INFORMATION DECK 2018 - VRee

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INFORMATION DECK 2018 - VRee
INFORMATION DECK 2018
INFORMATION DECK 2018 - VRee
COMPANY MISSION
 VRee platform facilitates multi-user full body VR applications for:

   Gaming & eSports                  Training & Simulation          Design & Testing
 - Software development kit to create high quality VR experiences
 - Technical consultation for B2B enterprises development
 - Compatible with Unity and Unreal environments
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INFORMATION DECK 2018 - VRee
PROBLEM

   People love to experience Virtual Reality however,

  Space Requirements                 Expensive Hardware                Expensive Development               Complicated Technology
  Most VR experiences operate       VR hardware and full-body            VR content development is           Multiplayer and full body
 on 25 M2 - 50 M2 playfield and   installation will be out of reach     complex and time consuming        installations require substantial
    cannot scale easily in M2     for consumers in home settings      therefore high costs are involved   technical know-how to operate

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INFORMATION DECK 2018 - VRee
SOLUTION

  VRee platform enables full body multiplayer VR installations:

  Variable Playspace                  Hardware Packages                   Platform Licensing            Robust installations
 Turn key installations which      Affordable hardware setups that       Monthly license cost for        Reliable in-house tested
  can be installed inside and    provide high quality VR experiences   components of the platform     installations that will provide
 outside for areas starting at    that can be upgraded according to     that can be used to create   unmatched performance ready
  25 M2 up to unlimited M2          your future needs and wishes       your VR application or game        for your future needs

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INFORMATION DECK 2018 - VRee
PLATFORM VISION

  PLAY                                WATCH                        INTERACT
  With your body as controller in     From any computer, tablet,   With the platform from
  full body multi-play applications   phone or smart device        any location in the world

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INFORMATION DECK 2018 - VRee
BODY AS CONTROLLER

VRee believes that natural motion and behavior is most
suited for high-end VR applications.

When a user is put into VR environments with their full
body and without cables they instantly feel and are
transported to immersive VR environments.

Being able to look, walk, touch and interact with other
players and objects inside Virtual Reality enables the
future of fully immersive Virtual Reality.

VRee platform is developed following these core beliefs.

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INFORMATION DECK 2018 - VRee
UNIQUE SELLING POINTS
      Low latency gameplay                                  No line of sight needed
      Our low latency networking library updates all        Our platform is compatible with technologies
      players and objects at high speed (4ms)               that eliminate the need for line of sight

      One Click Calibration                                 International Multiplayer
      Proprietary calibration algorithms that allows        Our platform allows for 24 full body players per
      one click calibration, under 10 seconds               installation. Installations can be connected in VR

      Open Platform                                         Hardware Agnostic
      Platform is developed with open platform              Our platform is not dependent on specific
      principles meaning less custom development            hardware suppliers, you chose the configurations

      Turn Key Solutions                                    Live Streaming Integrated
      Reliable hardware packages with pre-installed         Our steaming solutions are directly integrated into
      software that is extensively tested for ease of use   our platform for optimal performance

      Customized experiences                                Cross Platform
      Access to network of high quality VR content          Our platform is compatible with the following game
      developers to realize any idea or concept             engines and OS: Unity, Unreal, Microsoft and Android

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INFORMATION DECK 2018 - VRee
PROPRIETARY TECHNOLOGY

-   LOW LATENCY ALGORITHMS

-   OPTIMIZED NETWORKING LIBRARY

-   ONE CLICK CALIBRATION ALGORITHMS

-   INTEGRATED STREAMING SOLUTIONS

-   UNIQUE STREAM INTERACTION MODULE

-   PLAYBACK AND RECORDING SYSTEM

-   VOICE COMMUNICATION INTEGRATED

-   SUPPORT FOR ALL HUMANOID AVATARS   CLICK HERE FOR VIDEO SHOWCASING PLATFORM FUNCTIONALITY

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INFORMATION DECK 2018 - VRee
BACKEND FUNCTIONALITY

         APPLICATION STATISTICS                  USER PROFILE SYSTEM
         Receive statistics for your game or     Collect user data and integrated user
         application at the VRee online portal   system for ease of use

         LOCATION ANALYTICS                      SERVICE AND SUPPORT
         Find out details about location usage   Remote access to locations and direct
         and tracking of customers               online support available

         TOURNAMENT MODULE                       CONTENT DISTRIBUTION
         Organize tournaments and collect data   Library of VR content available for
         from users and games for analysis       location based entertainment

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INFORMATION DECK 2018 - VRee
B2B2C SHOWCASES
 VRISB - ESPORTS                                                LASERBOTS - ENTERTAINMENT                                      EXODUS BURNED – ESCAPE ROOMS

 Developed by VRee to showcase platform for active VR eSports   Developed by VRee as mobile event demo to showcase full body   Game title currently in development at Pillows Willow VR studios
 concept where players can participate in VR Frisbee game       VR arcade platform for location based entertainment            based on the VRee platform to create VR escape rooms

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B2B SHOWCASE

                      VR training for Dutch Army recruits   CCT 120 – Communication device
Ministry of Defence
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CORE TEAM
     Andy Lurling (1973) – Chief Executive Officer
     • Founder of international accelerator Lumo Labs
     • Serial entrepreneur in gaming and technology
     • Global network in VR/AR, high-tech and investment industry

     Menno Bischops (1987) – Chief Technology Officer/Founder
     • Created POC for the award winning “VR Archery” (DGA 2014)
     • Graduation at Philips Research AR prototype (Google Glass) for
       guiding patients during their hospital visit (Philips R&D)
     • Previously Business development at VR company Visyon

     Roy Noten (1991) – Lead Developer/Founder
     • Leading development role within the original team that created
       the award winning VR archery application
     • Developer of multiple VR applications for third parties and has
       created a VR training application for ASML
                                                                         CURRENT TEAM 9 FTE

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STRATEGIC PARTNERS
             HARDWARE & SOFTWARE                                                                    B2B2C   B2B

                                                                                                                  Ministry of Defence

Brands represented on this slide are current partners and potential partnerships under discussion                                       12
TESTIMONIALS
                                      “Escape rooms, Mission              “Running at 2,500 hertz with a
                                      Impossible-like adventures,         latency of 5 milliseconds, VRee
                                      firefighting or other life-saving   is effectively future-proof,
                                      simulations, even arts, music       providing a platform intended
                                      and other eSports such as           to support various types of
                                      Tennis… the VRee platform           motions suits, gloves,
                                      offers endless possibilities.”      peripherals and headsets”

                                      “Say goodbye to complex             “Contrary to other solutions on
                                      dynamic systems, here comes         the market, VRee’s platform
                                      the systematic tracking solution    enables you to fully immerse
                                      by VRee with only 5ms delay”        and make natural movements
                                                                          without discomfort”

           Nysira / Marcella de Bie

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For more information:

Andy Lurling – CEO                           Menno Bischops – CTO
andy@vree.world                               menno@vree.world
 +31 6 1847 9999                               +31 6 4295 7218
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