TONY HAWK Skateboarding 100 - dawnbrightsu.ca

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TONY HAWK Skateboarding 100 - dawnbrightsu.ca
TONY HAWK
    teaches
Skateboarding

    MASTERCLASS
        100
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
Table of Contents

2   Meet Tony Hawk                              31 Park Basics
    A peek at Tony’s exceptional life and          An intro to basic park skating.
    career. PLUS: A glossary of crucial            PLUS: Tony’s skate park etiquette tips.
    skate terms; breaking down the parts
    of a skateboard; and everything you         34 Park Intermediate & advanced
    need to know about buying a board.             An intro to more advanced park skat-
                                                    ing. PLUS: A 60-second bio of park
15 Basic Skills & Techniques                        skater Lizzie Armanto.
   Learn whether you’re goofy- or
    regular-footed; learn how to push,          38 Vert Basics & Intermediate
    stop, and more.                                An intro to basic and intermediate
                                                   vert skating.
17 The Origins of the Ollie
   How Alan “Ollie” Gelfand changed             42 Vert advanced
   skate tricks forever.                           An intro to advanced vert skating.

19 Skating’s Golden Age                         45 How to Win
   Examining how empty pools in Cal-               Skateboarding’s journey from the
   ifornia had a lasting impact on skate           X Games to the Olympic Games.
   culture. PLUS: A bit of history on              PLUS: Tips for filming your own
   Dogtown and the Z-Boys; the story               skate videos; and five pointers for
   behind one of the world’s most fa-              crushing skate competitions.
   mous vertical skate parks; and some
   of the tricks that Tony has invented.        50 An Inside Look at
                                                   Tony Hawk’s Pro Skater
22 Creating a New Reputation                       How Tony’s video game empire
   How Tony is using his star power—              came to be.
   and his namesake foundation—to
   build skate parks in America and             53 The Future of Skateboarding
   around the world.                               A look at the ways in which the faces
                                                   of skateboarding have evolved since
24 Street Basics                                   the sport’s inception. PLUS: Water-
   An intro to basic street skating.               shed moments in the history of wom-
                                                   en’s skateboarding.
26 Street Intermediate & advanced
   An intro to more advanced street             58 Parting Words From Tony
   skating. PLUS: A 60-second bio of               The Birdman offers a few final
   street skater Riley Hawk.                       thoughts on your boarding journey.

                                            1
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
Left: Tony in 1987
                                                          Right: Tony today

MEET       Tony Hawk
 Tony Hawk didn’t invent skateboarding, but nobody has
 done more to grow the sport than the iconic Southern
 Californian. As the creator of more than 100 highly technical
 and influential tricks that redefined what was possible in vert
 skating, a dominant force in ’80s and ’90s competitive skating,
 the owner of multiple successful skate companies, the star
 of a billion-dollar skateboarding video game franchise, and
 a tireless advocate for the sport who has built hundreds of
 skate parks around the world with his foundation, Tony isn’t
 just the face of skateboarding. Tony is skateboarding.

                               2
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
The Beginning

   Tony was born on May 12, 1968, in San Diego, California. Intelligent but also
   hyperactive, and determined to do or get whatever he wanted, Tony (the
   youngest of four kids) was a handful for his parents. What he—and they—
   needed was the right outlet for his energy.

   When Tony was nine, his older brother, Steve, gave him a beat-up old blue
   fiberglass skateboard, which he rode for the first time in the alley behind the
   family’s house. Tony wasn’t immediately enamored with skating, but when he
   visited his first skate park, he fell in love with the sport while watching people
   do aerials out of swimming pools. I wanna fly. I wanna do that. Whatever it
   takes, Tony recalls thinking. “I was relentless in trying to get what I wanted as
   a kid, and that shifted to skateboarding and wanting to learn tricks.”

   Hooked, Tony began skating in empty pools for hours every day at the now-
   defunct Oasis skate park in San Diego. “When my dad would drive me to the
   skate park, I would put my pads on in the car so that when we arrived I would
   just bust out of the door ready to skate,” he says. “That’s how excited I was to go
   there.” Not even his first big injury could deter Tony. After face-planting, losing
   several teeth, and knocking himself unconscious at only 10 years old, he awoke
   thinking not about his pain but how to avoid hanging up his wheels next time.
   “I knew I was getting back out there, and I feel like that was a defining moment
   of my career,” Tony says. “I didn’t mind getting hurt for the sake of progression.”

Finding His People

   In skating, Tony found not only direction and a way to express himself, but
   also a community that played an important role in his life. “We were like this
   band of misfits, and we didn’t fit in anywhere, but the skate park was our home
   away from home,” he says. “We all spoke the same language. We all were push-
   ing each other to be creative and to learn new things, and I felt like that com-
   munity really defined me.”

   Undersized and scrawny, Tony wasn’t able to “fly” out of pools like taller, heavier
   skaters could. Undeterred, he compensated for his physical deficiencies with
   a revolutionary aerial move, performing ollies at the tops of walls so he could
   pop himself up four to five feet in the air. This gave him the time and space to
   execute more complicated maneuvers. His abilities turned heads, and by only

                                            3
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
12 years old Tony was winning amateur contests throughout California. In 1982,
   at 14, Tony went pro skating for the Powell-Peralta skateboard company on its
   famous team, the Bones Brigade. He began traveling the country on weekends
   to compete and do demos.

An Outcast Among Outcasts

   The safe space that Tony enjoyed at skate parks stood in stark contrast to his
   experience in high school, where he was bullied for being small, for having
   an IQ of 144 and taking advanced classes, and for being one of two skaters at
   his school—what Tony refers to as the “trifecta of
   uncool.” In the early ’80s, people considered skate-
   boarding a lame, weird hobby that a kid should grow
   out of, and jocks tormented him for it. “School was
   not a pleasant experience,” Tony says. “It was very              Glossary
   isolating. I basically learned to go to school kinda
   undetected, go to my classes, and bounce.”
                                                                    of Skate
                                                                     Terms
   By the time Tony was 16, the proliferation of half-                A LITTLE CRAM
   pipes and aerial tricks was making skating popular                  SESH BEFORE
   again. Tony was dominating vert skating competi-                  YOUR JAM SESH
   tions, making good money from prizes and endorse-
   ment deals, and he was widely considered the best               Air: Short for aerial.
   competitive skateboarder in the world. But to his               Aerial: A trick where
   classmates he was still a nobody. “I would go to                all four wheels leave
   Florida and there would be fans and I’d be signing              the vertical or hori-
   autographs and I’d win prize money, and [then] I’d              zontal plane.
   come home and I was still a ghost in the hallways,”             Backside: In general,
   he says. He’d won three national titles by the time             a trick executed with
   he was 18, and even then, when people had heard                 the skater’s back
   of Tony Hawk and knew he went to their school,                  facing the ramp or
                                                                   obstacle. Also, when
   nobody recognized him.
                                                                   you rotate the back
                                                                   of your body in
   Despite his achievements as a young pro, Tony also              the direction you’re
   struggled for acceptance in the larger skate commu-             riding.
   nity. Initially his peers didn’t consider his inventive,        Bail: While in the
   trick-based style, which lacked the surf influence of           air, deciding you’re
   older skaters coming out of Dogtown (see page 19),              not going to land
   a style at all. Haters called him a “robot” and a “circus       your trick and kick-
                                                                   ing your board
                                                                   away for a hopefully
                                             4
                                                                   painless landing.
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
Bonk: A short nose
                                                                    grind involving a
                                                                    quick tap of the front
                                                                    truck on an obstacle.
                                                                    Bowl: A skateable
                                                                    object (like a pool)
                                                                    where the transi-
                                                                    tioned walls wrap
                                                                    around 360 degrees
                                                                    to form a bowl.
                                                                    Carve: The act
                                                                    of making big, fast
                                                                    turns in the corners
                                                                    of transitions.
                                                                    Coping: A protrud-
                                                                    ing edge, typically
                                                                    made of metal or
Tony at 18 sitting on a ramp he built                               cement, that runs
                                                                    along the lip of tran-
                                                                    sitioned ramps.
                                                                    Crew: The people
                                                                    you skate with.
                                                                    Disaster: The act of
         skater.” They claimed that his groundbreaking ollies       rotating 180 degrees
         into aerials were a form of cheating. Thrasher maga-       in the air—either
         zine ridiculed him even as it reported his event wins.     frontside or back-
         It all stung deeply. “I was in this very small commu-      side—then smacking
         nity of skateboarding that was already isolated and        the center of the
                                                                    deck on the coping
         outcast and weird, and then I’m a type of skater that’s
                                                                    before reentering a
         only doing tricks, and that made me an outcast in this     bowl or ramp.
         outcast activity,” Tony says. “And I was just extremely
         isolated in that. I want to be at least accepted by this   Drop in: The act of
                                                                    going from a flat
         community that I love.”
                                                                    platform into a steep
                                                                    transition. Also, any
         Tony persevered and stuck to his personal style,           obstacle that skaters
         constantly pushing himself forward and invent-             can perform that act
         ing new tricks. “I wanted validation from the skate        from by placing their
         community, but at the same time I loved skating            tail on the obstacle’s
         too much to make that the only focus of what I was         edge and leaning
                                                                    forward.
         doing,” he says. “At some point I learned how to do
         these moves high in the air and I learned how to           Fakie: When you’re
         do them on different terrain, and that is kind of when     in your normal
                                                                    stance and rolling
         the haters shut up.”
                                                                    backward.
                                                                    Flat / Flatbottom:
                                                  5
                                                                    Any flat surface at
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
The results spoke for themselves. By the time Tony       the bottom of a
   was 25 and decided to step away from competition         transition.
   to focus on learning and inventing new tricks, he’d      Frontside:
   competed in 103 pro contests and won a record            In general, a trick
   73 of them, with 19 second-place finishes. For 12        executed with the
   consecutive years, from 1984 to 1996, he’d been          skater’s front facing
                                                            the ramp or obsta-
   crowned vert skating’s world champion. And even
                                                            cle. Also, when you
   Thrasher, which had once trashed him for having no       rotate the front of
   style, named him the magazine’s inaugural Skater of      your body in the di-
   the Year in 1990.                                        rection you’re riding.
                                                            Goofy-footed:
                                                            A skating stance
                                                            where the right
The Birth of Birdhouse                                      foot is the lead foot.
                                                            Half-pipe /
                                                            Vert ramp:
   A majority of skate parks closed in the early ’90s       A ramp composed
   because liability insurance was too costly and inter-    of a flatbottom with
   est in the sport was dying down. There were fewer        concave transition
   competitions, street skating was overshadowing vert      leading to vertical on
                                                            both sides.
   skating, and Tony found his royalty checks from sales
   were reduced by half each month.                         Handplant: A trick
                                                            that requires you
                                                            to do a one-hand-
   But the turn of events couldn’t keep Tony down.
                                                            ed handstand while
   In 1992 he teamed with fellow pro skater Per We-         your other hand
   linder to start his own skate company, Birdhouse         grabs and holds
   Projects (now Birdhouse Skateboards). Having             your skateboard.
   seen his beloved sport go in and out of fashion
                                                            Hang up: When your
   several times already, Tony had faith that it would      truck catches on the
   eventually rebound. “I had to believe that,” Tony        coping while reen-
   says. “And also, I didn’t want to do anything else. I    tering a transition.
   loved skating too much. I loved skating so much          Hardflip: A trick
   that I was willing to struggle with a skate company,     consisting of a fron-
   to keep it afloat at huge challenges to my livelihood    tside 180 pop shove-
   and my lifestyle. I was eating Taco Bell and Top         it and a kickflip.
   Ramen, peanut butter and jelly sandwiches for,           Kick turn: When
   like, two years. Sold my cars. Moved into a smaller      you briefly lift the
   place. But I was happy doing that if it allowed me       nose of your board,
   to stay in skating.”                                     balancing on your
                                                            back wheels, and
   For the next couple of years, while many of his peers    swing the front of
                                                            your board in a new
   moved on in pursuit of financial stability, Tony and a
                                                            direction.
                                                            Knee slide: A way of
                                            6
                                                            controlling a fall by
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
small team of skaters traveled across the country do-      sliding on plastic caps
   ing exhibitions in skate shops and amusement park          on your kneepads.
   parking lots—three a day for a whopping $100 total—        Ledge: Any elongat-
   while promoting and selling Birdhouse products.            ed block with edges
                                                              on which you can do
   Tony’s belief in skating and Birdhouse ultimately paid     slides or grind tricks.
   off. In the mid- to late ’90s, the sport’s popularity      Line: A number of
   surged once more—in large part due to his own ef-          tricks performed
   forts and accomplishments—and Birdhouse blos-              consecutively, or
   somed into one of the biggest skate companies in           the route a rider
                                                              plans to skate.
   the world.
                                                              Lip: The edge of
                                                              any transition that a
                                                              skateboarder rides.
The Turn of the Century                                       Lips are often built
                                                              with coping.
                                                              Lipslide: A slide in
                                Of all the years that Tony    which the tail of
                                                              the board goes up
   Tony at the 1998 X Games     has been active, arguably
                                                              and over the obsta-
                                the biggest of his career     cle and your board
                                was 1999. He’d returned       slides between the
                                to competition in 1995        two trucks.
                                for ESPN’s inaugural alt-     Manual: A trick
                                sports event, the Extreme     where you balance
                                Games (since renamed          on either the front
                                the X Games), and won         or back wheels of
                                gold in the vert competi-     your board without
                                tion that year and again in   the tail or nose of the
                                                              board touching the
                                1997. In 1999, at X Games
                                                              ground.
                                V, Tony participated in the
                                Best Trick event and land-    Nose: The front
                                ed skating’s first-ever 900   of the skateboard,
                                                              from the front truck
                                (two-and-a-half midair
                                                              bolts to the tip of the
                                revolutions) after 10 years   board.
                                of trying, one broken rib,
                                and 11 failed attempts on     Pocket: The con-
                                                              cave part of the
   the day. “When I made it, it was like time stood still,”
                                                              skateboard’s curved
   he says. “I didn’t really understand it had happened       tail or nose.
   until I was riding back towards the stands and the
   crowd and everyone was rushing me on the ramp.             Pump: Extending
                                                              your legs at the right
   It still kinda doesn’t seem real that it happened.”
                                                              spot on a transition
   Tony didn’t win the event—he’d completed it after          to build up speed.

                                                              Rail: The edge
                                            7
                                                              of the skateboard.
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
his time had run out—but the dramatic, jaw-drop-        Alternately, a
   ping feat made a huge impression on the massive         handrail or any
   live crowd, national TV audience, and those who         other object
                                                           made to emulate
   witnessed the highlight on SportsCenter.
                                                           a handrail.

   A month later, Activision released Tony Hawk’s          Razor tail:
   Pro Skater, the first video game in what became a       A chipped tail that
                                                           results from stop-
   hugely influential, billion-dollar franchise that in-
                                                           ping your board
   troduced skating to countless kids worldwide and        by dragging the
   inspired many of them to try skating for the first      tail on the ground.
   time (see page 50). With the 900 under his belt and
                                                           Regular-footed:
   his titular game, Tony catapulted into mainstream
                                                           A skating stance
   celebrity and became one of the most recognizable       where the left foot
   sports figures in the world.                            is the lead foot.
                                                           Revert: A rotation,
                                                           either frontside or
                                                           backside, done by
                                                           sliding the wheels
“Retirement”                                               along the ground.
                                                           Rock ‘n’ roll:
                                                           A ramp trick where
   Shortly after the 1999 X Games, Tony retired from       you go up to the
   competition, but his work in skateboarding was far      lip, push your front
   from over. He continued to develop new tricks and       truck over it, stall,
   draw huge crowds to skate exhibitions, launching        then kick turn 180
                                                           degrees to reenter
   his extreme sports tour, Tony Hawk’s Boom Boom
                                                           the transition.
   HuckJam, in 2002. That same year, he founded the
   Tony Hawk Foundation, which has helped build            Session: Any time
   more 600 skate parks all over the United States and     skaters get together
                                                           at a spot to skate.
   made the sport accessible to kids in disadvantaged
   areas. An estimated 6 million young skaters use         Slam: A hard fall.
   those parks each year (see page 23).                    Snake: Someone
                                                           who cuts you off
   Tony also continued building his business empire,       or steals your line
   expanding beyond Birdhouse and his juggernaut           at a park or spot.
   video game franchise with Hawk Clothing, the Tony       Also, the act of
   Hawk Signature Series of sporting goods and toys,       cutting someone
                                                           off or stealing
   several books, a film production company, a Siri-
                                                           their line.
   usXM satellite radio show, and the immensely pop-
   ular RIDE Channel on YouTube.                           Spot: Any location
                                                           with skateable
                                                           elements where
   In 2009, Tony was inducted into the Skateboard-         street skaters ride.
                                                           Stall: Holding a trick
                                          8                for some duration of
TONY HAWK Skateboarding 100 - dawnbrightsu.ca
ing Hall of Fame during its inaugural ceremony for         time before reenter-
his many achievements in the sport. But the honor          ing a transition.
didn’t mark the end of his skating career. Remark-         Tail: The rear of the
ably, Tony landed another 900 in 2011 at 43 years          skateboard, from the
old, and again, for what he claimed was his final          rear truck bolts to
time, at 48 in 2016. On his 50th birthday, he blew         the end of the board.
minds by performing 50 tricks he’d invented over           Tic-tac: To pivot left
the course of his life. Now 52, Tony is still going        and right on your
strong, as dogged and determined as ever. And he           back wheels, either
plans to keep skating until the light goes out of him.     as a means of accel-
The joy of skating is that great, and, as Tony says,       eration or to keep
                                                           your balance when
“there are still new tricks to learn.”
                                                           landing a trick off
                                                           center.
With this MasterClass, Tony wants to empower you
to accomplish more than you ever thought you               Transition:
                                                           Any surface for
could. He will teach you skate history, share his per-
                                                           skating that is not
sonal story of perseverance and achievement, and           horizontal or verti-
show you how to do basic moves as well as a range          cal. The curved
of street, park, and vert tricks. Now let’s get rolling.   part of the terrain
                                                           that is between
                                                           0 and 90 degrees.

                                                           Truck/s:
                                                           The front and rear
                                                           axle assemblies that
                                                           connect the wheels
                                                           to the deck and
                                                           provide the turning
                                                           capabilities for the
                                                           board.

                                                           Varial / Shove-it:
                                                           The spinning of
                                                           the board along
                                                           its vertical axis.

                                                           Wheel bite:
                                                           When too much
                                                           weight is applied
                                                           to one side of the
                                                           board, causing the
                                                           underside of the
                                                           deck to touch a
                                                           wheel and stop its
                                                           rotation.

                                         9
The Basic Anatomy of a Skateboard
              MODERN SKATEBOARDS HAVE COME A LONG WAY SINCE THEIR EARLIEST
              PREDECESSORS. HERE’S A QUICK DIVE INTO THEIR COMPONENT PARTS

        Hardware: Nuts,            Grip tape: Adhesive-                 Deck: The board upon
        bolts, and screws          backed sandpaper affixed             which you stand. Decks
        that hold trucks           to the top of the board to           are typically made of
        onto the board.            provide traction.                    seven or nine layers of
                                                                        maple or birch wood that
                                                                        are laminated together
                                                                        and shaped.

                                                                               Riser pads / Risers:
                                                                               Hard plastic pads
                                                                               inserted between
                                                                               the trucks and
                                                                               deck to raise the
                            Trucks: The front and                              overall height of
                            rear axle assemblies that                          the skateboard and
                            connect the wheels to the                          avoid wheel bite.
                            deck and allow the board
Bearings: Round
                            to turn.
metal discs that fit
inside the wheels,
mounting them
to the axle. The
inner and outer                           Wheels: What your board
parts of the discs                        rolls on (obviously). They
ride on interior                          are typically made of poly-
balls, allowing                           urethane and measured
wheels to turn.   Radial                  by their size and hardness.

                                           Radial

                                               10
The Skateboard Buying FAQ
        EVERYTHING YOU NEED TO KNOW ABOUT BUYING YOUR FIRST BOARD

WHAT KIND OF                                  WHAT SIZE DECK
BOARD SHOULD                                  IS RIGHT FOR ME?
I GET?                                        It depends on how big you are
Decks come in four basic                      and what style of skating you
shapes, and each one is                       plan to do. Decks come in many
designed for certain kinds                    different widths, and you should
of skating:                                   choose your deck based on
                                              width, not length, according
                                              to these general guidelines:
X Shortboards are the shortest style
and are designed and shaped for get-          X If you are under 3’5” and wear a size
ting air and performing tricks. Tony,         3 shoe or smaller, get a micro deck
Riley (see page 30), and Lizzie (see          (width: 6.5”–6.75”).
page 37) all use shortboards.
                                              X If you are 3’5”–4’4” and wear a shoe
X Cruisers, which often feature kick-         between sizes 4 and 6, get a mini deck
tails, are easily maneuverable mid-           (width: 7”).
length boards designed for cruising
streets.                                      X If you are 4’5”–5’2” and wear a shoe
                                              between sizes 7 and 8, get a midsize
X Old-school boards typically have            deck (width: 7.3”).
a flat nose and kicktail and an asym-
metrical shape. They’re also generally        X If you are 5’3” or taller and wear
wider. They work well for skating             size 9 shoes or bigger, get a full-size
pools, ramps, or carving the streets.         deck (width: 7.5” or larger). Once
                                              you’ve reached a full-size deck, your
X Longboards are wider and—you                skating style will dictate the right
guessed it—longer. They’re easily             width for you. Some loose guidelines:
maneuverable, and, with their softer
wheels, best suited for transportation               X 7.5”–8” for skating streets or
or downhill racing (not for tricks).                   doing more technical tricks

                                                     X 8”–8.25” for skating pools,
                                                       ramps, and parks

                                                     X 8.25” and wider for skating
                                                       vert, pools, and cruising

                                         11
Radial

HOW CONCAVE SHOULD MY DECK BE?
The concavity of your board is correlated to your
performance. Just like with board size, the right Radial                Radial
concavity depends on the style of skating you planProgressive
to do. Here are common types of concavity that                                                                  asymmetric
affect how the board feels under your feet and what
                                                                                    X Asymmetrical: With rails
kind of skating you can pull off:
                                                                                    that rise at different angles,
                                                                                    these decks give you more
                                                                                    power in your heels for turns.
                                                            Progressive Progressive
                                                             Radial       Radial                                asymmetric
                                                             W-Concave                                            convex

                              Radial                        W-Concave W-Concave                                  convex
                                                           Progressive Progressive
                                                          flatcave                                              asymmetric
                                                                                                                flat
X Radial: This slight U-shaped           X W-Concave: The W shape is              X Convex: This atypical deck
curve is the most common                 found in the tail area, and the          arches upward, giving you a
deck shape and it helps your             extra curve in the centerline            more natural foot placement
feet grip the board better,              allows you to shift more ener-           for downhill and slalom skat-
which is useful in most styles           gy from your heel to your toe            ing.
of skateboarding.                                           flatcave
                              Progressivefor a highly precise,  respon- flatcave                              flat
                                                               W-Concave   W-Concave
                                                                                   asymmetric
                               Radial    sive, quick-turning board.                                             convex

                               W-Concave                                               convex
                              Progressive                   flatcave     flatcave                                flat
                                                                                      asymmetric

X Progressive: With a more             X Tub / Flat-cave: Featuring                 X Flat: Found mostly on long-
dramatic curve than a radial,          rails that extend at a sharper               boards these days, this old-
these decks have a steep wall          angle from the deck than a                   school design gives your feet
on the rail and a wider base           radial board, these decks allow              plenty of space and lets you
to give you more secure foot-          you to shift energy quickly but              do
                                                                                     flatboardwalking tricks.
                              flatcave
ing and help you to feel even W-Concavealso keep your feet flatter for a
                                                                                       convex
more locked in.                        smooth and relaxed ride.

                                                       12
                             flatcave                                                 flat
DOES IT MATTER WHAT                              WHAT KIND OF WHEELS
WOOD THE BOARD IS                                SHOULD I GET?
MADE FROM?                                       Skateboard wheels are commonly
Decks are typically made of birch,               made of polyurethane and differ in
bamboo, or maple wood. Maple is the              diameter (size) and durometer (hard-
most common and is ideal because it is           ness). The wheels you pick will impact
flexible yet durable, so it can be shaped        the way your board accelerates, turns,
easily without sacrificing strength. Plus        and rides. The wheels that work best
it’s impact-resistant.                           for you will depend on the style of
                                                 skating you want to do.

                                                 X Diameter: Measured in millimeters (mm),
                                                 the smaller the number, the smaller the
                                                 wheel. Smaller wheels (50mm–53mm) give
                                                 you a slower ride and, because they’re lower
                                                 to the ground and more easily controlled,
                                                 work best for technical or street skating. Larg-
                                                 er wheels (60mm+) allow you to go faster,
                                                 provide greater balance, and are best suited
                                                 for cruising and vert skating. Between these
                                                 two is the average-size wheel (54mm–59mm),
                                                 which is a happy medium for beginners.

                                                 X Durometer: Measured on a Durometer A
                                                 Scale, which goes from 1 to 100 and measures
                                                 increasing hardness, harder wheels go fast-
                                                 er than softer wheels. For mellow cruising,
                                                 try the softest wheel (78a–87a), which can
                                                 handle rough surfaces. For street skating, try
                                                 a harder and faster wheel that still has grip
                                                 (88a–95a). For skating street, parks, ramps,
                                                 and pools, go with a wheel that is well-bal-
                                                 anced between speed and grip (96a–99a).

                                            13
Play It Safe With Protective Gear

   Every skater has had the thought that protective gear looks lame. But you know
   what looks really cool? Finally pulling off a trick without breaking all the bones in
   your body. Tony recommends wearing protective gear when you’re starting out
   and at any experience level when you’re skating pools, parks, and vert. Here are
   the essentials:

   X Helmet:
   You should always wear a multisport or skateboarding helmet that fits your head
   snugly (look for one with installable pads—it shouldn’t move when you shake
   your head). A helmet should sit low on your forehead and have side straps that
   form a V shape around each ear as well as a buckle that fastens tightly under your
   chin. If you can fit more than two fingers between the strap and your chin, it’s not
   tight enough. Also, be sure your helmet is multiuse and capable of taking more
   than one hit.

   X Wrist guards:
   Wrist guards reduce the chance of twisting or breaking your wrists when you fall
   or bail on a trick. Not everyone wears them, but they’re sensible if you’re starting
   out and haven’t learned how to fall properly or if you tend to land on your hands
   more than your knees.

   X Knee- and elbow pads:
   When you fall—and you will fall—pads prevent or reduce the severity of cuts,
   scrapes, bruises, and burns. Additionally, kneepads can be used in a knee slide
   maneuver to slide safely on a vert and other large transitions. Make sure yours
   have sufficient padding and an external plastic cap designed to take abuse.

   X Skate shoes:
   Whatever your personal aesthetic, a good skate shoe has closed toes and flat,
   thick, durable, slip-resistant rubber soles that hold on to grip tape and prevent
   shocks from traveling up your feet. Padded tongues and thick midsoles are also
   key for protecting your ankles from spinning boards and obstacles. These days
   Tony’s preferred brand is Vans.

                                            14
BASIC SKILLS AND TECHNIQUES

                                                         GOOFY
                    GOO
                             FY                                  forward toward the nose of the
                                                                 board but at a slight angle.

                                                      Y
                                                  GOOF
                                                                 2. Use your back foot to push along-
                                                                 side the board and propel yourself
                                                                 forward. To get more speed, push
                RE GU LA R                                       multiple times.

                                               REGULAR
                                                                 3. When you’ve achieved your de-
                                                                 sired speed, place your back foot
                                                                 on the tail so that it’s perpendicular
Take a Stance:                                                   to the deck.
Regular or Goofy?
                                        AR

                                                                 4. Once your back foot is on the
                                       REGUL

                                                                 board, pivot your front foot to the
                                                                 same perpendicular position as
   There are two stances for skate-                              your back foot.
   boarding: regular and goofy. Regu-
   lar means that you skate with your
   left foot forward and push your                               HOW TO
   board with your right foot. Despite                           GET A RUNNING START
   sounding like an insult, goofy simply                         1. For this more advanced move,
   means that you skate with your right                          hold the nose of your board with the
   foot forward and push with your left                          hand that corresponds to your front
   foot. (Tony skates goofy-footed, so                           foot (i.e., If you skate with your right
   you’re in good company if you do,                             foot forward, hold the board with
   too.) To determine which stance is                            your right hand).
   right for you, stand up straight and                          2. Run forward.
   have someone push you gently                                  3. While moving, set your board
   from behind. Whichever foot you                               down so your back wheels contact
   brace yourself with is your lead foot.                        the ground first, placing your front
                                                                 foot over the front truck bolts as the
                                                                 front of the board comes down.
   HOW TO                                                        4. Place your back foot on the tail
   PUSH                                                          so that it’s perpendicular to the
   1. Place your front foot over the                             board. Alternatively, to get even
   front truck bolts. It should face                             more speed, you can give the board

                                                 15
a quick push with your back foot              your heels or toes. Be sure to keep
before placing it on the board.               your weight centered so that when
                                              the board turns you don’t find your-
                                              self off-balance.
HOW TO
STOP (BEGINNER)
1. While in motion, take your back            HOW TO DO A
foot off the tail of the board and            TIC-TAC
place it on the ground parallel to            (AKA HOW TO MOVE
your board on the toeside.                    WITHOUT PUSHING)
2. Drag your back foot along the              1. With your board motionless,
ground, applying pressure to your             place both feet in skate position,
foot until you come to a full stop.           front foot over the front trucks,
Be sure to even out the weight you            back foot on the tail.
place on your feet—if there’s too             2. Kick up your board slightly so
much weight on your back foot,                you’re balancing on your back
you will stop, but your board will            wheels.
keep going.                                   3. Using your bodyweight, quickly
                                              swing the front of your board left or
                                              right—about a quarter of a full kick
HOW TO                                        turn (see below)—and bring your
STOP (INTERMEDIATE)                           front wheels back to the ground.
1. Place the toe of your back foot            Make sure your weight is in your
on the tail of your board so that your        front foot when you land, which is
heel is hanging off the back.                 what will propel you forward.
2. Lean back on your toe until the            4. Repeat steps two and three,
heel of your shoe contacts the                swinging your board back in the
ground, keeping your bodyweight               opposite direction this time. This
centered between your heel and                back and forth “tic-tac” movement
your board. Be sure the tail of               will naturally set your board in
your board does not contact the               motion.
ground—if it does, you’ll find your-
self with razor tail.
3. Drag the heel of your shoe on the          HOW TO
ground until you stop.                        KICK TURN
                                              1. Kick up your board so you’re
                                              balancing on your back wheels.
HOW TO                                        2. Using your bodyweight, quick-
TURN BY LEANING                               ly swing the front of your board in
1. With your feet in skate position,          whatever direction you want to turn.
lean in the direction you want to             3. Bring the front of your board back
turn by placing pressure on either            down to the ground.

                                         16
THE ORIGINS OF THE OLLIE

   In 1977, 14-year-old Floridian Alan “Ollie” Gelfand—whose nickname came
   from a favorite sandwich of his—was practicing a lipslide on a half-pipe. He lift-
   ed up his board at the top, causing all four wheels to come up off the wall. The
   board stuck to his feet while it scooped around 180 degrees. Gelfand’s friends
   dubbed this groundbreaking hands-free aerial move the “ollie pop.” Subsequent
   photos of Gelfand performing his “ollie air,” a feature in SkateBoarder magazine,
   and the inclusion of his trick in the movie Skateboard Madness (1980) wowed
   the skate community and opened up a world of possibilities in vert skating.

   One of the many skaters inspired by Gelfand’s trick was fellow Floridian Rodney
   Mullen, who appreciated the way the ollie allowed him to keep his momentum
   on a ramp by scooping his tail and guiding his board around. Mullen decon-
   structed the move and tried to take the vertical trick horizontal. The scooping
   motion didn’t translate to popping straight up off of flat ground, but eventually
   he realized that quickly snapping the tail of his board and kicking his front foot
   forward—a move derived from an earlier trick he’d invented—leveled his board
   out with a seesaw motion. Thus was born the flatground ollie, which 15-year-
   old Rodney debuted in 1982 at the Rusty Harris Pro-Am Series in Whittier, Cali-
   fornia. Called an “ollie prop pop” when featured in Thrasher magazine as a Trick
   Tip a year later, it was subsequently simplified to an ollie. The move provided
   air with which to do more complex flip tricks and allowed skaters to pop onto
   obstacles like rails and ride continuously by jumping curbs. It ended up being
   revolutionary and became the foundational move of street skating.

What the Ollie Can Do for You
   “The ollie is the foundation to almost every trick on the street,” says Tony, “and
   most tricks on ramps.” Whatever kind of skating you’re doing, being able to
   bring your board up into the air by snapping your tail off of a surface opens up a
   world of possibilities. In street skating, getting that air allows you to jump curbs,
   to jump over or onto obstacles like rails and benches for grinds, to perform
   board flips and rotations, to clear stairs on a jump, and more. In vertical skating,
   the ollie is key to maximizing the air you need to perform the sickest of aerial

                                            17
tricks. So, take your time and get comfortable ollieing, then push yourself
        to ollie even higher. From there, the only real limit to what you’ll do is your
        imagination. (And gravity.)

Tony catches air during an ollie
                                                      HOW TO
                                                      OLLIE
                                                      1. With your front foot positioned
                                                      slightly in front of the middle of the
                                                      board, put your back foot all the way
                                                      on the edge of the tail.
                                                      2. Bend your knees so you’re
                                                      crouched down and ready to
                                                      explode upward.
                                                      3. Snap down on your tail hard with
                                                      your back foot so your board taps
                                                      the ground and starts to go verti-
                                                      cal. After snapping, bend your back
                                                      leg so your board can rise and your
                                                      back wheels can leave the ground.
                                                      4. Slide your front foot forward so
                                                      it catches the board and levels it
                                                      out, bringing the tail end up to your
                                                      back foot.
                                                      5. With both legs bent and main-
                                                      taining friction between your feet
                                                      and the board, straighten your legs
                                                      to bring the board back down to the
                                                      ground and land the ollie.

                                                 18
SKATING’S GOLDEN AGE                                              The
                                                                Boys of
                                                                Dogtown
                                                                 A RAGTAG CREW
                                 Mike Weed makes the most of      OF KIDS FROM
                                   an empty pool in the 1970s
                                                                CALIFORNIA WERE
                                                                RESPONSIBLE FOR
                                                                CREATING AERIAL
                                                                     SKATING

                                                                Dogtown is an area
                                                                of southern Santa
                                                                Monica bordering
                                                                Venice Beach where
                                                                a group of young
                                                                outcasts, includ-
                                                                ing Tony Alva, Jay
                                                                Adams, and Stacy
                                                                Peralta, birthed
                                                                aerial skating. In
                                                                the 1970s, a crew
                                                                of surfers from the
                                                                then-impoverished
                                                                beach town com-
                                                                peted on the Zephyr
                                                                Surf Team, repre-
How a Drought                                                   senting their local
                                                                shop, Jeff Ho Surf-
Changed Skating Forever                                         boards and Zephyr
                                                                Productions. When
                                                                waves were low at
   When and why the first skater dropped into an emp-           their local surf spot,
                                                                the infamous Cove
   ty pool is anyone’s guess, but in Southern California,
                                                                at Pacific Ocean
   the practice exploded in the mid-’70s as the result of       Park, the “Z-Boys”
   a drought. Decreased rainfall and water conservation         practiced moves on
   efforts led many homeowners to drain their pools,            skateboards in the
   freeing the bowls up for an unintended use. While            streets and in pools
   some skaters politely asked to use pools, others wait-       void of water, cre-
   ed and watched until homeowners left, then hopped            ating a fresh new
                                                                surf-inspired style of
   over fences into people’s backyards. Some even
                                                                skating.
   went so far as to unscrew and remove pool slides for
   their sessions.

                                          19
A golden age of skateboarding, it was an experimental time when skaters were
discovering new possibilities daily, building upon each others’ innovations and
blending styles. For surfers who skated, like the Zephyr Skateboard Team (aka
the Z-Boys), the transitions and walls of empty pools were the closest thing they
could find to a wave on land, and the inherent danger of wiping out on concrete
added extra excitement to runs. The Z-Boys revolutionized skating with their surf
moves, riding up walls and catching the first documented air. Along with other
skaters like Steve Alba, known as the “Godfather of Pool Skating,” pool skaters
inspired the next generation of skaters, including a young Tony.

The popularity of pool skating led directly to the proliferation of skate parks
with pools—such as the one in San Diego where Tony first watched skaters per-
form aerials and fell in love with the sport. The air skaters caught in those earlier
pools changed the verticality of skating completely.

Quite simply, without pool skating, skateboarding as we know it today would
not exist. There would be no big-air vert skating, no half-pipe titans like Tony,
Bob Burnquist, Christian Hosoi, and Shaun White. So, the next time you see a
bone-dry pool, don’t think of it as empty—recognize it is full of possibility.

        The Story of Pipeline Skatepark
                 (aka Upland)
               HOW THE WORLD’S FIRST VERTICAL SKATE PARK CAME TO BE

Pipeline Skatepark was a       and the first fullpipe in a   round pool with a small
legendary skate location       park, Pipeline attracted      shallow section. Pipe-
in Upland, California.         pros like Steve Alba and      line inspired and influ-
Stan and Jeanne Hoff-          Chris Miller and became       enced the construction
man opened Pipeline,           the go-to location for        of skate parks around
dubbed “The World’s            skate contests and video      the world even after it
First Vertical Skatepark,”     shoots. The park gained       closed in 1988. In 1994,
in May 1977, following         even more fame world-         a replica of the original
the emergence of vert          wide when the Hoffmans        Combi Bowl was built
skating in pools. Featur-      added the Combi Bowl, a       at the Vans skate park
ing the first vertical walls   12-foot-deep vert dou-        in Orange, California, in
that were actually de-         ble bowl that connect-        collaboration with the
signed for skateboarding       ed a square pool and a        Hoffmans.

                                           20
A Long List of (Some of) the
                   Vert Tricks Tony Has Invented
                THE MAD SCIENTIST OF SKATING HAS MADE UP MORE THAN 100 TRICKS
                 ON VERT SINCE HE STARTED SKATING IN 1977. HERE ARE JUST A FEW

720                   Backside rewind    Frontside           Frontside           Rodeo flip
                      grind              bluntslide          noseslide
900                                                                              Sacktap
                      Backside varial    Frontside body      G twist 360
360 flip                                 varial revert       varial              Saran wrap
mute to fakie         Bluntslide to
                      fakie              Frontside cab       G twist heelflip    Shove-it
360 frontside                                                body varial         frontside
rock ‘n’ roll         Cab backside       Frontside cab                           nosegrind
                      smith              disaster            G twist varial
360 ollie to                                                 disaster revert     Shove-it
backside              Cab body varial    Frontside cab                           rock ‘n’ roll
boardslide                               disaster revert     Gymnast plant
                      Cab lipslide                                               Shove-it to
360 varial                               Frontside cab       Half cab body       backside smith
disaster              Cab revert         revert              varial lien
                                                                                 Slob G twist
360 varial            Cab shove-it       Frontside cab       Half cab fron-      one foot
McTwist               Cab to tail        tailgrab            tside blunt re-
                                                             vert                Stalefish
360 varial to tail    Double kickflip    Frontside G
                                         twist               Half cab to         Stalefish 540
540 body varial       varial indy
                                                             bluntslide          Stalefish
                      Eggplant           Frontside G
Airwalk                                  twist body varial   Half elguerial      frontside 540
                      to fakie
Airwalk to fakie                         Frontside G         Heelflip slob air   Switch 540
                      Fakie heelflip
Alley-oop back-       varial lien        twist Madonna                           Switch backside
                                                             Heelflip varial
side bluntslide                          Frontside G         lien                ollie
                      Fakie to fakie
Backside              540                twist varial                            Switch indie air
                                                             Heelflip varial
heelflip body                            Frontside           lien revert
varial                Fakie to fakie                                             Switcheroo to
                      frontside rock     hurricane                               fakie
                                                             Indy 540
Backside ollie        ‘n’ roll           Frontside
one foot                                                     Invert to layback   Tailgrab one
                      Fakie to fakie     hurricane to                            foot 540
                                         fakie               air
Backside              lien 540
ollie to tail                                                Kickflip McTwist    Varial 540
                      Fakie to fakie     Frontside
Backside pop          stalefish 540      kickflip body       Lipslide revert     Varial 720
shove-it                                 varial
                      Fingerflip air                         Madonna             Varial G twist
                      to fakie           Frontside
                                         L twist to tail     Nollie heelflip
                      Fingerflip                             indy
                      backside air       Frontside
                                         nosegrind           Ollie 540
                      Frontside 270 to
                      switch crook                           Ollie to indy air

                                                 21
CREATING A NEW REPUTATION

Skateboarding Breaks New Ground
SEE HOW THE TONY HAWK FOUNDATION IS HELPING TO KEEP SKATEBOARDERS BUSY

      Skateboarding has long had an outlaw image, largely because skaters had no
      dedicated practice areas to call home. As far back as the mid-’70s, skaters were
      getting into trouble with the law for trespassing, damaging property, and dis-
      turbing the peace. When purpose-built skate parks largely disappeared in the
      early ’80s and crews began street skating in places like office parks and locked
      schoolyards, the conflict between skaters and non-skaters only worsened.
      There was hardly a skater active during those days who didn’t have to ditch a
      session to flee from an angry property owner, security guards, or police.

      In the decades since there has been a concerted effort by local advocates
      and civil authorities to build skate parks so kids have safe spaces to thrash and
      stay active without disturbing others or grinding public property to pieces.
      To that end, since 2002 Tony’s namesake foundation has worked with hun-
      dreds of these advocates to create free parks for the public, raising more than
      $9.2 million to help finance 623 skate park projects (and counting), especially
      in low-income inner cities and rural areas across the United States. The Tony
      Hawk Foundation has also partnered with Skateistan—an international nonprof-
      it organization that uses skateboarding and education to empower children—to
      build parks in Afghanistan, Cambodia, and South Africa.

      According to a 2009 survey of 102 police officers in 37 states where Tony’s
      foundation had contributed to the construction of a public skate park, the parks
      are effective at keeping young skaters out of trouble: Surveyors found that 47
      percent of officers noticed a decrease in overall youth crime since the skate
      park opened, and 90 percent believed the skate park was an asset to the com-
      munity, with 85 percent reporting a “significant decrease in complaint calls
      from business and property owners regarding skate-­related incidents/crimes.”
      Skate parks, it turns out, do the trick.

                                             22
Skate the States
 THE TONY HAWK FOUNDATION HAS DEDICATED MILLIONS TO BUILDING SKATE PARKS ALL AROUND
   THE WORLD. USE THE HANDY GUIDE BELOW TO SEE HOW MANY THF HAS BUILT IN EACH STATE

    3             6           4           8          66                 12            1             2             11            10
  Alabama        Alaska      Arizona    Arkansas    California         Colorado   Connecticut    Delaware         Florida       Georgia

    0            26          14          17          15                 12           4              1             10             4
   Hawaii         Iowa        Idaho      Illinois    Indiana            Kansas     Kentucky      Louisiana     Massachusetts   Maryland

  10             22          23          13            6                16           9              6              5              6
                                                                                    North                                        New
   Maine        Michigan    Minnesota   Missouri    Mississippi        Montana     Carolina     North Dakota     Nebraska      Hampshire

    4             4            1         21          21                 13          32            15               3              2
                                                                                                                                South
New Jersey     New Mexico    Nevada     New York      Ohio             Oklahoma     Oregon      Pennsylvania Rhode Island      Carolina

    6             5          23           4            7                 7          30             31             12              6
South Dakota   Tennessee      Texas       Utah       Virgina           Vermont    Washington     Wisconsin     West Virginia   Wyoming

                                                                  23
STREET                 B A S I CS

  Street skateboarding is a style that makes use of the limitless urban envi-
  ronment. It found popularity the late ’80s and early ’90s as skating’s liability
  insurance caused skate parks to close. With fewer places to go, skaters took
  to the streets, using obstacles like curbs, handrails, stairs, walls, park bench-
  es, picnic tables, and trash cans to perform tricks like grinds, slides, and
  aerials. The beauty of street skating is that there are no hours of operation.
  Virtually anywhere can be a skate spot (legality pending). The environment—
  and what you choose to do with it—is boundless.

                      Pain vs. Progression
               IN SKATING, SUCCESS IS OFTEN SYNONYMOUS WITH SUFFERING

  Injuries are a part of skating. Whether you           says. “I didn’t mind getting hurt for the sake
  want to skate fast for transportation or to           of progression.”
  perfect tricks, practicing to achieve your               That dogged determination to achieve
  goals will most likely lead to at least a few         your goals—no matter the scrapes, breaks,
  literal painful moments of failure. (Yes, even        bumps, and bruises you’ll certainly acquire
  with the protective gear that Tony recom-             along the way—is as much a part of skating
  mends—see page 14.)                                   as your trucks and grip tape. “I think there’s
     Tony’s first big injury happened when he           so much to learn from failure, through your
  was 10. While performing rock ‘n’ rolls in a          life,” Tony says. “You learn what you’re ca-
  pool, he hung his wheels up on the coping,            pable of, you learn what you can endure,
  lost his board, and face-planted, losing              and you learn to be successful through
  teeth and knocking himself unconscious.               those failures.” Before Tony landed his his-
  When he awoke—just as an ambulance                    toric 900 at the 1999 X Games, he spent 10
  arrived—his first thought was not about               years getting banged up while trying to pull
  his injury but about where the trick went             it off. Only you can say exactly how much
  wrong (he needed to lift his wheels more              pain you’re willing to endure for your love
  to avoid hanging them up). “I knew I was              of skating, but if you’re anything like Tony,
  getting back out there, and I feel like that          no amount of pain will compare to the eu-
  was a defining moment of my career,” Tony             phoria of finally succeeding.

                                                   24
HOW TO DO A                                    to continue rolling backward when
BACKSIDE POP SHOVE-IT                          you land.
1. Position your front foot slightly in        4. Straighten your legs to bring the
front of the middle of the board with          board down after you and the board
your heel hanging off the board.               have both turned 180 degrees. If
Position your back foot on the tail            you need to, you can land early on
of your board so that your big toe             your front wheels (now at the rear)
presses on the tip of the tail.                and pivot the rest of the way as you
2. While performing a basic ollie              bring your back foot (now in front)
(snapping the tail of your board with          down to complete the 180.
your back foot so the tail taps the
ground—see page 18), kick your
back foot behind you and your front
foot out in front of you.
3. As you’re in the air, bend your             Riley Hawk demonstrating a street trick

legs so your board has room to rise
and spin beneath you. To keep your
board from over-rotating, don’t
push too hard as you kick out.
4. When your board has spun 180
degrees, extend your legs so your
feet catch it and bring it down to the
ground.

HOW TO DO A
FRONTSIDE 180 OLLIE
1. Position your feet as you would to
perform a basic ollie (see page 18).
2. As you’re about to snap the tail of
your board, open your shoulder and
turn your torso in the frontside po-
sition. This will provide the momen-
tum to make your board spin fron-
tside 180 degrees. If you find you’re
not spinning a full 180 degrees, turn
your shoulder even more.
3. As you’re leveling out your board
halfway through the turn, shift your
weight toward your front foot,
keeping your upper body over your
back foot. This puts you in position

                                          25
STREET I N T E R M E D I AT E & AD VA N C E D
   HOW TO DO A
   KICKFLIP
   1. Position your front foot just be-
   hind the nose of your board. It
   should be hanging halfway off the
   board on the heelside. Place your
   back foot in the middle of the tail.
   2. When you snap up as you would
   when performing a basic ollie (see
   page 18), kick your front foot out on
   a slight heelside diagonal. Your toe
   should catch the nose of the board
   and send it flipping beneath you.
   3. As you and your board travel, be            A young Riley skates during
                                                  the 2011 Maloof Money Cup
   sure to keep your weight over the
   board.
   4. When your board has flipped a               heel to initiate the flip.
   full 360 degrees beneath you, catch            3. When your board has flipped a full
   it first with your back foot, then your        360 degrees beneath you, catch it
   front foot, then extend your legs to           with your feet and land the heelflip.
   land the kickflip.

                                                  HOW TO DO A
   HOW TO DO A                                    BACKSIDE OLLIE 180
   HEELFLIP                                       1. Position your feet like you would
   1. Position your back foot in the              doing a basic ollie (see page 18),
   middle of the tail and your front              with your back foot in the center of
   foot just behind the nose of your              your tail.
   board, with your heel on the board             2. Before snapping your tail, begin
   and your toes hanging off. Be sure             turning your shoulders in a backside
   enough of your heel is on the board            direction. This will create the mo-
   so it will catch your board as you             mentum to spin you and your board
   kick out.                                      180 degrees.
   2. As you ollie (see page 18), kick            3. Pop your tail and slide your front
   your front foot out diagonally to-             foot forward while continuing to ro-
   ward your toeside, catching the                tate your shoulders around. If you’ve
   nose of your board with your front             timed your shoulder turn correctly

                                             26
with the pop, you and your board               your front foot to flick forward and
will land after rotating 180 degrees.          to the heelside to start the board
Be sure to also shift your weight as           flipping, like you would in a kickflip.
you would with a frontside 180 ollie           Be sure to jump high enough that
(see page 25) to ensure you keep               the board has time to both rotate
rolling when you land.                         and flip a full 360 degrees.
                                               4. As the board is nearing a 360-de-
                                               gree rotation and flip, catch it with
HOW TO DO A                                    your front foot to settle it, then
FRONTSIDE POP SHOVE-IT                         catch it with your back foot and
1. Position your back foot so your             bring it down to the ground.
big toe presses on the tip of the tail.
Position your front foot slightly in
front of the middle of the board,              Pro tip: When starting out, don’t
with your heel on the board and                worry about catching your board and
your toes hanging off.                         landing. Focus on getting the flick-
2. Pop your tail while also pushing            outs right so your board consistently
it out toeside to start your board’s           rotates and flips 360 degrees.
frontside rotation beneath you.
3. Use your front foot to guide your
board as it rotates so it completes a
full 180.                                      HOW TO DO A
4. When the board has nearly com-              FRONTSIDE 50/50
pleted the full 180, catch it with your        1. Start out by skating parallel to the
front foot to stop its rotation, then          obstacle you want to jump onto.
catch it with your back foot and               2. Pop your ollie (see page 18). Make
bring it down to the ground to com-            sure you ollie high enough to clear
plete the trick.                               the obstacle completely so you can
                                               bring your trucks down on it. (When
                                               starting out, try with a lower obsta-
HOW TO DO A                                    cle, like a curb, then work your way
360 FLIP                                       up to benches and rails when you’re
1. Position your feet as you would             comfortable.)
for a kickflip (see page 26) but with          3. Rotate slightly frontside so both
your back foot more in the pocket              of your trucks land on the edge of
of your tail.                                  the obstacle in a grind position. Be
2. With your back foot, pop your               sure to land on the heelside of your
tail down and use your toes to flick           trucks—if you land on your toeside
toward your heelside with enough               you can slip out of the grind and fall
force so that your board rotates 360           backward off the obstacle.
degrees in a backside direction.               4. Grind in a forward motion and
3. Just after you pop your board, use          come off at the end of the obstacle,

                                          27
putting pressure on your tail to bring        so that the board slides straight and
your nose up as your front truck              doesn’t rotate further.
clears the obstacle.                          4. As you approach the end of the
                                              obstacle, turn your board straight
                                              for your dismount and landing.
HOW TO DO A
FRONTSIDE SMITH GRIND
1. Start by skating parallel to the           Prolific skater Nyjah Huston (see page
obstacle you want to jump onto.               54) takes over a street in Montreal

2. Pop your ollie (see page 18) like
you would when doing a frontside
50/50 (see page 27).
3. Land your back truck on the
obstacle, dipping the nose of your
board to the side of the obstacle.
4. Lean on your back foot enough
to ensure that you have sufficient
momentum to push your back truck
through the grind completely but
not so far back that you’ll fall back-
ward.
5. If you’re grinding a ledge, lean
more on your toes—the top of the
ledge will support you. If you’re
grinding a rail, lean on your heels to
make up for the lack of support on
the side.

HOW TO DO A                                   HOW TO
BACKSIDE TAILSLIDE                            KICKFLIP DOWN STAIRS
1. Skate parallel to the obstacle you         1. Approach the stairs with sufficient
want to jump onto, keeping it on              speed to clear the set.
your backside.                                2. Perform a kickflip (see page 26) as
2. As you pop your ollie (see page            your front wheels are almost at the
18), rotate your shoulders, turning           edge of the stairs. Flick the board
backside 90 degrees so the tail of            quickly so it will flip 360 degrees
your board lands on the obstacle              well before landing and you have
and slides.                                   time to bail out if you need to.
3. Once on the obstacle, stop your            3. When your board has flipped 360
shoulder rotation and point your              degrees, catch it with your feet to
head in the direction you’re heading          stop it from flipping any further.

                                         28
If you fail to stop your board, you                   HOW TO
might land on its side or bottom,                     BOARDSLIDE A HANDRAIL
risking injury.                                       1. Approach the handrail at a slight
4. Spot the landing and ride away.                    angle instead of straight on. Make
                                                      sure you have enough speed so that
                                                      if you fall, you don’t wind up taking a
Pro tip: Before even attempting to                    rail to your crotch.
kickflip down stairs, get comfortable                 2. When you’re near the rail, perform
ollieing down stairs, making sure                     an ollie (see page 18) high enough so
you have enough speed to clear                        your front wheels will clear the rail.
them. Also, start with a small drop,                  3. While in the air, rotate your body
like a curb or a couple of stairs, be-                frontside so you land the middle
fore proceeding to a big set of stairs.               of your board on the rail, travel-
                                                      ing sideways. Be sure to keep your
                                                      weight centered over your board so
                                                      you’re balanced on the rail.
                                                      4. When you’re dismounting the
                    Riley feeble grinds a rail        rail, simultaneously turn your board
                                                      and body back to their original posi-
                                                      tions so you can land and ride away
                                                      straight.

                                                      HOW TO
                                                      FEEBLE GRIND A RAIL
                                                      1. Approach the rail like you would
                                                      to do a boardslide but with even
                                                      more of an angle. Be sure the rail
                                                      is on your backside.
                                                      2. Ollie up, making sure to get
                                                      enough air so your front truck clears
                                                      the rail.
                                                      3. Land the back truck and the toe-
                                                      side of your board on the rail at the
                                                      same time. Keep your weight on
                                                      your back heel.
                                                      4. While you’re grinding the rail, keep
                                                      your weight centered over the rail.
                                                      5. As you near the end of the rail,
                                                      shift your weight back slightly, lift
                                                      your board, and straighten it out so
                                                      you can land and ride away safely.

                                                 29
G E T TO K N OW
STREET SKATER

RILEY
HAWK
TONY’S SON IS MAKING
A NAME FOR HIMSELF APART
FROM HIS FAMOUS POPS

Age: 27

Where He’s From:
San Diego, California

When Did He Turn Pro?
December 6, 2013, on his 21st
birthday. That same day, Skate-
Boarder magazine named him its
2013 Amateur of the Year.

Sponsors:
Baker and Lakai

Skate Vid That Inspired Him:
Lakai’s Fully Flared (2007)

Notable Wipeouts:
Repeatedly damaged both ankles,
requiring reconstructive surgeries and the addition of synthetic ligaments.
Tony told GQ that injuries like Riley’s would normally be “career-enders.”
(Thankfully they weren’t.)

Fun Facts:
Riley has appeared in two video games from his dad’s famous franchise: Tony
Hawk’s Pro Skater HD and Tony Hawk’s Pro Skater 5. In addition to skating, he
is singer-guitarist for the hard rock band Petyr, a visual artist, and also works
on motorcycles.

                                       30
PARK           B A S I CS

  Park skateboarding is a style that uses purpose-built skate parks, which
  typically feature a mix of vert and street skating elements such as half-pipes,
  quarter pipes, handrails, stairs, pools, bowls, pyramids, and ramps. The world’s
  first skate park, Tucson, Arizona’s Surf City, opened in 1965, but the mid-’70s
  saw an explosion of parks inspired by the popularity of pool skating in Southern
  California. In addition to their versatility, skate parks also offer a safe space for
  skaters to practice their craft—meaning they won’t get into trouble with the law
  for trespassing or damaging public or private property.

                                           31
Tony’s Skate Park Etiquette and Tips
SKATE PARKS ARE A GREAT PLACE TO WORK ON YOUR SKILLS AT ANY AGE, BUT THEY CAN
BE DANGEROUS IF YOU DON’T RESPECT THE FLOW OF THE ACTION OR KNOW THE OFFICIAL
AND UNOFFICIAL RULES. TO MAKE SURE YOU GET THE MOST OUT OF YOUR EXPERIENCE,
FOLLOW TONY’S ADVICE.

      X Skate during off-hours.
      The emptier a park is when you’re first starting out, the better. You’ll get more
      practice runs in because you won’t have to wait for others before taking your
      turn, you’ll be less likely to collide with someone, and, if you’re self-conscious,
      there will be fewer eyes on you. (Generally speaking, skaters are supportive of
      each other trying to learn new tricks, so try not to stress yourself out. Everyone
      is there to learn and get better.) Try going early in the morning, when people are
      still asleep, or during school and work hours. (Not that you should skip school
      or work—but you know what we mean.)

      X Observe before joining in.
      To avoid collisions, park skaters take turns. This is especially important when a
      park is busy. Watch when and from where people skate so you understand the
      order and flow, then claim your spot and take your turn.

      X Make sure you are seen.
      With all of their twists and turns and elements, skate parks can create blind
      spots. To reduce the chances of running into someone else, make your pres-
      ence known, and be sure you’re in the clear before dropping in.

      X Watch out for “snakes.”
      A snake is someone who skates out of turn and takes more turns than they
      should. They steal time from others and potentially endanger them.

      X Wear protective gear.
      Even if you avoid collisions, there’s always the possibility you’ll slam hard trying
      a trick. Tony recommends wearing a helmet, kneepads, and elbow pads (see
      page 14) so you can enjoy skating for decades to come.

      X Read and follow the park’s official rules.
      Every park will have a list of rules to ensure everyone’s safety and enjoyment.
      Do your part and check them out anytime you skate a new park.

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