PARTICIPANT HANDBOOK OKC l 2018 - the OU Medicine Corporate Challenge!
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Sponsors 1-3 TABLE OF CONTENTS Company Division Listing 4 Events Schedule 6-11 Athlete Numbers 12 Individual Events 13 Team Events 14-22 Participation Events 23 Kids’ Events 24-25 Event Maps / Legend 26-29 Volunteer Instructions 31 Track Rules / Grievances / Officials 32 Point Structure / Cancellation 33 Awards 35 Best Times 36-40 Thank You 41 oumedicinecc.com
SILVER SPONSORS Accenture Grant Thornton LLP Nextep Echo Energy, LLC Mustang Fuel Corporation Coreslab Structures (OKLA) Inc. CEC TBS Factoring Services MTM Recognition Oklahoma City University Griffin Communications - News 9 / News On 6 ClimateMaster Northrop Grumman Corporation Love’s Travel Stops & Country Stores, Inc. OG&E Paycom Boeing BRONZE SPONSORS First United Bank - OKC RSM US LLP XTO Energy Eide Bailly LLP Northstar Properties IBM Regional Food Bank of Oklahoma Oklahoma Sports & Orthopedics Institute Marathon Oil Company Ford Audio Video 180 Medical Arvest Bank IBC Bank Baker Hughes, a GE Company CSAA Insurance Group Farmers Insurance American Fidelity University of Central Oklahoma Mercy 2
EVENT SPONSORS TOTAL FITNESS CHALLENGE 1 MILE WALK/WHEELCHAIR EVENT KIDS FITNESS CHALLENGE TRACK EVENTS MEN’S AND WOMEN’S BASKETBALL 3
2018 OU MEDICINE CORPORATE CHALLENGE COMPANY DIVISION LISTING COMPANY DIVISIONS DIVISION 1 $1000 Fundraising Goal *Each participant may compete in 5 events Accenture Eide Bailly First United Bank - OKC Northstar Properties Grant Thornton Nextep RSM US LLP Echo Energy XTO Energy IBM DIVISION 2 $1500 Fundraising Goal *Each participant may compete in 4 events Regional Food Bank of Oklahoma Coreslab Structures (OKLA) Inc. Oklahoma Sports & Orthopedic Institute CEC Mustang Fuel Corporation Gulfport Energy Marathon Oil Company TBS Factoring Service Ford Audio Video 180 Medical DIVISION 3 $2000 Fundraising Goal *Each participant may compete in 4 events Arvest Bank Baker Hughes, a GE Company MTM Recognition CSAA Insurance Group Oklahoma City University ClimateMaster IBC Bank Northrop Grumman Corporation Griffin Communications-News 9 / News On 6 DIVISION 4 $2500 Fundraising Goal *Each participant may compete in 3 events Johnson Controls OG&E Farmers Insurance Paycom American Fidelity Mercy University of Central Oklahoma Boeing Love's Travel Stops & Country Stores OU Medicine (2 teams) 4
TIME EVENT/DIVISION VENUE LOCATION (This is a TENTATIVE timetable of Corporate Challenge events.) EVENTS SCHEDULE - SATURDAY, JUNE 2 8:00 am Opening Ceremony McGuinness Track 9:00 am Executive Relay McGuinness Track Kids Fitness Challenge McGuinness Infield Check-in on football field immediately following Opening Ceremony. Kids 55m Track 10 and up - Registration and staging immediately following final station of Kids Fitness Challenge. Volleyball McGuinness Volleyball Court Division 3 Women’s Basketball McGuinness Gymnasium - Division 1 Main Dodgeball McGuinness Gymnasium - Division 4 Practice Tug-of-War McGuinness Backfield near Division 2 Volleyball 11:00 am Shuttle Relay McGuinness Infield Staging times for Shuttle Relay - Report to starter 30 minutes before your company division race. Division 1 11:00 am Division 2 11:20 am Division 3 11:40 am Division 4 12:00 pm Volleyball McGuinness Volleyball Court Division 4 Women’s Basketball McGuinness Gymnasium - Division 2 Main Dodgeball McGuinness Gymnasium - Division 1 Practice Tug-of-War McGuinness Backfield near Division 3 Volleyball FOOD TRUCK 11:00 - 1:00 McGuinness Gymnasium - Let’s Do Greek Main 7
TIME EVENT/DIVISION VENUE LOCATION (This is a TENTATIVE timetable of Corporate Challenge events.) EVENTS SCHEDULE - SATURDAY, JUNE 2 12:30 pm Women’s/Men’s 55 Meter McGuinness Track Staging times for 55 Meter - Report to starter 30 minutes before your company division race. Division 1 Women - 12:30 pm Men - Immediately following Division 2 Women - 12:50 pm Men - Immediately following Division 3 Women - 1:10 pm Men - Immediately following Division 4 Women - 1:30 pm Men - Immediately following 2:00 pm Foot Golf OU Medicine Campus Soccer Field Staging times for Foot Golf - Report to field 30 minutes before your company division time. Division 1 2:00 pm Division 2 2:30 pm Division 3 3:00 pm Division 4 3:30 pm Kids Soccer - Exhibition only OU Medicine Campus Soccer Field Come and go - no division start times. Women’s Basketball McGuinness Gymnasium - Division 4 Main Dodgeball McGuinness Gymnasium - Division 3 Practice 4:00 pm Men’s Soccer OU Medicine Campus Soccer Field Staging times for Men’s Soccer - Report to field 30 minutes before your company division time. Division 1 4:00 pm Division 2 4:30 pm Division 3 5:00 pm Division 4 5:30 pm Women’s Basketball McGuinness Gymnasium - Division 3 Main Dodgeball McGuinness Gymnasium - Practice Division 2 8
TIME EVENT/DIVISION VENUE LOCATION (This is a TENTATIVE timetable of Corporate Challenge events.) EVENTS SCHEDULE - SATURDAY, JUNE 2 6:00 pm Women’s Soccer OU Medicine Campus Soccer Field Staging times for Women’s Soccer - Report to field 30 minutes before your company division time. Division 1 6:00 pm Division 2 6:30 pm Division 3 7:00 pm Division 4 7:30 pm Women’s Mile McGuinness Track Staging times for Women’s Mile- Report to field 30 minutes before your company division race. Age categories 60+ 6:00 pm 50-59 6:20 pm 40-49 6:40 pm 30-39 7:00 pm 29 and under 7:20 pm Anyone planning to walk the Women’s Mile will participate with the 60+ age category. Men’s Basketball McGuinness Gymnasium - Division 1 Main 7:00 pm Dodgeball Finals McGuinness Gymnasium - Winners from Divisions 1-4 Practice Round Robin Tournament 7:30 pm Men’s Mile McGuinness Track Staging times for Men’s Mile- Report to field 30 minutes before your company division race. Age categories 60+ 7:30 pm 50-59 7:50 pm 40-49 8:10 pm 30-39 8:30 pm 29 and under 8:50 pm Anyone planning to walk the Men’s Mile will participate with the 60+ age category. 8:00 pm Men’s Basketball McGuinness Gymnasium - Division 2 Main 9
TIME EVENT/DIVISION VENUE LOCATION (This is a TENTATIVE timetable of Corporate Challenge events.) EVENTS SCHEDULE - SUNDAY, JUNE 3 7:30 am 1 Mile Walk/Wheelchair Event Boathouse District Riversport Rapids Check-in at Riversport Rapids Building - Beginning at 6:30 am Kids 10K Boathouse District Riversport Rapids Check-in at Riversport Rapids Building - Beginning at 6:30 am 8:00 am 5K/10K Runs Boathouse District Riversport Rapids Immediately following last walker Men’s Basketball McGuinness Gymnasium - Division 4 Main Total Fitness Challenge McGuinness Gymnasium - Practice Staging times for Total Fitness Challenge Report to gym 30 minutes before your company division time. Division 1 8:00 am Division 2 8:30 am Division 3 9:00 am Division 4 9:30 am 10:00 am Rowing Simulation (Erg) Boathouse District Devon Boathouse Staging times for Rowing Simulation (Erg) Report to Boathouse 30 minutes before your company division time. Division 1 10:00 am Division 2 10:30 am Division 3 11:00 am Division 4 11:30 am Volleyball McGuinness Volleyball Court Division 2 Men’s Basketball McGuinness Gymnasium - Division 3 Main Tug-of-War McGuinness Backfield near Division 1 Volleyball 10
TIME EVENT/DIVISION VENUE LOCATION (This is a TENTATIVE timetable of Corporate Challenge events.) EVENTS SCHEDULE - SUNDAY, JUNE 3 11:00 am Zumba McGuinness Infield Check-in on infield - Beginning at 10:30 am FOOD TRUCK 11:00 - 1:00 McGuinness Gymnasium - Blue Donkey Tacos Main 12:00 pm Volleyball McGuinness Volleyball Court Division 1 Tug-of-War McGuinness Backfield near Division 4 Volleyball 12:30 pm Women’s/Men’s 4x100 Relay McGuinness Track Staging times for 4x100 Relay - Report to starter 30 minutes before your company division race. Division 1 Women - 12:30 pm Men - Immediately following Division 2 Women - 12:45 pm Men - Immediately following Division 3 Women - 1:00 pm Men - Immediately following Division 4 Women - 1:15 pm Men - Immediately following 11
Each athlete is assigned a number when participating in Corporate Challenge. The first ATHLETE NUMBERS number denotes the company division (1-4), the second and third numbers represent the team’s number, and the fourth and fifth numbers are the athlete’s number. Athletes must use their assigned numbers to compete. Number switching is forbidden, and athletes who do so will cause their company team to be disqualified from Corporate Challenge. There are pull-tabs at the bottom of each athlete number. DO NOT REMOVE ANY ONE OF THESE TABS! If you require a replacement number make sure the number on the pull-tab matches your athlete number. Numbers must be displayed on the front of each athlete’s t-shirt. The company team captains are responsible for providing safety pins so their athletes may attach the numbers to their t-shirts. Pin the number where designated on each corner. 2018 Corporate Challenge 10401 10401 10401 10401 10401 10401 Participants in the 5K and 10K Runs will have a timing chip attached to the back of their bib. It is the team captains’ and participants’ responsibility to keep track of the timing chip. You must have your assigned chip with you on Sunday, June 3. You will not be issued another chip if you show up without it. NO SHOW: If a participant fails to check in with officials or starter , he/she is counted as a NO SHOW, and it will still count as an event for that participant. Age Groups: 29 and under, 30-39, 40-49, 50-59 and 60+ 12
55-METER SPRINT EVENT STANDARDS - INDIVIDUAL EVENTS 1. 5 men per team, one from each age category. 2. 5 women per team, one from each age category. 3. Individuals will run on composition track surface. 4. No runners’ metal studs in cleats. Plastic spikes/cleats are allowed. 5. No blocks. MEN’S/WOMEN’S MILE RUN 1. 5 men per company team, one from each age category. 2. 5 women per company team, one from each age category. 3. Individuals will run on standard 400-meter composite track. 4. Waterfall start. 5. Races divided by age category. 5k RUN 1. 5 men per team, one from each age category. 2. 5 women per team, one from each age category. 3. 5k competitor cannot compete in the 10k. 4. Times for each participant recorded individually. 5. There will be two water stations on the course, one at the Start/Finish line, and one at the Turn Point. 10k RUN 1. 1 man and 1 woman per team. 2. No age restriction. 3. 10k competitor cannot compete in the 5k. 4. Times for each participant recorded individually. 5. There will be two water stations on the course, one at the Start/Finish line, and one at the Turn Point. 13
EXECUTIVE RELAY EVENT STANDARDS - TEAM EVENTS 1. 4 members of company management, male or female. The cumulative age of 4 runners must be a minimum of 160 years. 2. The race is run on standard composite 400-meter track. 3. Batons must be successfully passed within 22 meters of exchange zone. 4. Race legs are 200m each. Total distance - 800 meters. 5. Out-of-zone baton exchanges or obstructing other runners will result in a 30-second penalty. CO-ED SHUTTLE RELAY 1. 2 men and 2 women per team. 2. No age restrictions. 3. Race legs are 50 meters each. Total distance - 200 meters. Run on grass infield. 4. Runners must alternate legs by gender. 5. Batons must be successfully passed at each exchange. 6. Out-of-zone baton exchange results in a 5 second penalty. MEN’S/WOMEN’S 4X100m RELAY 1. 4 men/women per team. 2. No age restriction. 3. The race is run on standard composite 400 meter track. 4. Batons must be successfully passed within 22 meters of exchange zone. 5. Race legs are 100 meters each. Total distance - 400 meters. 6. Out-of-zone baton exchanges or obstructing other runners will result in a 30 second penalty. 14
MEN’S/WOMEN’S SOCCER EVENT STANDARDS - TEAM EVENTS 1. 4 athletes per team. 2. 2 subs allowed. No game will start with less that 3 team members. 3. No age restriction, double elimination. 4. Played on a field measuring approximately 25 yards x 35 yards. Standard soccer rules will apply with the following exceptions: Each game has an 8-minute time limit, with one 30-second time out per team. If at the end of regulation (8 minutes) the game is tied, a tie-breaker will determine winner. This will consist of 1-on-1 free kicks until someone scores. No goalkeepers. Offside will not be called. If a ball travels out-of-bounds, it will be kicked inbounds by team not touching ball last before it travelled out. If a team is scored on, it begins play again from its own goal. Substitutes cannot enter the field until the player leaving the field is completely over the out-of-bounds line. 5. FOULS: If an athlete is determined to persistently foul, at the referee’s discretion athlete will be pulled out of the game for 2 minutes. 6. Fouls and time will be tracked by the scorekeeper. 8. All judgments of the officials will be final. No protests allowed. FOOT GOLF 1. 4 person team, 2 men and 2 women. No subs. 2. No age limit. 3. Played on grass soccer field. 4. Tee box will be set up approximately 30 yards from pin. 5. Each athlete is allowed 1 practice kick and 1 kick for distance. 6. Ball will be measured from its place of rest. 7. Distance from each member’s ball to pin will be added together to determine “Team Distance”. 8. Lowest “Team Distance” wins. ROWING SIMULATION (ERG) 1. 4 person team, 2 men and 2 women. No subs. 2. No age limit. 3. Rowing will be performed on rowing machines, or “ergs”. 4 ergs per team will be digitally connected to row a “team boat”. 4. Athletes will work together as a team to row their team boat as far as they can in the allotted time. 5. Team boats will be shown on a large screen at the front of the room. 4 boats, maximum, will compete in each heat. 6. Each team will have proper rowing technique instruction given by rowing coaches and will be allotted 5 minutes to warm up. 7. Competitive rowing will be 5 minutes in duration. 8. Each erg will show individual meters rowed, but the computer system will average these scores for the team as the competition ensues. The team with the highest number of average meters rowed, will win in each division. Event staff will not keep track of individual meters rowed. 15
MEN’S/WOMEN’S BASKETBALL EVENT STANDARDS - TEAM EVENTS 1. 3 men/women per team. 2. 3 subs allowed. No game will start with less than 2 team members. 3. No age restriction, double elimination. 4. Played on a half-court, using standard OSSA high school rules with the following exceptions: Each game has a 10-minute time limit, with one 30-second time out per team. If a team reaches 15 points before time has expired, that team wins the game. If at the end of regulation (10 minutes) the game is tied, a jump ball will start sudden-death overtime, first team to score wins. Baskets outside the 3-point line will count as 2 points. Baskets within the 3-point line will count as 1 point. Ball must be brought out beyond possession line (3-point line) on every change of possession, regardless of whether the ball hits the rim on a shot. Both feet must clear the line. Substitutes will be allowed during dead-ball situations. The official will administer the ball during dead-ball situations at the top of the key or behind the 3-point line. Ball must be passed in. Substitutes cannot enter the court until the player leaving the floor is completely over the out-of-bounds line. Dual possessions (jump ball) will be determined by the alternating possession. 5. FOULS: Each team is allowed six team fouls. After the 6th foul 1 point will be awarded to opposing team for each subsequent foul up to 9. At this point the offending team is “in the bonus.” After the 9th foul, 2 points will be awarded to the opposing team. At this point the offending team is “in double bonus.” This rule applies to all fouls, offensive and defensive. The following applies when fouls occur when teams are in the bonus or in double bonus: Shooting fouls - The shooting team receives the points for the basket, if made, as well as the foul point(s). Defensive fouls (no shooting) - Foul points are awarded. Possession changes. TECHNICAL FOULS: Each technical foul will result in a point being awarded to the opposing team. Technical fouls add to the team foul total. 6. Fouls and time will be tracked by the scorekeeper. 7. Violations will be called (3 seconds, out-of-bounds, etc.). The ball will change possession on violations. 8. All judgments of the officials will be final. No protests allowed. 16
CO-ED DODGEBALL EVENT STANDARDS - TEAM EVENTS TEAM Each team must have a minimum of 4 and a maximum of 8 players, made up of any combination of co-ed to include at least 2 men and 2 women, and a maximum of 5 men. Only 6 players may be on the court at a time; 2 must be female. FIELD The game will be played indoors. The playing field will be a rectangle at least 50 feet long and at least 30 feet wide, divided into two equal sections by a centerline and parallel to the centerline (ideal measurements 60’ x 30’, identical to a volleyball court. See diagram). EQUIPMENT Balls will be provided by OU Medicine. All participants must wear tennis shoes. GAME One, 1-minute timed game is won by eliminating all players from the opposing team or the team with the most number of players remaining “in” at the end of each game. The winning team, with the “best out of 3” will advance in bracket play. Double elimination. The referee’s decision is final: No Exceptions. Game begins with dodgeballs on centerline. Players then take a position behind their end line. Following a signal from the official, teams may approach the centerline to retrieve the dodgeballs. Once a ball is retrieved it must be taken behind the end line before it can be legally thrown. At least one person from each team must retrieve the dodgeballs. Each team must be on the court ready for play within 30 seconds of the previous match. BALL IN PLAY Players may not slide or dive head first into the neutral zone. Crossing over the neutral zone will result in an out. Players may not physically grab and pull another player across the neutral zone. A ball that has not crossed the end line is considered a dead ball. Any hits or catches are voided plays. Players cannot throw a ball in the neutral zone. Players may step out of bounds to retrieve a ball. OUTS A player will be called out when: A live ball hits any part of the player’s body, clothing, or uniform. Player is hit by a live ball rebounding off another player’s body or held ball, or ball lying on the court. A defending player catches a live ball he or she has thrown. If a player has caught a live ball, that player can bring another player of his or her choice back into the game. NOTE: Headshots are not allowed! If headshots become a persistent problem, a team may be disqualified at referee’s discretion. 17
CO-ED DODGEBALL - CONTINUED EVENT STANDARDS - TEAM EVENTS BLOCKING Players can defend themselves by blocking the ball in flight with another ball, but must retain control over the ball used to block. A player dropping or losing possession of the blocking ball is deemed out. Any blocked ball rebounding off another ball is considered live. Any player hit by the rebounding ball is deemed out. TIMEOUTS/SUBSTITUTIONS Each team will be allowed one 30 second time out per game. Substitutes may enter the game during time out and must replace a player not yet called “out.” Subs must be made known to referee at time of change STALLING The act of intentionally delaying the game. If a referee determines that a player or team is stalling (holding on to a ball or balls for more than 5 seconds), the referee will warn the player/team. If the stalling continues, at the referee’s discretion, player/team will lose possession of all balls on their side. If both teams are stalling, a reset should occur. OUT OF BOUNDS If any part of the player’s body touches the endlines, the player will be out, unless retrieving ball. Momentum may carry a player out of bounds while making a catch. Providing control of the ball was established prior to going out of bounds, the player will not be out. This will be at the discretion of the official(s). If a player has stepped out of bounds to retrieve a ball, the player can still be deemed out for hit. WINNING A GAME The first team to legally eliminate all opposing players will be declared the winner of that match. A 1- minute time limit has been established for each game (best out of 3). If neither team has been eliminated at the end of the 1 minute, the team with the greater number of players remaining will be declared the winner. If it’s a tie with the same number of players on each side, the game will go into a 30-second sudden death. The team that removes the first player in sudden death wins. CODE OF CONDUCT 1. Understand, appreciate and abide by rules of the game. 2. Respect the integrity and judgment of the referees. 3. Respect your opponents and congratulate them in a courteous manner following each game whether in victory or defeat. 4. Be responsible for your actions and maintain self-control. 5. Do not taunt or bait opponents and refrain from using any foul language. 6. Rules will be enforced by referees; all rulings will be final. DEFINITION: “Live”-a ball that has been thrown and has not touched anything, including the floor/ ground, another ball (unless it bounces off the ball), another player, official or other item outside of the playing field. 18
19 DODGEBALL COURT DIAGRAM SIDELINE B B NEUTRAL ZONE NEUTRAL ZONE B ENDLINE ENDLINE B B B SIDELINE CENTERLINE
CO-ED VOLLEYBALL EVENT STANDARDS - TEAM EVENTS 1. Each game will be played to 21 points, rally point scoring, meaning a point is scored every time the ball is served. The winner of each point will then serve the next point. Teams must win by 2 points, with a 27-point cap on each game. Teams will change sides when one team reaches 13 points. There will be a 15 minute time limit for the games. 2. The grass court measures approximately 60 feet long, and 30 feet wide, making each side approximately 30’ x 30’. The net height is approximately 8 feet. 3. Each match is one game, not best 2 of 3. The tournament will be double elimination. 4. Only the team captain may address the referee; all other teammates should talk to their captain, who will then talk to the referee. 5. Only the team captains are allowed to call time outs. Each team is allowed two 30-second time outs per game 6. Each team is responsible for checking the brackets for their game times and court assignments. 7. Any player changing from one team to another during the course of the tournament will cause both teams involved to be disqualified. 8. Teams must be on the court and ready to play within five minutes after the previous game or that game will be defaulted. 9. A three-minute warm-up period will be allowed between each game. 10. Each team must have a minimum of 4 and a maximum of 8 players, made up of any combination of co-ed, to include at least 2 men and 2 women, and a maximum of 5 men. Only 6 team members can be on the court at a time; 2 must be female. Subs are allowed in the game upon side-out rotation. 11. Any time the ball is contacted 3 times on a side, at least 1 of those contacts must be by a fe- male. The order of the contacts does not matter. 12. Players will rotate on every side out, including the first serve. Players must be in original positions until the ball is contacted for service, then they may switch positions. However, original back row players may not attack or block any ball over the height of the net. Players must return to their original positions after each point. 13. Volunteers will keep track of the score during the game. 14. The referee will have the final say on any line calls. If the referee’s view is obstructed, the referee may call a replay on any point. If both teams agree that a ball is in, or out, the referee may honor those calls. 15. If both teams commit a simultaneous fault, a replay will be called. 16. Court boundaries will be marked with ropes. Any ball landing on the line is considered “in” be cause the line is part of the court. 17. While serving, a player may not step on the line or into the court before the player contacts the ball for service. 18. When attempting to “set” a ball, the ball may not stick, stop or stay in the hands, and must be a single clean contact. 19. On any “first contact” when a ball passes over the net, a “multiple contact” is legal, as long as it is “one try” for the ball, and there is no finger action (attempt to set). However, each contact must be clean. The ball may not roll, stick, stop or stay on any contact. 20. No returning the serve on first contact at the net (spiking, blocking, dunks, throws, etc.). 21. When attacking the ball, no throws, sustained contact or dunks will be permitted. 22. The net cannot be touched by any part of a player or players clothing (excluding hair). A ball forcing the net into a player is not considered a fault. 20
CO-ED VOLLEYBALL - CONTINUED EVENT STANDARDS - TEAM EVENTS 23. The “let serve” rule will be in play, meaning any ball that contacts the net and continues over the net is a “live ball” and must be played. 24. Contact under the net will be at the discretion of the referee as to whether it interfered with play. 25. A player may not reach over to block a ball that is being set or passed, unless that ball is going over the net or being attacked. 26. Touches on the block are not considered a contact for the blocking team and that team still has three (3) contacts, and the blocker may be the first contact after the block. CO-ED TUG-OF-WAR 1. Each team must have a minimum of 6 and a maximum of 10 participants, made up of any combination of co-ed, to include at least 2 men and 2 women, and a maximum of 7 men. Only 8 may pull in each round; 2 must be female. 2. No age limit. 3. Winner determined by: Team advancing opponent farthest from designated mid-point at the end of time limit. Team able to pull the lead puller of opposing team across mid-point of neutral zone. 4. Rope is 70 feet long, 1½ inch in diameter. 5. There will be no lying on the ground or digging in prior to pull. For digs/rope wraps: Team will receive warning of 5 seconds to fix. After the second warning, team will be disqualified. 6. Metal cleats or body weights of any kind are prohibited. 7. Rope may not be wrapped around any individual in any manner. 8. Rubber or nylon cleats are allowed. 9. “Stick-em,” a sticky spray product used in baseball (or substance of this nature), is not allowed in the Tug-of-War event. 10. Time limit of 90 seconds. Double elimination. 21
TOTAL FITNESS CHALLENGE EVENT STANDARDS - TEAM EVENTS 1. 4 person team, 2 men and 2 women. No subs. 2. No age limit. 3. AMRAP event (As Many Reps As Possible) - Score will be determined by counting the combination of qualified reps performed by each team member pair within the allotted time limit. 4. Time limit is 12 minutes. 5. First man/woman pair will cross the start line and proceed to the first station, marked by a cone. There, they will perform 1 simultaneous ground-to-overhead lift of their respective sandbag. They will then face their sandbags and perform 1 simultaneous burpee. Once in the standing position, each athlete will jump over their respective sandbag with both feet landing on the floor at once. This jump does not have to be simultaneous between partners. Performance standards are below. 6. Once the first station is complete, the first pair will proceed back to the start line and tag their remaining team members. At the tag, the second man/woman pair will advance to the first station, where they will pick up their respective sandbags and move them to the second station. At this the second station, the team will perform 2 ground-to-overhead sandbag lifts and 2 simultaneous burpees. Once finished, they will proceed back to the start line and tag their team members to advance. At each station, the number of exercises will increase by one, coinciding with the station number. 7. If time is called while a team is completing a station, the number of complete reps, whether sandbag lift or burpee, will be added to final score. 8. Sandbags will be weighted 35 lbs. for women, 55 lbs. for men. 9. Exercise standards: A. Ground-to-overhead sandbag lifts: Bags must begin flat on the ground. Athlete pair must lift sandbags off the ground at the same time and be “locked out” at the same time. To be locked out, sandbag must be directly overhead, not touching body, and arms must cover ears. Bags must end flat on the ground. B. Burpee: Athlete pair must begin burpee on the same side of the bag. Pair must move from a standing position to a lying position with chests-on-floor. Chests must be on floor at the same time. Pair moves into a plank position, then standing position. Pair then jumps over their respective sandbags. Note - this jump does not have to be simultaneous. C. Jump - each athlete’s feet must leave the ground together and land on the ground together. 10. If referee calls a “no-rep” (event standards were not met), that rep must be duplicated by both partners. Please visit the Corporate Challenge website at oumedicinecc.com to view the 2018 Total Fitness Challenge instructional video. 22
1 MILE WALK / WHEEL CHAIR EVENT STANDARDS - PARTICIPATION EVENTS 1. 10 participants per team, men or women, will receive points for their company team. 2. All are welcome to participate. Anyone participating, whether for points or not, must turn in a release prior to event. 3. No age restriction. 4. 30-minute time limit. 5. Must turn in ticket to volunteer upon check-in of event. 6. Each participant who finishes, up to 10, will receive 15 points. ZUMBA 1. 10 participants per team, men or women, will receive points for their company team. 2. All are welcome to participate. Anyone participating, whether for points or not, must turn in a release prior to event. 3. No age restriction. 4. 30-minute time limit. 5. Must turn in ticket to volunteer upon check-in of event. 6. Each participant who finishes, up to 10, will receive 15 points. TICKET A “ticket to play” will be given to the team captain at Roster Turn-in for each person registered to participate in these events. Those registered will give their ticket to the volunteers/staff at check-in of each event. Tickets will be marked with event and company name for points calculation. Each participant will then receive a wristband to show that they have turned in their ticket. THE OU MEDICINE CORPORATE CHALLENGE RELEASE MUST BE TURNED IN IN ORDER TO PARTICIPATE. THOSE WHO DO NOT TURN ONE IN AND/OR ARE CAUGHT EXCHANGING BIBS, TICKETS, ETC. WILL RESULT IN THE ENTIRE TEAM BEING DISQUALIFIED. 23
KIDS FITNESS CHALLENGE EVENT STANDARDS - KIDS EVENTS 1. Children ages 5-17 are eligible to participate in the event. 2. Only 10 participants per team are eligible to earn points, 10 each; however, all participants will receive the Kids Fitness Challenge medal. 3. Check-in is on the football field immediately following Opening Ceremony. 4. Each child will present a ticket at check-in. 5. In turn, they will receive a colored bib denoting color group and starting station. THE CHALLENGE Kids will meet at their starting color stations, located on the football field promptly at 9:00 am. A 10 minute yoga warm-up will start the event. Each station will last no longer than 3 minutes, and groups will rotate until all 8 stations are completed. Stations listed below. At the last station, kids will receive their medals. 1. Slack lines 5. On a Roll Got balance? It’s all decided by a roll of the dice. 2. Sit up, push up, squat challenge •Toe Touches •Jumping Jacks How many can you do in a minute? •Arm Circles •Push-ups •Hop on one foot •Leg Lifts 3. Gaga Pit 6. Zumba 10’ area filled with kids tossing a ball Get your dance on! under-handed at their neighbors’ legs. 7. Big Jump Rope Did the ball touch you? Step out, please. Get your jump on! 4. Agility ladders 8. Duck Walk Relay Forward, backwards, sideways and Waddle away! Relay races using hopscotch your way through the agility swimming flippers. ladders. KIDS 55m Any child 10 years or older who wishes to compete in the 55 meter dash will register on the infield at the designated time and place as indicated by staff immediately following the completion of the final activity station. Results will be posted, but will not count for points. TICKET A “ticket to play” will be given to the team captain at Roster Turn-in for each child registered to participate in these events. Those registered will give their ticket to the volunteers/staff at check-in of event. Tickets will be marked with event and company name for points calculation. Each participant will then receive a colored bib to show that they have turned in their ticket. 24
KIDS SOCCER EVENT STANDARDS - KIDS EVENTS 1. Children ages 5-17 are eligible to participate in the event. 2. Exhibition only - no points awarded. 3. Each child will present a ticket at check-in. 4. In turn, each will receive a colored bib indicating that a ticket has been turned in. 5. Each bib will be numbered as children arrive. THE GAME 1. 5-minute game time. 2. Kids will be called into play randomly, by referee. 3. No goalkeepers. 4. Offside will not be called. 5. If a ball travels out-of-bounds, it will be kicked inbounds by team not touching ball last before it travelled out. 6. If a team is scored on, it begins play again from its own goal. 7. Fouls and time will be tracked by the scorekeeper. 8. All judgments of the officials will be final. No protests allowed. FOULS: If an athlete is determined to persistently foul, at the referee’s discretion athlete will be pulled out of the game for 2 minutes. CORPORATE KIDS 10k 1. Children ages 5-17 are eligible to participate in the event. 2. Only 5 participants per team are eligible to earn points, 10 each; however, all participants will receive the Corporate Kids 10k medal. 3. Each child will present a ticket at check-in. 4. In turn, each will receive a colored bib indicating that a ticket has been turned in. THE CHALLENGE 1. Find a safe place to run. 2. Walk, run or roll by wheelchair five miles before Sunday, June 3. 3. Fill in each box on your running log with the date you run; a parent or corporate adult must sign for each mile you run. 4. Complete the final mile of your 10k at Corporate Challenge at 7:30 a.m., on Sunday, June 3. Plan to arrive early to warm up. 5. All logs must be turned in to the team captain of participating company prior to event. TICKET A “ticket to play” will be given to the team captain at Roster Turn-in for each child registered to participate in these events. Those registered will give their ticket to the volunteers/staff at check-in of event. Tickets will be marked with event and company name for points calculation. Each participant will then receive a colored bib to show that they have turned in their ticket. 25
N. LINCOLN BOULEVARD PHILLIPS AVENUE CHILDREN’S AVENUE 8TH STREET 13TH STREET 10TH STREET STONEWALL AVENUE FIELD SOCCER PARKING EVENT MAPS - OU MEDICINE CAMPUS 26
27 EVENT MAPS - BOATHOUSE
28 EVENT MAPS - BISHOP MCGUINNESS
A. Scoring/Substitutions (Unofficial results posted here.) BISHOP MCGUINNESS MAP LEGEND B. West Stands C. Track D. Infield E. Volleyball Court F. Gymnasium - Main G. Gymnasium - Practice H. Backfield near Volleyball I. Track/Infield Event Staging Area J. Tent City K. Kids’ Fun Zone L. First Aid (Available in gymnasium during entire event. Available at other location during event times in respective areas. TENT ASSIGNMENTS 1. OU Medicine 20. OG&E 2. Gulfport Energy 21. Ford Audio Video 3. Johnson Controls 22. Regional Food Bank of Oklahoma 4. Paycom 23. Marathon Oil Company 5. ClimateMaster 24. IBC Bank 6. Accenture 25. University of Central Oklahoma 7. Coreslab Structures (OKLA) Inc. 26. 180 Medical 8. TBS Factoring Service 27. IBM 9. Love’s Travel Stops & 28. Oklahoma Sports & Country Stores, Inc. Orthopedics Institute 10. Griffin Communications - 29. American Fidelity News 9 / News On 6 30. Northstar Properties 11. CEC 31. Eide Bailly LLP 12. Boeing 32. Baker Hughes, a GE Company 13. Oklahoma City University 33. Mercy 14. Nextep 34. Arvest Bank 15. Echo Energy, LLC 35. XTO Energy 16. Northrop Grumman Corporation 36. RSM US LLP 17. Grant Thornton LLP 37. CSAA Insurance Group 18. Mustang Fuel Corporation 38. Farmers Insurance 19. MTM Recognition 39. First United Bank-OKC 29
Each team will be allowed to provide up to 5 volunteers. This event will not count against an VOLUNTEER INSTRUCTIONS individual’s event limits. Each volunteer, if volunteer duties are completed, will receive 16 points. Each volunteer must meet the eligibility requirements laid out in this handbook. Downloadable volunteer instructions will be posted online and available at volunteer check-in. Volunteers will be entered into the system as volunteers on your team. Captains will select their assignments in the athlete entry system. These will be on a first come/first serve basis. A brief description of volunteer duties/responsibilities is listed: As with all events, volunteers must arrive 30 minutes before event start time to check-in and receive further instructions. Check-in at Bishop McGuinness High School is inside the gym, right outside of the Concession Area. Check-in at the OU Medicine campus is under the pavilion by the soccer field. Check-in at the OKC Boathouse district will be at the Whitewater building by the Riversport Rapids. Check-in ensures participation, which ensures points being rewarded. Kids Fitness Challenge: Organizing kids’ sessions, sign-in table, passing out medals and any other duties that apply. Co-Ed Volleyball: Taking score, keeping game time and other duties that apply. Women’s/Men’s Basketball: Taking score, keeping game time, keeping foul count and any other duties that apply. Dodgeball: Keeping game time, helping teams getting on/off court and any other duties that apply. Foot Golf: Shagging soccer balls, keeping score and any other duties that apply. Kids’ Soccer: Organizing kids’ sessions, sign-in table, shagging soccer balls and any other duties that apply. Men’s Women’s Soccer: Taking score, keeping game time, keeping foul count and any other duties that apply. Walk/Wheelchair Event, Kids 10k: Acting as course marshals, assisting with sign-in table, passing out medals, helping pass out fruit/water and any other duties that apply. 5k/10k Run: Acting as course marshals, helping pass out fruit/water and any other duties that apply. 5k/10k Run Waterstop: Filling cups with water, passing out water, cleaning up course and any other duties that apply. Zumba: Assisting with sign-in table and any other duties that apply. 31
1. Competitors in the sprint and executive relay are required to exchange batons in 22-meter TRACK RULES exchange zones. Exchanges may be made 11 meters on either side of the actual split. Failure to exchange the baton in the required zone, or obstructing the progress of other runners attempting to exchange, will result in a 30-second penalty for the team responsible for such conduct. 2. Faster-moving runners will pass on the inside for all exchanges except the first, subject to the qualifications of the foregoing paragraph. 3. In the event that a baton is dropped, the runner who dropped the baton must pick it up. If, in doing so, the runner impedes the progress of any other runner, he or she has fouled and it will result in a 30-second penalty. 4. When one runner passes another runner, the faster runner should wait until he or she is at least a stride and half ahead of the runner being passed before taking the inside lane or before stepping into the passed runner’s path of forward progress. 5. Competitors who are walking are asked to complete the course on the OUTSIDE LANE of track rather than on the race course itself. 6. Impeding the progress of another runner constitutes a foul. Fouling may result in a time penalty assessment (30 seconds) of the runner committing the foul in that event. 7. All participants must report to the staging area (at south endzone) 30 minutes before their scheduled Company Division event. If a participant misses his or her heat, there will not be an alternate or make-up heat. 8. Absolutely no metal-spiked or studded shoes are allowed anywhere. In the case of disputes during an event, the decision as interpreted by the Corporate Challenge GRIEVANCES Planning Committee is final. Any person or team who breaks the rules as covered in the Team Cap- tain Handbook will be disqualified and no points will be scored in the event in which the dispute oc- curs. Grievance forms are available in the scoring room (gymnasium) for team captains to complete. Only team captains can submit a formal grievance to the Planning Committee, and grievances can only be filed up to one hour after instance. THE OU MEDICINE CORPORATE CHALLENGE RELEASE MUST BE TURNED IN IN ORDER TO PARTICI- PATE. THOSE WHO DO NOT TURN ONE IN AND/OR ARE CAUGHT EXCHANGING BIBS, TICKETS, ETC. WILL RESULT IN THE ENTIRE TEAM BEING DISQUALIFIED. Any misrepresentation of roster information will result in the disqualification of the team and the forfeiture of all team and individual medals awarded - no questions asked. OFFICIALS Corporate Challenge enlists the aid of members of the Association of the USA Track & Field, Inc., US- VBA certified referees (volleyball), Oklahoma Secondary School Association-certified officials (basketball), and members of the Bishop McGuinness High School coaching staff. All officials, includ- ing scoring and timing personnel, are independent contractors who meet the criteria established by the organizations listed above. 32
Individual Events – Points are awarded based upon the placement of the individual within each POINT STRUCTURE event, per division. The maximum points awarded will be 16. This will be standard among all divisions. Team Events – Since Corporate Challenge is designed to promote teamwork within a company, these events score twice that of an individual event, based upon the placement of the team within each event, per division. The maximum points awarded will be 32. This will be standard among all divisions. Participation and Kids Events – Points will be awarded based solely on completion of activity. Adult activities such as the 1 Mile Walk/Wheelchair event and Zumba will be worth 15 points per participant. Activities for children, such as the Kids Corporate Fitness Challenge and the Corporate Kids 10K, will be worth 10 points per participant. Number of participants per team will be limited as noted in the event standards. Fundraising Points – 50 points will be awarded to each team that meets its determined fundraising goal. Partial fundraising points will be given for goals partially met. Monies must be turned in at roster turn-in on scheduled day and time. Preparedness Points – 16 points will be awarded to companies who submit completed items (roster, medical waivers, t-shirts for judging, etc.) at roster turn-in on scheduled day and time. Team Chant Points – 20 points will be awarded to each team that participates in the team chant at Opening Ceremonies. Team Chants should adhere to the guidelines set out in this handbook. Ties – If a team ties for 1st place, both the 1st and 2nd place point value will be added and split between the teams. The same process will be used in the case of other ties. Place Points Place Points INDIVIDUAL POINTS TEAM POINTS 1st 16 1st 32 2nd 14 2nd 28 3rd 12 3rd 24 4th 10 4th 20 5th + 8 5th + 16 CANCELLATION CANCELLATION POLICY Even in challenging weather conditions, Corporate Challenge will attempt to begin and complete all outdoor events as scheduled. However, if inclement weather presents a danger to participants, outdoor events will be canceled for safety reasons. Every effort will be made to reschedule if time and conditions allow, but regrettably, severe weather could make it impossible to complete all events. In those instances, participants who have checked in for a canceled event will be awarded last place points. Because of fixed costs associated with staging Corporate Challenge, it is not possible to provide refunds on canceled events. We want to do everything possible to keep Corporate Challenge participants safe, and we appreciate your understanding and cooperation. 33
All team and individual awards will be presented at the AWARDS Corporate Challenge Awards Ceremony. INDIVIDUAL Individual Awards will be given to winners in 1st - 3rd places in each event, in each division. Individuals who participate in a team event will each receive an award for 1st - 3rd places. For some events, results computation will take longer than other events. TEAM A. Traveling Corporate Cup - Top Overall Team Score. B. 1st - 3rd place teams in each division. C. Fundraising award: D. Best T-Shirt Award: Top 3 teams, 1st – 3rd, that receive the most votes at the T-shirt table at the Corporate Challenge Event. See next page for T-shirt guidelines. E. Spirit Award: 1. Sportsmanship – Does your team demonstrate the highest of standards? 2. Cheer – Is your team noticed? Are they loud in voice and attire? 3. Visual Aides – Is your team making use of cars, posters, pom poms, wigs, banners, etc.? 4. Team Chant – Did your team participate at Opening Ceremonies? Was your chant loud, positive, and memorable? F. Tent-gating Award: One award will be presented to the team that best adheres to the following guidelines: 1. Full use of tent area – Did you use the full space you were given? 2. Theme – Did you embrace the Corporate Challenge theme? 3. Décor – Is your tent pleasing to the eye? 4. Respect for Property - Did you abide by the rules of the Bishop McGuinness staff? 5. Above and Beyond – Does your tent have anything extra? Games? Toys? Attractions? 35
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Thanks to OU Physicians’ Dr. William Ertl, a revolution for amputees is underway at OU Medicine. Patients with limb loss are experiencing increased mobility – free of pain – and can live in ways they thought were behind them. We’re forging a new era of health care in Oklahoma.
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