NEW WAVE ESPORTS MARCH 2020 I NEWWAVEESPORTS.COM

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NEW WAVE ESPORTS MARCH 2020 I NEWWAVEESPORTS.COM
CSE:NWES   NEW WAVE ESPORTS
           MARCH 2020 I NEWWAVEESPORTS.COM
NEW WAVE ESPORTS MARCH 2020 I NEWWAVEESPORTS.COM
Disclaimer
The information contained in this presentation has been prepared by NEW WAVE ESPORTS CORP. (“NWE”) is confidential and proprietary to NWE. The information contained in this presentation (a) is provided as

at the date hereof unless otherwise indicated, (b) does not purport to contain all of the information that may be necessary or desirable to fully and accurately evaluate NWE, and (c) is not to be considered as a

recommendation by NWE that any person make an investment in NWE. This presentation is being provided to you solely for your information and may not be reproduced, in whole or in part, in any form or

forwarded or further distributed to any other person. By reviewing this presentation, you acknowledge and agree (i) to maintain the confidentiality of this presentation, the information contained herein and all

other information received, (ii) to protect such information in the same manner you protect your own confidential information, which shall be at least a reasonable standard of care, and (iii) to not utilize any of the

information contained herein or otherwise received. You will be liable for any damages caused by or resulting from any unauthorized disclosure or use or reliance of the information contained herein.

FORWARD-LOOKING INFORMATION

This presentation also contains certain statements that may constitute forward-looking information under applicable securities laws. All statements, other than those of historical fact, which address activities,

events, outcomes, results, developments, performance or achievements that NWE anticipates or expects may or will occur in the future (in whole or in part) should be considered forward-looking information. In

some cases, forward-looking information is identified by the use of terms and phrases such as “anticipate”, “believe”, “could”, “estimate”, “expect”, “intend”, “may”, “plan”, “predict”, “project”, “will”,

“would”, and similar terms and phrases, including references to assumptions. Such information may involve, but is not limited to, comments with respect to strategies, expectations, planned operations or future

results including as to NWE’s investment and other activities, and as to the esports industry potential. These forward-looking statements are based on currently available competitive, financial and economic data

and operating plans as of the date of this presentation but are subject to known and unknown risks, uncertainties and other factors that (including risks and uncertainties relating to business and investee

performance, financing, and a variety of other risks, which are set out in great detail in NWE’s CSE Form 2A Listing Statement dated October 24, 2019 and available on SEDAR) may cause actual results,

performance or achievements or industry results to be materially different from those expressed or implied by such forward-looking information. Such factors are based on information currently available to NWE,

including information obtained from third-party industry analysts and other third-party sources, and are based on management’s current expectations regarding future growth, transactions, future capital (including

the amount, nature and sources of funding thereof) and expenditures. The forward-looking information contained in this presentation is expressly qualified by this cautionary statement. Because of the risks,

uncertainties and assumptions contained herein, do not read forward-looking information as guarantees of future performance or results and do not place undue reliance on forward-looking information. NWE

does not intend to provide updates on any of the forward-looking information herein except as may be required by applicable securities laws.

Nothing in this presentation is, or should be relied upon as, a promise or representation as to the future. There is no warranty or guarantee given by any person as to any forecast or financial outlook

contained herein. Information herein relating to NWE’s investees has been provided to NWE by such parties and has not been verified.
NEW WAVE ESPORTS MARCH 2020 I NEWWAVEESPORTS.COM
INTRODUCTION

New wave esports
We are an esports organization focused on acquiring esports
companies, developing business, and optimizing revenue streams for
sustained profitability.

We provide capital and advisory services to esports teams and
organizations, events and tournament organizers, platforms and
networks, and technologies and tools.

We are publicly traded on the Canadian Securities Exchange
(CSE:NWES).
NEW WAVE ESPORTS MARCH 2020 I NEWWAVEESPORTS.COM
OUR VALUE PROPOSITION

                ENTERTAINMENT                                  PUBLISHERS
                 We capitalize on esports                      EA, Activision, Riot, Blizzard, and others
              entertainment and lifestyles.                    rely on esports for new rev streams and retention.

                    DEVELOPERS                                 experiences
       Respawn, DICE, Bioware, and others                      We provide entertainment and experiences by
                 need active player bases.                     collaborating with publishers, developers, and gamers.

                         Super smash bros.            Esports Broadcasting
                       Tournament operator                  & productions               EXPECTED
                                    B2c                            B2b                  PROFITABILITY
                           $350k Revenue in 2019          $514k Revenue in 2019         mid-year 2022
                         $700k est. Revenue in 2020    $1.78M est. Revenue in 2020
                            25-40% Profit Margins          22-26% Profit Margins
                              80+ Events / Year       20+ White-Label Clients / Year
                           7.5k+ Attendees / Year      Events Typically Cost $100k’s
                        32.3M+ Views on Twitch & YT    In-House production reduces
                                                              costs for clients
NEW WAVE ESPORTS MARCH 2020 I NEWWAVEESPORTS.COM
Our audience

      B2c      Esports gamers & viewers
    target     Fighting game communities who play and watch
               Smash Bros, Tekken 7, Street Fighter 5, DragonBall
               FighterZ, and more.

      B2b      Esports & non-endemic
    target     Companies increasing their esports program revenues
               and organizations looking to start new rev streams.

               Consumer & clientele funnel
     reach     In B2C, we are direct-to-consumer: digital comms,
               influencer marketing, gaming PR, partner promotions,
               and venue and vendor sales.

               In B2B business, we are direct-to-client: digital comms,
               RFP, direct proposals, word-of-mouth, and onsite leads.

     Distro    Onsite & online
    Channels   Bulk of business done onsite with live activations as we
               extend programming to livestream and VOD for
               amplification, exposure, and additional monetization.
ECONOMIC MODELS

                  Esports tournaments                Broadcasting & production
                   toronto, ny, la, chicago                    La, vegas

                         MONETIZATION                       MONETIZATION
                  • $25-$100 ticket / attendee       • $50k-$500k accounts
                  • Addt. revenue from onsite        • Addt. revenue from online
                    experiential and vendors           broadcasting

                          CONSUMERS                            CLIENTELE
                  • Repeat attendees on weekly,      • Repeat clientele on a yearly
                    monthly, and quarterly basis       basis

                         COST STRUCTURE                     COST STRUCTURE
                  • Corporate and Event-Based        • Corporate and Production-
                    Costs                              Based Costs
                  • Fixed Costs: Management,         • Fixed Costs: Management,
                    Office, and General                Office, and General
                  • Variable Costs: Cost of Sales,   • Variable Costs: Contractors,
                    Advertising, Professional Fees     Production, Venues

                           PROFITABILITY                     PROFITABILITY
                  • Est. Q3/2020                     • Currently Profitable
                  • Currently Break-Even             • Increased Profitability
                  • Profitability dependent on         dependent on scaling opex to
                    major event expansion              production demand
Scalable ecosystems

               LOW-COST PRODUCTIONS
               • Venue costs are consistent and relationship-based.
               • Onsite equipment is rented to keep depreciation low.
               • Online broadcasting has minor cost with large gains.
               COMMUNITY RECEPTION
               • Passionate and dedicated fighting game communities in key cities.
               • Repeat consumers who latch on to lifestyle and competitive nature.
               IP PARTNERSHIP
               • One of the few TO’s partnered with Nintendo.
               • Approvals on Nintendo IP usage easy to obtain.

               HIGH-QUALITY EXPERIENCES
               • Venue costs are fairly consistent year-over-year.
               • Fixed production costs fronted by client.
               • Discounts on costs incentives for maximum profitability.
               ESTABLISHED BRANDS
               • Clientele consists of long-established brands including Intel, Dell,
                 Alienware, Caesar’s Entertainment, Marriott, and more.
               IP PARTNERSHIPs
               • Working alongside world-renowned brands sets pedigree.
               • Coming in under costs with max output positions Activate as repeat
                 production partners.
COMPETITION & ADVANTAGE

           Competition                       Competition                        Competition
   • Esports VC’s and Funds           • FGC TO’s                        • Experiential agencies
   • Esports organizations            • FGC Online Platforms            • Gaming event production
     acquiring entities for profit                                        teams

            Advantages                         Advantages                       Advantages
   • Publicly-traded                  • Official Nintendo partnership   • Esports broadcasting
   • Shares liquidity                 • Consistent sponsorship flows      expertise
   • Access to capital                • Experienced operator of 6 yrs   • Low-cost production solutions
   • Ancillary services and support                                     • Access to high-quality
   • Gaming and esports network                                           equipment

         sustainability                      sustainability                   sustainability
   • Strong profitability strategy    • Low-cost productions            • Stronghold on current
   • Aggressive expansion efforts     • Repeat customers                  accounts
   • Global audiences                 • Profitable expansion plans      • Local govt. agency support
Our team

    Daniel MITRE                                  Trumbull Fisher                                               STAN LEVITT
    CEO & Managing Partner                        President & Managing Partner                                CFO & Corporate Secretary

    18+ years experience in video                   15+ years experience in capital                            20+ years of experience as an
    game marketing, developer and                   markets and has contributed to                             active contributor in the
    player communications, and                      some of the largest financial                              accounting, finance, compliance,
    building large-scale communities                institutions in Canada.                                    regulatory and governance space.
    for AAA franchises.

Our board
                  CLAYTON FISHER                                 CHRIS MANCIL                                               BYRon COULTHARD
                  10+ years of experience as                     19+ years video game industry expert                      Chairman of the Board of BRS Resources
                  an Investment Advisor in the                   specializing in community                                 LTD.
                  financial services industry.                   management and influencer relations.

                 TRUMBULL Fisher                                 Richard carl
                  President of New Wave Esports                  Extensive experience in serving as a board
                                                                 member and in executive roles for private
                                                                 and public companies in a number of
                                                                 industries.
FUNDING & MILESTONES
                           CAPITAL NEEDS
                            $1,050,000 USD
                                 FY21

                        USE OF PROCEEDS
                       NWES Corporate Operations
                        EMG Opex & Expansion
                       Activate Acquisition & Opex

                          KEY MILESTONES
                                Q2/20
                       EMG Major Event in Toronto
                        Activate Acquisition Close

                                Q3/20
                            EMG Chicago Major
                       Activate Summer Productions

                                Q4/20
                         EMG Los Angeles Major
                       Activate Holiday Productions

                            KEY METRICS
                            Top-Line Revenue
                             Audience Reach
                           Market Performance
CONTACT US
CONTACT@NEWWAVEESPORTS.COM

 MARCH 2020 | NEWWAVEESPORTS.COM
APPENDIX
ACQUISITION FOCUS

      TERMS                 REVENUES                   GROWTH

    Share Exchange          Top-Line Revenues       Optimizing Businesses
Injected Cash Component         Profitability      Generating New Revenues
  Operation Expenses       Quarterly Performance     Portfolio Performance
   Advisory Services         Public Disclosure          Industry Player
HOW WE VALUE OUR PORTFOLIO

    ACQUISITIONS              HOLDINGS
     Top-Line Revenues     Valuation at Investment
       Profit Margins        Current Valuation
     Revenue Projections    Revenue Multipliers
    Product Development    Industry Comparables
      Team Capabilities
OBJECTIVES

            $1.9b industry                  INVESTMENT IS HOT
  Build a profitable portfolio in esports   We are building the esports ecosystem alongside
                with mobilization power     major esports and gaming companies and brands

               PROFITABILITY                ADVISORy services
      Pave way to a profitable industry     Provide guidance for early and mature
               rooted in sustainability     companies in the esports and gaming industries
INVESTMENT VertIcals

1.   TEAMS & ORGANIZATIONS

2. EVENTS & tournament organizers

3. PLATFORMS & NETWORKS

4. TeCHNOLOGIES & Tools
Teams & organizations
                                             HOLDINGS INVESTMENT

                                             TIIDAL GAMING
                                             Investment to support their growth in esports and
                                             entertainment.

                                             Lazarus
                                             They own and operate one of Canada's premier esports teams,
                                             Lazarus, which is comprised of 50+ professional players and 12
                                             professional teams across 10 countries.

                                             Won $3.5M in fortnite world cup
                                             Placed 2nd in Duos and 4th in Singles in 2019 tournament.

                                             GLOBAL RECOGNITION
                                             60+ podium finishes and 32+ tournament wins.

                                             Actively Competing
                                             Competes in 12 games including Fortnite, PUBG, Counter-Strike:
                                             Global Offensive, Madden, NHL, and more.

*$400k CAD Investment closed in March 2019
Teams & organizations
                                                HOLDINGS INVESTMENT

                                                TALON ESPORTS
                                                Professional esports organization with a growing presence across Asia
                                                including Hong Kong, South Korea, Taiwan and Thailand.
                                                MULTIPLE TEAMS
                                                Participating in a number of triple A gaming titles including Overwatch, Tekken
                                                7, Street Fighter V, Arena of Valor, Rainbow 6 Siege and Clash Royale.

                                                BREEDING CHAMPIONS
                                                Overwatch (3x Pacific Champions), Street Fighter V (PPL Masters
                                                Champion, Red Bull Kumite Last Chance Qualifier), and Tekken 7 (Thaiger
                                                Uppercut, Fighting Games Challenge, DOUBLE K.O. #4, Atlanta Battle
                                                Opera).

                                                MAJOR SPONSORS
                                                Securing sponsorships with partners such as Logitech, H Cubed
                                                Investments, Noble Chairs and Twitch with more to come heading
                                                into 2020.

                                                HIGH-QUALITY CONTENT
                                                Operators of a creative studio based in Hong Kong to support both
                                                endemic and non-endemic clients with brand activation and digital
                                                marketing campaigns in the esports space.

*$400k CAD Investment closed in December 2019
Events & tournament organizers
                                                                                    ACQUISITION

                                                                                   EVEN MATCHUP GAMING
                                                                                    Esports events production and broadcast company based in Toronto,
                                                                                    Ontario, Canada. Entered into a definitive share purchase agreement to
                                                                                    acquire all of the issued and outstanding shares of EMG not currently held
                                                                                    by NWE, who currently holds an 18% stake.

                                                                                    HYPER-ENGAGED AUDIENCE
                                                                                    With 80+ events per year, their audience continues to grow with 7,400+
                                                                                    attendees, 84.5k+ Twitch followers, and 32.3M+ video views on Twitch and
                                                                                    YouTube.

                                                                                    Scaling & Growing
                                                                                    The company's tournament operator model is integral to the esports
                                                                                    industry ecosystem as it is scalable and rapidly growing.

                                                                                    Fighting Games
                                                                                    Their focus on fighting games uniquely positions the company in an
                                                                                    important emerging sector of esports.

                                                                                    Get On My Level & LET’S MAKE MOVES
                                                                                    GOML 2019 saw 2.1K+ players,1M unique Twitch viewers. Let’s
                                                                                    Make Moves 2019 projecting 1K players, 2.4M Twitch impressions.

*$250k CAD Investment closed in March 2019; Entered into definitive agreement for full acquisition in December 2019
Platforms & networks
                                             Holdings INVESTMENT

                                             PLAYLINE
                                             Supporting business growth, audience expansion, platform
                                             optimization, and objective of making fantasy sports accessible
                                             to traditional sports and esports fans.
                                             Daily Fantasy Esports
                                             Platform is intuitive for new and existing fantasy sports players.
                                             Ability to connect large audiences to the growing sector
                                             establishes them as an industry leader.
                                             Co-Founder & talent
                                             Co-founded by UFC Middleweight Champion Michael
                                             Bisping, and has secured NBA All-Star Roy Hibbert as their
                                             Investor/Strategic Partnerships manager.

                                             Significant growth
                                             270k~ users currently on their platform with continuous increasing
                                             Average Revenue per User and Lifetime Value per User.
                                             Key Partnerships
                                             Generated $2.75M in Gross Game Play, and 7.8K user
                                             increase in 24hr period with NFL & NBA partnerships, and
                                             partnered with NASCAR for full on-site race activations.
                                             Projecting $10M in Gross Game Play for 2019.
*$250k CAD Investment closed in March 2019
Platforms & networks
                                                HOLDINGS INVESTMENT

                                                AVATAR ONE ESPORTS CAPITAL
                                                CORP
                                                Esports acquisition vehicle created by a group of Canada's top
                                                investors.

                                                Capital Raise
                                                Team raised $1M+.

          Via avatar one esports capital corp
                                                Target Vertical
                                                Luckbox, an esports betting platform, received shell funding.

*$150K CAD Investment closed in August 2019
TECHNOLOGIES & TOOLS
                                         ACQUISITION

                                         THUNDERBOLT CDG
                                         Fully acquired a software applications and technology
                                         development company that has provided services for 40+
                                         startup companies.

                                         TOOLS & SOLUTIONS
                                         Conceptualizing tools and solutions in the near future to meet
                                         the growing needs of the esports industry.

                                         Technology development
                                         Expands New Wave Esports' offerings and capabilities in technology
                                         and tools development.

                                         Innovation
                                         An esports and competitive gaming venture with a focus on
                                         innovating and growing the esports industry.

*Acquisition finalized in January 2019
Company Growth

                                                                                    Public Listing                 Acquisition
                                                                                                                    Definitive    Portfolio
                                                                    Avatar One Esports                             Agreement     Growth &
                                                                        Capital Corp.                                            Expansion
                  Acquisition                                             Investment
                                                Investments

                                                                                                      NWE Asia
                                                                                                     Established   Investment                 Fully Acquired

        NWE
        Founded

                                Capital Raise                 Capital Raise
2019

                                                                              Aug
                                                                  May

                                                                                                                                    2020
                                                                                                        Nov
                                                    Mar
                                     Feb
       Jan

                                                                                         Oct

                                                                                                                       Dec

                                                                                                                                                   Feb
PRESS COVERAGE

  100
PIECES OF PRESS
                               203M                 1.06M                            1.64K
                              Online readership   est. coverage views                Social shares
    COVERAGE

                    13                                                  50
                                                                    Average domain
              Links from COVERAGE                                     authority
CAPITALIZATION STRUCTURE

                                                                 OTHER CONVERTIBLE
                       TOTAL SHARES             TOTAL WARRANTS       SECURITIES

                            77,692,033            59,824,864        14,866,666
                                                                      7,466,666
                                                                       OPTIONS
                                                                      7,400,000
                                                                         RSU’S*

*Effective at RTO closing on October 24, 2019
*RSU’s vest over 1 year
*Insiders own 10%
WARRANTS FROM PRIVATE PLACEMENTS

         STRIKE   QUANTITY

          $.18    21,737,866
          $.20    22,723,000
          $.30    12,282,666

                  56,743,532
Q2 2019 financial statement

          Comprehensive
      Profit from operations
             $69,424

        Unrealized gains
             $658,425
ADVISORS

    Neil Duffy                                                       MANNY ANEKAL                                                     LANCE MUDD
  Chief Commercial Officer of                                  15+ years of experience within Gaming                           Founding member and Sport Director of
  WorldGaming.com                                              and Esports with executive roles at                             USEF. As Sport Director and Executive Board
  Director of Tiidal Gaming                                    Microsoft, Electronic Arts, Zynga, Kiip                         member, he oversees the USEF qualifying
                                                               and Major League Gaming. Currently                              series to support USA Esports to compete at
                                                               involved in the Esports ecosystem                               the 11th IESF eSports World Championship,
                                                               through The Next Level and Versus                               as well as leading all-new development and
                                                               Consulting.                                                     partnership of USEF activities with
                                                                                                                               International and NGB’s.

                                   Taylor Ward                                                           STAN PRESS
                                Former entrepreneur in the                                           14+ years of experience in
                                gaming space with experience in                                      gaming and esports as a former
                                startup financing, technology, and                                   competitor turned senior
                                event design.                                                        marketer, partnerships, and
                                                                                                     business development
                                                                                                     professional.
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