fly” bets, it is          OF FIRST TIME USERS
can buy a music streaming subscription on a tablet, computer or smart         also likely – through its         CONVERT WITH
TV by confirming the payment on their phone.                                  convenience and ease of
                                                                              use – to encourage more           CARRIER BILLING
There is also the convenience of using the mobile to pay. DCB is              players to pay and play.           COMPARED TO 12%
different from other mobile payment methods – the mobile wallets,                                                 WITH CREDIT CARD

In association                   Webinar Media Partner
22
According to conventional wisdom, around half of players that visit       played and enjoyed, the probability of migrating them across to a
gaming websites never make a deposit. Many players don’t have             wallet or card-based account – has improved dramatically.
credit or debit cards; many others don’t have bank accounts. Many
more, who do, just aren’t keen to share their personal / valuable         Adding security and reliability
details on gaming sites. Others still don’t want to go through the        One of carrier billing’s biggest advantages over other payment
laborious process of setting up an ewallet or some other third-party      types is the high level of security – both on a technical level and
tool. However, the point not to be overlooked is that a significantly     in terms of identity protection. Remember, when paying with DCB,
large proportion do want to gamble. DCB offers the chance to              no personal data is transmitted during the payment process,
bring these recalcitrant players on board and supporting evidence         so there is zero risk of identity theft. The mechanism itself also
clearly backs this up. According to Juniper Research14, DCB scores a      requires the user to authorise the transaction on a physical device
conversion rate of 70% for first transactions, compared with credit       – thus making “card-not-present” fraud virtually impossible. This
cards at 10 – 12%, with other research reporting conversion rates up      increases consumer trust and as a result,
tenfold15.                                                                improves the payment conversion
                                                                          rate whilst protecting the gaming
According to Annual Market Review by Mobile Squared15, more than          operator from chargebacks and

                                                                                                              15%
1,000,000 users have also used DCB as their preferred payment             bad publicity.
method while betting online, reading news online, purchasing
dating services or adult content.                                         Carrier billing solutions [from
                                                                          reputable service providers]
In addition, DIMOCO has concluded that using carrier billing              also come with some of the
can bring a 10-15% increase in revenues to any digital content            telecom industry’s most
                                                                                                            INCREASES IN
business16.                                                               sophisticated transaction         REVENUE ESTIMATED
                                                                          monitoring tools and              TO BE BROUGHT IN
Carrier billing also represents an excellent on-boarding tool, offering   fraud protection solutions         WHEN USING
new players an easy way to try out gaming services. Once they have        – “fitted as standard”.
                                                                                                             CARRIER BILLING

In association                  Webinar Media Partner
23
The business model for carrier billing                                                                can basically trade with anyone who has a mobile phone number
Unlike other mobile payment mechanisms, DCB is essentially a                                          anywhere in the world – which makes DCB the most compelling of
revenue-share-based payment tool, between the gambling operator,                                      payment tools.
payment service providers and mobile network operator – taking an
agreed percentage from each transaction. This commercial model is                                     So, whilst the fees for using it are slightly higher, the increase in
usually agreed on a case-by-case basis but is generally considered                                    transaction volumes will heavily outweigh the perceived costs.
higher [per transaction] than say credit card however, it’s not actually                              However, as a result, of DCB’s growing popularity, these costs are
as expensive as it might seem. Simply consider the ease-of-use for                                    starting to come down.
consumers coupled with its immense reach and a gambling operator

   Digital content annual spend (%) split by billing mechanism 2017-2022

                    Other                           Other                           Other                            Other                           Other                               Other
                    9.1%                            9.6%                            10.3%                            11.2%                           12.3%                               13.5%
                            Direct                          Direct                          Direct                           Direct                          Direct                              Direct
                            Carrier                         Carrier                         Carrier                          Carrier                         Carrier                             Carrier
                            Billing                         Billing                         Billing                          Billing                         Billing                             Billing
                            10.6%                           12.9%                           15.5%                            17.4%                           19.2%                               20.4%

      Credit Card                     Credit Card                     Credit Card                      Credit Card                     Credit Card                     Credit Card
        80.3%                           77.5%                           74.2%                            71.3%                           68.5%                           66.1%

           2017                            2018                            2019                             2020                            2021                            2022

                                                                                                                                                                                     Source: Juniper Research

In association                              Webinar Media Partner
24
In fact, it is becoming increasingly popular across Europe for all
ecommerce transactions and a study by Juniper Research17 also found
that DCB scores convert 70% for first transactions, compared with
                                                                                                      AT A GLANCE              The value of DCB
credit cards struggling at 10 – 12%.
                                                                             There are a wealth of reason why carrier billing offers huge
                                                                             advantages to the igaming industry.
As a result of its growing popularity, the costs are also starting to come
down too.                                                                    ● Instant customer acquisition.
                                                                             ● Improve on-boarding [especially for 1st timers].
                                                                             ● Vastly reduces basket abandonment rates – many potential
                                                                               players that just don’t want to use a payment card – at least at
                                                                               the point of initial engagement.
                                                                             ● Anyone with a mobile phone and SIM can pay for services up to
                                                                               €300 pm.
                                                                             ● It’s quick, typically involving 2 clicks.
                                                                             ● Mobile penetration is approx. 10 x credit card
                                                                             ● It’s easy to implement – by working with a specialist aggregator
                                                                               [with direct, secure connections into mobile operators].
                                                                             ● Once trust has been established, it is far easier to migrate
                                                                               users to credit card – developing a significantly bigger and
                                                                               more profitable customer base.

In association                   Webinar Media Partner
25
PUTTING INTO PRACTICE
PUTTING DCB INTO PRACTICE IN GAMING

So where can direct carrier billing be used most effectively in the igaming industry?

                                                                                                                       CASE STUDY
The simple answer is everywhere. Lotteries, sports books, casino gaming and even
loot boxes in other games can all benefit from the implementation of DCB.

                                                                                                                     Pete the Liverpool fan leveraged with DCB

 Pete is a huge Liverpool FC fan and holder of a season ticket, with great seats       Just in time to see Salah slot it past the keeper.
 at the Kop. He is having the time of his life at the stadium and his gut feeling      Currently, sportsbook operators invest huge amounts into advertisements,
 plus the three beers at the pub on his way to the game tells him that his             half-time commercials, branded jerseys and much more, creating excitement
 team is definitely going to win today.                                                and sparking interest. However, without carrier billing, it gives no option to
 Seeing all the banner ads reminds him of his betting account he created a             spectators to make a deposit without pulling out a credit card, entering email
 while back. He takes his phone out of his shellsuit pocket; he wants to bet on        address and password from the wallet, entering the banking details.
 that win.                                                                             The user’s average attention span on an igaming website is approximately
 Having to enter his full name, credit card number, expiry date, authorisation         seven seconds. You can heavily influence what happens within these seven
 code and more is simply too much and too distracting from the action – he             seconds – the user can look for his login details, search for his card in his
 nearly missed another Mo Salah goal. So, naturally he leaves the site and             wallet, or to press a button and confirm a payment.
 forgets all about it.                                                                 If a player loses interest, he will eventually land in your churn group, leaving
 A conversion offering a one-click solution would have saved that bet for the          him in the company of others whom you’ve lost to a lacking variety of
 betting merchant.                                                                     payment options. 41% of players consider the ease of deposits to be one of
 So rewind and start again. Pete is convinced in his beery haze that the men           the most important factors when deciding to try a new betting platform.
 in red are going to triumph and Mo Salah is about to score any time now.              With a regular acquisition campaign, a single player costing you €100 CPA,
 He pops his phone out of his pocket, fires up the betting app advertised all          probably an understated figure, it’s ironically a gamble in itself. Giving your
 around the stadium, selects his odds and bet, clicks ‘play’ and is asked to pay       churn group an opportunity to experience the deposit process differently will
 via his phone bill. He clicks ‘OK’, is asked if he’s sure and told how much it will   allow you to use the in-house resources and bring long gone players back to
 cost and, and he places his bet.                                                      the game.

In association                       Webinar Media Partner
26
                                                                                                                      CASE STUDYBridget wants to play blackjack

 Bridget is a busy working mum, but she has always loved a hang or three of           gambling account to play with next time.
 blackjack and considers herself lucky with the cards.                                When Bridget decides to cash out, she will need to sign up to the casino with
 While waiting in for the kids to come out of school, she takes a look at             a credit or debit card if she wants to collect her winnings, but for now she is
 some mobile casino sites and finds one that does a great line in interactive         happy to carry on playing with what she has won and topping it up with DCB
 blackjack, where she can play against players from all over the world.               – it is so easy to do.
 She looks at how to set up an account to play and starts to enter her name,
 address and credit card details, but sitting in the car, tapping on a tiny phone
 keyboard she rapidly loses interest: by the time she’s done this – and got her
 card out of her purse in the trunk – school will be out and the moment will
 have passed.
 Instead she Googles ‘Blackjack sites that use pay by phone’ and finds top of
 the list an excellent looking site that will give her an entry stake as a new
 user.
 Looking to spend a bit more, she looks at how to quickly top up and play.
 She finds the site’s ‘pay by phone’ option and she clicks it, verifies her ID with
 another click and in a second she’s in – her age being verified by the fact that
 she has a mobile phone contract.
 She selects the €10 stake, which is immediately credited to her account and
 she is dealt her hand.
 After some tense to-ing fro-ing with the fellow players, the cards are turned
 over and she has 21! She wins and her account is credited.
 She has won €100, which since it is more than her initial balance she put on
 her DCB account she is allowed, by the MNO, to have that credited to her

In association                       Webinar Media Partner
27
                                                                                                                 CASE STUDY
                                                                                                       Making lotteries something millennials will love

 It is hard to admit, but today’s lottery business model is largely out of date   It’s inherent two-factor authentication makes it incredibly secure, with the
 and ignores the way many people live their digital lives. It also overlooks      mobile network operator having already having required the customer to
 how millennials and first-wave Gen Z-ers – who are coming of age right           prove their age to get a contract and having all those details on file.
 now – want to be entertained.                                                    DCB also enables anyone with a mobile phone to be able to purchase
 ‘Pick six numbers and wait a week’ is already boring enough to these two         a lottery service safely, with the PSD2 regulations that govern DCB,
 cohorts, but force them to have to locate and physically walk to a retailer      stipulating that the user can only buy digital goods to a limit of €50 per
 to play is asking too much.                                                      transaction and €300 per month. This is entirely compatible with the
 Instead, lottery operators need to be more omni-channel and they need to         responsible gaming philosophies of lotteries the world over.
 make lotteries more immediate and exciting, while tapping into how young         Couple this with the fact that registering new users with DCB is faster
 people use their phones.                                                         and less onerous than with a credit card or banking details and bringing
 Most people, let alone millennials, have a smartphone – and this is the          lotteries into the 21st Century and making them more ‘millennial friendly’
 platform where they turn for entertainment. Lotteries need to be here if         has never been easier.
 they are to succeed.                                                             In fact, industry metrics state that players are 10-times more likely to
 In fact, in its annual report, Ontario Lottery and Gaming Corp (OLG) said        purchase following registration with DCB than with a credit card or bank
 millennials aren’t buying lottery tickets like their elders: “Even though        account. DCB also allows a user to debit anytime from a prepaid card as
 about 45% of adult Ontarians play the lottery regularly, only 7% of adults       well as directly charge their mobile phone account. Many more people have
 under 35 years of age play the lottery at least once a week”.                    a mobile phone than have a credit card. For all these reasons, DCB suits a
                                                                                  ‘one-time’ purchase of lottery tickets via a mobile app.
 Why? Millennials have been conditioned to expect instant but high levels
 of service. They will not queue up to buy a lottery ticket, nor will they
 queue up to validate one to see if it’s a winner. They want to be able to buy
 a ticket at the push of a button and be told if they are a winner or not.
 Direct Carrier Billing makes it incredibly easy to pay for these sorts of
 immediate online purchases and are ideally suited to the needs of lotteries.

In association                     Webinar Media Partner
28
REGULATION
REGULATION, COMPLIANCE AND SECURITY

The igaming industry in Europe is one of the most regulated in the
world – second perhaps to the European financial industry – and
payments for gambling services are one of the most stringently
regulated facets of the industry within that.

Carrier billing is also highly regulated, under both the regulations
that surround mobile network operators, as well as under the wealth
of financial services regulation, ePayments laws and the European
Commission’s flagship payment rules, the Second Payment Services
Directive (PSD2).

Together, this means that carrier billing offers a highly secure and very
well-regulated payment option that will add value to igaming services,
making them safer and encouraging responsible play - protecting both
the operator and consumer.

So what are the regulatory and compliance wins that DCB can bring to
igaming?

Excellent KYC – upon receiving a local phone contract with a mobile
telephone operator (MNO), every subscriber is required to pass a Know
Your Customer (KYC) check. This guarantees that all deposits made to a
gambling account are not done anonymously – at least not to the MNO.

In association                   Webinar Media Partner
29
In addition, the MNO can also recognise over-18 users, thus providing      Hugely reduces fraud – Unless the person attempting fraud actually
another layer of security before processing the payment.                   has the victim’s device, fraud cannot be committed. Simple. As
                                                                           long as the consumer’s devices are safe, the risk of fraud occurring
Payment caps – Thanks to PSD2 there is an inherent payment cap of          is greatly minimised. For additional security, smart transaction
€50 per transaction, which allows gaming operators to be responsible       monitoring systems offered by some DCB service providers can keep all
and create a controlled environment for customers – particularly for       transactions under control with default and customisable features like
impulsive play. Additionally – and in accordance with PSD2 – a monthly     roaming tracking, location, deposit frequency etc.
limit of €300 is set on transactions thereby guaranteeing that players
cannot over-extend themselves – as operators seek to minimise              Taken together, these inherent facets of carrier billing make it an ideal
exposure to “problem accounts”.                                            tool for the highly regulated world of iGaming and mobile gambling.
                                                                           DCB has seen huge expansion over the last few years and is continuing
Avoiding the SCA bottleneck – Secure customer authentication               to grow, with several million punters using it regularly to place bets,
(SCA) is the latest payment industry buzzword and applies to all           across Europe and the wider world.
online transactions and the regulation affects the entire payments
industry within the European Economic Area (EEA). It stipulates that       In fact, betting is now the third largest category of services by Year-
all customers paying digitally and/or online need to be securely           on-Year growth rate of DCB users with 22%, giving way to charities
authenticated. This often puts an extra two steps into the payment         (36%) and entertainment (26%). The reason is simple, DCB is not just a
flow – and, as we’ve discussed, asking too many questions or               payment method, a DCB vendor’s direct connection to telco providers
requesting too much data at the point of purchase – is a significant       allows us to be agile and innovative, starting from big SMS campaigns,
barrier to completing a successful transaction. With DCB however, none     up to elaborate targeting, based on that you’ve chosen the right partner.
of the transactions require SCA and removes this friction – and makes it
a truly two-click payment tool.

In association                  Webinar Media Partner
30
GLOSSARY
GLOSSARY

If you are new to carrier billing and world of telecoms, here are some     Mobile Network Operator (MNO) A mobile telco that operates its own
helpful definitions of telecoms and billing specific terms                 telecoms network to which a consumers SIM card and phone number
                                                                           are attached
Apple Pay Apple’s iOS compatible mobile wallet and payment solution
on iPhones and iPads                                                       M-payment / Mobile payment Using a mobile device to make a payment

Android Pay Google’s open sourced mobile wallet solution on Android        Payment Services Directive (PSD2) The Revised Payment Services
devices                                                                    Directive (PSD2, Directive (EU) 2015/2366, which replaced the Payment
                                                                           Services Directive (PSD), Directive 2007/64/EC) is an EU Directive,
Carrier Billing Short for Direct Carrier Billing (DCB), is an online       administered by the European Commission (Directorate General
payment method that lets a phone user to make purchases of digital         Internal Market) to regulate payment services and payment service
services by charging it to their mobile phone bill or taking it form       providers throughout the European Union (EU) and European Economic
their pre-pay account balance. It is available to all smartphone and       Area (EEA). The PSD directive’s purpose was to increase pan-European
feature phone owners, so long as they have a SIM card and a network        competition and participation in the payments industry, also from non-
connection. Also known as Operator Billing, Direct Operator Billing,       banks, and to provide for a level playing field by harmonising consumer
Direct Mobile Billing                                                      protection and the rights and obligations for payment providers and
                                                                           users. The key objectives of the PSD2 directive are creating a more
Direct Carrier Billing (DCB) see Carrier Billing. Also known as Operator   integrated European payments market, making payments safer and
Billing, Direct Operator Billing, Direct Mobile Billing                    more secure and protecting consumers

Mobile Gambling The playing of any gambling game on a mobile device,       Pre-paid mobile A contractless mobile phone service where the user
such as a feature phone, smartphone, tablet or watch                       pays money in advance as ‘credit’ that they then run down as they use
                                                                           the phone for calls, texts, data and services

In association                   Webinar Media Partner
31
Post-paid mobile A standard contracted mobile phone service, where
the user is credit checked by the service operator and is given a phone
to use. They then pay for their calls, data and services monthly when
                                                                          REFERENCES
                                                                          REFERENCES
                                                                          1.    https://www.statista.com/statistics/270728/market-volume-of-online-gaming-
                                                                                worldwide/
they get a bill                                                           2.    https://www.gamblingcommission.gov.uk/PDF/survey-data/Gambling-
                                                                                participation-in-2018-behaviour-awareness-and-attitudes.pdf
                                                                          3.    https://www.marketresearchfuture.com/reports/mobile-gambling-market-5142
Samsung Pay Handset maker Samsung’s mobile wallet solution, based
                                                                          4.    https://www.gamblingnews.com/news/nevada-regulator-approves-placing-
on Android Pay, that works in Samsung devices                                   bets-on-enascar-races/
                                                                          5.    https://newzoo.com/insights/trend-reports/newzoo-global-esports-market-
SIM card The Subscriber Identity Module (SIM) is the small chip on a            report-2020-light-version/
plastic card used in smartphones globally and which stores data on the    6.    https://www.gamblingnews.com/news/deep-dive-into-everymatrix-the-state-
subscriber and the phone, the contract they have and more so that they          of-esports-betting-2020/
can connect to and be billed for using GSM cellular networks              7.    https://newzoo.com/insights/articles/the-global-games-market-will-generate-
                                                                                152-1-billion-in-2019-as-the-u-s-overtakes-china-as-the-biggest-market/
                                                                          8.    https://www.openbet.com/files/file/view/name/Player%20Research%20
                                                                                Study%20-%20key%20findings.pdf
                                                                          9.    https://www.pwc.com
                                                                          10.   https://baymard.com/lists/cart-abandonment-rate
                                                                          11.   https://www.barilliance.com/cart-abandonment-rate-statistics/
                                                                          12.   https://news.bitcoin.com/bitcoin-gamblers-wagered-4-5-billion-btc-2014/
                                                                          13.   https://www.researchandmarkets.com/reports/5005516/europe-online-
                                                                                payment-methods-2020?w=4
                                                                          14.   https://www.juniperresearch.com/researchstore/content-digital-media/digital-
                                                                                content-business-models
                                                                          15.   https://mobilesquared.co.uk/vas-2018-2023/
                                                                          16.   https://dimoco.eu/carrierbilling/betting/
                                                                          17.   https://www.juniperresearch.com/researchstore/content-commerce/digital-
                                                                                content-business-models

In association                   Webinar Media Partner
32
SPONSOR
DIMOCO: Your payment partner for DCB in iGaming

Direct Carrier Billing is relatively new to the betting industry, but it         Furthermore, DCB is not just a payment method, a DCB vendor’s direct
comes with such a great array of possibilities that it is starting to          connection to telco providers allows us to be agile and innovative,
garner more interest from the iGaming sector.                                  starting from big SMS campaigns, up to elaborate targeting.
  It is important to stress right away that carrier billing is not suggested     With a growing iGaming customer base DIMOCO plans to expand
to replace all existing a gambling operator’s other payment options.           its services into several new countries, in addition to working on the
Rather, it is more of ‘a perfect complement’ to the existing payment           development of direct bet purchase without an account top-up. Overall,
tools that allows all operators to increase and maximise their active          the technology behind Carrier Billing will be greatly enhanced with a
players and offer a payment option that everybody already holds in             potential to expand into other components of online gambling, not only
hand.                                                                          the payments side.
  By adopting carrier billing gaming operators can cater to all potential
players without forcing them to provide any personal details, such as
credit card or bank information, as well as offering a payment options
to players that may not have cards or other ways to pay.
  Besides being convenient, seamless and instant, there are two other
factors that turn this mobile payment solution from being a ‘nice to
have’ option into a merchant’s strongest tool in conversion strategy and
churn: it is a powerful tool for instant gratification and it is compliant
with all payment regulations across Europe and beyond.
  At DIMOCO we are very agile when it comes to our technology and can
easily adapt the DCB solution depending on the country, your player
registration process or other demand.

                                                                                                                   A message from our Sponsor
33
CO-SPONSOR
Melodi Media: Your content partner in gambling

Gambling is going through substantial changes right now. New areas of           ●  The ability to create new products quickly
Gambling: Numbers, Casino, E-Sports and Lotteries have been expanding,          ●  A unique appreciation and understanding of mobile and mobile users
but that expansion has accelerated in the past few weeks.                       ●  Experience in the mobile sector and mobile technology
  With live sports banned – though slowly coming back recently with the         ●  Understanding of probability and ROI (especially when building in
Bundesliga, albeit behind closed doors – gambling companies have looked            promotions)
to other new format to fill the gap.                                            ● Ability to create products with low data usage
  That change is exemplified by Melodi Media a leader in mobile content           Melodi provides all this and is a certified RNG, which ensures local
solutions which has seen its business change almost overnight with the          compliance.
creation some of these new formats.                                               Most suppliers Mwaura talked to charge a setup fee and a percentage
  According to Joe Arkley, Melodi’s MD: “There seems to be a huge demand        of GGR (or NGR). On some gambling products that sees suppliers take a big
for engaging games that are simple to play, encourage repeat usage and          percentage of the take. Melodi put a cap on earnings – which meant that
are fun. Moreover, mobile gambling is exploding and we have been working        receive a fair amount and Mwaura can budget ahead knowing that as our
in mobile content for 20 years its part of our DNA”.                            revenues our percentage increases.
  Melodi is rolling out a variety of Numbers, Casino and Lottery products for     We also found that introducing new features was days or weeks –
their customers in Africa and now Europe – focusing on the UK. One of its       whereas with other suppliers changes can – when they are allowed – be
customers has launched some of their formats.                                   very costly and take a long time to plan. We operate in a fast-moving
  Joan Mwaura, is part of a group running Sports Betting, Lottery, Casino       market place its vital that we are able to seize opportunities my being more
and Numbers in a variety of countries and they have used Melodi. Mwaura         agile and quicker to market than our competition.
says: “All of our games use mobile wallets indeed we don’t offer any credit       The initial products where casino style numbers games http://tatuatatu.
card, debit card or bank payments. We find that mobile payments have the        co.ke and http://mola24.co.mz – quickly became and continue to be
best conversion and is the easiest payment method.”                             the most successful products of their type in Kenya and Mozambique
  When Mwaura was looking for a supplier, it considered these to be the         respectively.”
key factors:                                                                                                       A message from our Co-Sponsor
You can also read