Whole School Computing Overview 2020 -2021

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CONTINUE READING
Whole School Computing Overview 2020 -2021
                  Autumn 1               Autumn 2                Spring 1                Spring 2                Summer 1                Summer 2
EYFS              Introduction to the computer room and           Use of remote control toys. Introducing the
                  Laptops. Lots of hands on generic              BeeBots and directional language. De            Introduction to         Create a Story
                  skills/mouse control. Online safety - Smarty   bugging when things go wrong. Using the         digital art.
                  Penguin/Digi Duck/Connecting World.            internet for simple searches.

                  Computer Skills        Word Processing         Painting                Programming Toys        Scratch Jr              Using and
Year 1            Pupils will:           Pupils will:            Pupils will:            Pupils will:            Programming             Applying
                  -use technology to     -recognise uses of IT   - be taught to use      -revise BeeBots, how    Pupils will:            IT skills check:
                  purposefully           beyond school.          technology how to       to predict movement     -understand what         – Pupils will
                  manipulate and         -use technology         manipulate a digital    and how to program      algorithms are and      have the
                  retrieve data.         purposefully to         art software            them.                   how they are            opportunity to
                  -use technology        create a word           purposefully to         -learn algorithms and   implemented as          use and apply,
                  safely and             document.               effectively create      what they are.          programs on digital     organise, store,
                  respectfully.          -use technology         their own digital art   -learn programs and     devices.                manipulate and
                                         purposefully to         work.                   how to execute by       -use logical            retrieve data via
                                         organise, store and                             following precise and   reasoning to predict    a teacher led
                                         retrieve work.                                  unambiguous             the behaviour of        task using the
                                                                                         instructions.           simple programs in      software learnt
                                                                                                                 Scratch.                throughout the
                                                                                                                 -learn how to           year.
                                                                                                                 execute programs by
                                                                                                                 following precise and
                                                                                                                 ambiguous
                                                                                                                 instructions.
                  Preparing for Turtle   Computer Art            Programming Turtle      Presentation skills     Using the               Using and
Year 2            Logo                   Pupils will:            Logo and Scratch        Pupils will:            Internet/Online         Applying
                  Pupils will:           -recognise common       Pupils will:            -organise, store and    Safety                  Skills check:
                  -through the use of    uses of IT beyond       -use logical            retrieve files.         Pupils will:            -Pupils will show
                  Turtle Logo, learn     school.                 reasoning to predict    -they will manipulate   be taught what the      their
                  what an algorithm is                           the behaviour of a      the use of              internet and WWW        programming
and how they are       -become familiar        simple program in       PowerPoint tools for   are and their           and software
         implemented as         with a digital art      Turtle Logo.            a specific purpose.    purpose (age            manipulation
         programs.              software to create      - use algorithms to     -use the technology    relevant).              progress in a
         -use logical           their own art work      create and              safely and             -taught how to use a    presentation.
         reasoning to predict   based on a teacher      implement their own     respectfully.          search engine safely.
         the behaviour of a     led project.            simple Turtle Logo                             -understand the
         simple program.        -store, organise and    program and debug                              dangers posed
         - use technology       retrieve files.         where necessary                                online.
         purposefully to                                before being
         debug programs.                                introduced to junior
                                                        Scratch where
                                                        students predict the
                                                        behaviour of a
                                                        simple program.

         Programming Turtle     Word Processing         Drawing and DTP         Internet research      Presentation skills     Using and
Year 3   Logo and Scratch       Pupils will:            Pupils will:            and communication      Pupil will:             applying
         Pupils will:           -start to combine       -use a drawing          Pupils will:           -learn MS               Skills check:
         -understand input      software to create a    package to create       -be taught how to      PowerPoint tools to     -pupils will be
         and output.            word processed          purposeful images       use search             create a PowerPoint     asked to create a
         -revise the use of     document with           and combine with        technologies           maze game.              presentation
         Turtle Logo before     researched images       other software on       effectively and how    - they will use         about the
         moving onto Scratch    and information.        MS Publisher.           results are selected   algorithms, solve       school.
         to solve a problem     -ensure technology is   - continue to use the   and ranked.            problems, use           -they will
         which they             used safely,            technology safely,      - learn how to be      variables of input,     combine
         decompose into         responsibly and         respectfully and        discerning in          process and output.     software used
         smaller parts.         respectfully.           responsibly knowing     evaluating digital     -they will include      throughout the
         -use sequence,         -recognise              how to report           content.               sequencing, selecting   year.
         selection and          unacceptable            concerns.               - how to identify a    and repetition in       -they will include
         repetition in their    behaviour and                                   range of ways to       their programs.         the use of Logo
         program.               content and how to                              report concerns                                or Scratch within
                                report.                                         about content and                              their
                                                                                contacts.                                      presentation.
Online Safety          Programming Turtle       Word Processing          Animation                Scratch questions       Using and
Year 4   Pupils will:           Logo                     Pupils will:             Pupils will:             and answers             Applying
         -learn how to keep     Pupils will:             -evaluate the use of     - be introduced to       Pupils will:            Pupils will:
         their information      -learn via Turtle Logo   word processing          animation software       -use their knowledge    -select, use and
         safe.                  how to design, write     software for             such as Stykz,           of problem solving,     combine a
         -learn how to          and debug programs.      different purposes.      MovieSoup and            testing, debugging,     variety of
         recognise a safe       – Solve problems by      -be introduced to a      Jellycam. They will      improving and           software to
         website.               decomposing into         cake sale project        evaluate each            evaluating to plan      design a range of
         -learn how to use      smaller parts.           where they will have     example.                 and create quiz on      programs that
         search engines         -use sequencing,         the opportunity to       -using a range of        Scratch.                include a
         effectively and how    selection and            learn new skills and     software plan,           -include sequencing,    cartoon
         the results are        repetition in their      apply in a range of      create, evaluate and     selection, repetition   character (sprite)
         selected and ranked.   programs.                formats including        improve their own        and variables.          that they create.
         -Learn how to          -understand input-       letters, job rotas,      animation.                                       -use appropriate
         recognise              process-output.          recipe cards and e-                                                       software to
         inappropriate online   -use logical             vouchers.                                                                 present their
         behaviour and how      reasoning to explain                                                                               progress.
         to report.             how some simple
                                algorithms work.
                                -detect and correct
                                errors in algorithms
                                and programs.

         Scratch: Developing    Flowol                   Spreadsheets and         Online Safety            Modelling: Sketch       Make a website
Year 5   Games                  Pupils will:             databases.               Pupils will:             Up                      using HTML &
         Pupils will:           -be introduced to        Pupils will:             -learn about email       Pupils will:            skills check.
         -design, write and     flow charts and their    -be introduced to a      safety and dealing       -select, use and        Pupils will:
         debug programs that    purpose.                 spreadsheet and          with spam.               combine a variety of    -learn basic
         accomplish specific    -use Flowol to           database software.       -build on knowledge      software on a range     HTML to create a
         goals including        design, write and        -they will use various   of plagiarism and fair   of devices to design    website which
         controlling or         debug programs that      functions for a          use of people’s work.    and create a 3D         will include
         simulating physical    accomplish specific      specific purpose.        -scrutinise              model.                  images and
         systems.               goals, including                                  photographs and                                  information
-solve problems by       controlling or           -be presented with a    learn how easy they                               about the
         decomposing them         simulating physical      challenge to collect,   are to manipulate.                                projects
         into smaller parts.      systems; solve           analyse, evaluate       -create a comic strip                             completed this
         -use sequence,           problems by              and present data and    about the                                         year.
         selection and            decomposing them         information             consequences of not                               Notepad++
         repetition in            into smaller parts.      effectively.            following online
         programs.                -use sequencing,                                 safety rules.
         -work with variables     selection, repetition,
         and various forms of     variables, input,
         input and output.        process and output.
         -use logical
         reasoning to explain
         how some simple
         algorithms work.
         - detect and correct
         errors in algorithms
         and programs.
         Scratch: Animated        Spreadsheets and         Programming             Online Safety            Film Making              Using and
Year 6   Stories                  databases.               Pupils will:            Pupils will:             Pupils will:             Applying
         Pupils will:             Pupils will:             -learn about            -take a more in          -learn how to use        Skills check:
         -be provided with a      -be introduced to a      different               depth look at a          film recording and       -pupils will
         task to create a topic   spreadsheet and          programming             variety of online        editing hardware and     research and
         related story.           database software.       languages.              safety issues.           software to              design the
         -use previous skills     -they will use various   -be introduced to       -learn how the           -research, plan, write   content of a new
         and learn new ones       functions for a          Python                  internet is used for a   a script, interview,     game using
         for a story sequence     specific purpose.        -they use logical       variety of media and     film, edit and publish   known software.
         to be created.           -be presented with a     reasoning to explain    how it can be used to    a documentary.           -they plan a
         -include audio and       challenge to collect,    how algorithms will     stereo thoughts and                               launch for their
         interactive              analyse, evaluate        work.                   ideas about girls and    Green screen Do ink      game with a
         functionalities.         and present data and     -input various          boys.                                             website or
                                  information              instructions and        -they will learn about                            advert.
                                  effectively.             analyse before          SMARTbots.
                                                           designing, writing
and debugging their   -choose and use
                                                     own program for a     appropriate software
                                                     simple game.          to create an ‘online
                                                     https://repl.it/      safety quiz’.

Online safety week – 2nd February 2021
Computing Club will offer HTML and Python tuition.
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