TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts

Page created by Beth Carrillo
 
CONTINUE READING
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
TechnipFMC
     VR possibilities

VR Owl
Demkaweg 11
3555 HW                    info@vrowl.nl      Tim Nijland
Utrecht, The Netherlands   +31 30 711 61 58   tim@vrowl.nl
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
Index
Briefing         3
Business Cases   5
VR/AR Hardware   8
Inspiration      12
Ideas            16
Process          22

                          VR OWL 2018
                      2
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
VR OWL 2018
                    3
Briefing
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
Briefing
TechnipFMC is a global leader in subsea, onshore,
offshore, and surface technologies. With installations
of kilometers in size and more than 37.000 employees
worldwide, it is essential to have top of the bill processes.

The request
How can VR be used to optimize TechnipFMC’s
processes?

Amongst others, areas of interest are:
• sales & informing
• training & simulation

                                                                    VR OWL 2018
                                                                4
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
Business Cases

                     VR OWL 2018
                 5
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
Sales
It’s difficult, time consuming and expensive
to show the different solutions, services and
products TechnipFMC offers.

Using VR (potential) clients can be shown
real locations , 3D models and simulations
to gain a better insight in the activities of
TechnipFMC.

                                                    VR OWL 2018
                                                6
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
Development
TechnipFMC develops complex machinery
and has sophisticated processes involving
many stakeholders.

Using VR during the development process
can lead to better communication between
stakeholders, faster progress and smoother
processes.

                                                 VR OWL 2018
                                             7
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
Training
TechnipFMC operates in a technical, complex
and continuously developing industry.
Training, evaluating and keeping up with
new developments is key for a safe and
competitive work environment .

With VR stakeholders can be trained in a real
environments and machinery were real live
scenarios can be simulated.

                                                    VR OWL 2018
                                                8
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
VR Hardware

                  VR OWL 2018
              9
TechnipFMC VR possibilities - VR Owl Demkaweg 11 3555 HW - AR Experts
HTC Vive

What is great about the HTC Vive, is that the user is
fully emersed due to the 6 degrees of freedom; rotation
and movement is tracked. This makes it suitable for
Interaction with the environment, objects and people.

Advantages
• Interactive
• Immersive
• Can be social

Disadvantages
• Difficult to scale
• Immobile
• Requires a high-end PC

                                                               VR OWL 2018
                                                          10
Oculus Go

Just on the market, these all-in-one VR goggles make
mobile VR a lot more accessible. Though limited to
rotation, it comes with a handy controller. It is mostly
used for 360° video and less complex interactions.

Advantages
• Interactive
• Mobile & scalable
• Can be social
• All-in-one

Disadvantages
• Less immersive
• Lower quality than the Vive/Rift

                                                                VR OWL 2018
                                                           11
Inspiration

                   VR OWL 2018
              12
Premier Tech - VR app

 In order to show Premier Tech’s complex machines at
ease at fairs and on location, we made an HTC Vive app

                                                              VR OWL 2018
    in which the machine can be observed up close.
                   More information                      13
Heerema - VR app

 To show one of the biggest gas platforms of Heerema
 to their clients, an interactive VR application has been

                                                                 VR OWL 2018
created. It allows users to navigate around the platform.
                     More information                       14
Total E&P - 360° video

 Total E&P has multiple offshore drilling platforms. It
is expensive to show clients their platforms in real life.

                                                                  VR OWL 2018
   Therefore, we created an informative 360° video.
                     More information                        15
VR OWL 2018
                 16
Ideas
A VR simulation app
A VR application for the HTC Vive in which
the user can walk around and navigate
through a (part of an) installation of
TechnipFMC.

This is perfect for giving employees an
understanding of the installation, and to give
(potential) clients an tour.

                                                      VR OWL 2018
                                                 17
A VR simulation app
We defined a workflow in which 3D models
generated by TechnipFMC can made
compatible with an VR program.

Importing, optimizing and generating an VR
environment can be done within one day.

The user can walk through an installation
gaining a better insight used for sales,
training and development.

Features
• Use high-end headsets
• Interactivity possible
• Audience can watch trough PC monitor

                                                  VR OWL 2018
                                             18
Guided 360° video tours
The 3D model and environment can also be
captured using 360 camera viewpoint. Using
this technique TechnipFMC can showcase their
work in highly immersive manner.

Next to this real location can be filmed using a
‘traditional’ 360 camera.                           Visualisatie VR Segment
During a guided tour, important information
could pop-up from relevant points. Voice-overs
could be added.

Optionally we could combine these 360° videos
in one platform application. This allows users to
easily grasp the magnitude of TechnipFMC and
to make deliberate choices what tour to take.

                                                                                   VR OWL 2018
                                                                              19
Interactive 360° tours
Users find themselves in a pre-rendered 3D
environment. There are multiple spots where
the user can “teleport“ to, using simple gaze
interaction. Additionally, important information
could be activated at relevant points.

Again, multiple 360° tours could be combined in    Visualisatie VR Segment
one platform application.

Features
• User has full control what to see and
  where to go
• Portable & accessible
• Informative

                                                                                  VR OWL 2018
                                                                             20
Budget indication
VR Application
Creating a stand alone VR application where 3D models
can be imported and shown using the HTC Vive will costs
around 20k, depending on the requirements. Importing and
optimizing each model will take around 6 hours, which adds
to 480 euros.

360 video
Developing a 360 video will range between10.000 and
15.000 euro, depending on the requirements.

                                                                  VR OWL 2018
                                                             21
VR OWL 2018
                   22
Process
Process

Phase 0                Phase 1                  Phase 2           Phase 3            Phase 4

Quotation              Kick-off meeting         Wireframes        Designing assets   Bug fixes

Concept directions     Setting up projectplan   UI design         Iterative          Delivery
                                                                  development
                                                Flowcharts                           Implementation &
                                                                                     training

                       Output                   Output            Output
                       Projectplan              Design document   Alpha & Beta

         Alpha: Main functionalities of the experience

                                                                                                             VR OWL 2018
         Beta: Complete demo for delivery
                                                                                                        23
Contact
vrowl.nl
cardboardowl.nl
vr-expert.nl/zakelijk
vr-sync.com
vr-dining.nl

Uil VR Solutions B.V
Demkaweg 11
3555 HW
Utrecht, The Netherlands

Telefoon:          +31 30 711 61 58
Email: 		            info@vrowl.nl

Tim Nijland
CMO
tim@vrowl.nl
+31 06 5346 8129

                                           VR OWL 2018
                                      24
You can also read