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Utilizing virtual reality to drive supply chain innovation - A series exploring Industry 4.0 technologies and their potential impact for enabling ...
Utilizing virtual reality to drive
supply chain innovation
A series exploring Industry 4.0 technologies and their potential
impact for enabling digital supply networks in manufacturing.
Utilizing virtual reality to drive supply chain innovation

Contents
What is virtual reality?                                               4

Benefits of virtual reality in the supply chain                        6

Criteria for evaluation and adoption                                   8

''Applications" vs. "levers''                                          10

Getting started with VR technology                                     11

Key Deloitte contacts in virtual reality and supply chain management   12

02
Utilizing virtual reality to drive supply chain innovation

Do you need virtual reality in your supply chain?
Virtual reality can improve supply chain operations in
four main areas: product and process design,
data and process visualization, employee collaboration,
and experience-based learning.

Of interest because: Companies with complex
product development processes and a need for global
collaboration are starting to pilot the technology.
Hardware and software capabilities have improved
greatly over the last few years, leading to easier adoption.

Could improve your supply chain by: Increasing
design productivity; increasing proficiency; improving
data visualization and supply chain planning; expanding
workforce collaboration.

Why not? VR technology is still rapidly evolving
and has not reached operational maturity or seen
implementation at enterprise scale. Companies can
face difficult development and adoption hurdles.

Deloitte recommends: Begin with small pilots to test
and validate applications that could have immediate
benefit and scalability.

                                                                                                03
Utilizing virtual reality to drive supply chain innovation

What is virtual
reality?
                                                        Overview                                           The advancement of mobile computing
                                                        Virtual reality (VR) is an artificial,             power is eliminating the need to connect the
                                                        computer-generated, three-dimensional              headset to a centralized, powerful computer
                                                        environment that a user can experience             unit, making the application more mobile
                                                        through sensory stimuli.1 The user is able to      and affordable. Newer features also include
                                                        interact with the environment in a seemingly       “inside-out tracking” technology, which
                                                        real or physical way through specialized           tracks the position of objects through a
                                                        electronic equipment, including goggles,           camera inside the VR headset. Barriers to
                                                        simple head-mounted displays, and 3-D              mainstream adoption remain in the areas of
                                                        images. The most cited use cases today are         computational power, pricing, security, and
                                                        entertainment and gaming, but there are            user perception. Today’s hardware, however,
                                                        also significant enterprise applications.          has already solved some of the fundamental
                                                        From an enterprise perspective, VR is              problems that plagued earlier generations
                                                        being leveraged for product and process            of VR: the Oculus Rift, for instance, offers 1.3
                                                        design, virtual collaboration, and                 million times the computing power at one-
                                                        experience-based learning.                         fiftieth the cost. In addition, it combines this
                                                                                                           performance with less than 20 milliseconds’
                                                        Recent developments and outlook
                                                                                                           latency, which is critical to mitigating
                                                        Virtual reality (VR) technology has evolved
                                                                                                           nausea effects.3
                                                        tremendously since its inception in the
                                                                                                           Many large companies are pouring
                                                        late 1950s.2 The last five years, in particular,
                                                                                                           money into both hardware and software
                                                        have seen an incredible uptick in both
                                                                                                           development, and it is only a matter of time
                                                        capabilities and use of VR devices; they
                                                                                                           before more barriers continue to fall and
                                                        have shifted from niche devices primarily
                                                                                                           the full enterprise capabilities are realized.
                                                        for hard-core gamers to devices with more
                                                                                                           Traditional PCs and smartphones will
                                                        widespread adoption and applications for
                                                                                                           continue to provide competition as they take
                                                        both consumers and enterprises. Forrester
                                                                                                           on increased capabilities around augmented
                                                        predicts that the adoption of mid- to high-
                                                                                                           and mixed reality. However, as VR
                                                        end VR headsets will be 52.3 million by 2020,
                                                                                                           applications continue to expand and prices
                                                        increasing substantially from today’s market
                                                                                                           continuously decrease, the VR market alone
                                                        of approximately 11 million.3
                                                                                                           could reach up to $48.5 billion by 2025.4

4
Utilizing virtual reality to drive supply chain innovation

Virtual reality in the supply chain            within the virtual environment can give          Overview
Deloitte predicts that VR has the greatest     better insight on how to optimize the
potential to impact supply chains in four      factory line. Leveraging 3D capabilities for     Value           •• Increased productivity and
areas: product and process design, data        visualizing complex data sets in new ways        drivers            efficiency
and process visualization, employee            will have an impact on supply chain planning                     •• Improved data visualization
collaboration, and experience-based            functions, as companies will use novel tools                     •• Enhanced product and
learning. Global teams can streamline          to process customer data. Finally, immersive                        process design
process and product design through             virtual environments are providing a useful                      •• Ability to separate presence
immersive VR applications by collaborating     tool throughout operations for coaching                             from physical location
simultaneously, irrespective of physical       decision-making best practices and learning                      •• Greater employee
location. Using VR to design a factory line,   procedures through low-risk trial and error.                        collaboration and
for instance, engineers can both collaborate   Research has already shown that learning                            communication
on design and learn how to operate in          with the help of VR technology can increase                      •• Improved employee training
the new environment. At the same time,         information retaining rates.5                                       effectiveness
studying how workers and robots interact                                                        Scope           Enhance design and
                                                                                                                communication across the
                                                                                                                supply chain

                                                                                                Technology Smartphones, tablets,
                                                                                                substitutes PCs, augmented/mixed
                                                                                                            reality devices
Five key developments in virtual reality

                          Improvements in hardware and electronics performance

                          Reduced equipment costs (hardware and software)

                          Parallel advancements in augmented and mixed reality devices

                          Development of “inside-out” tracking systems

                          Digitization of development

                                                                                                                                                  5
Utilizing virtual reality to drive supply chain innovation

Benefits of virtual reality
in the supply chain
Virtual reality value drivers                           Value drivers for virtual reality                  In addition, a second truly unique attribute
Primary potential benefits                                                                                 is the ability to separate presence from
                                                        Virtual reality has evolved significantly in the
                                                                                                           physical location. Utilizing VR’s audio and
                                                        last five years due to technology innovations
                                                                                                           video capabilities with different field of view
                                                        such as the development of low-cost, high-
                                                                                                           points, workers can collaborate with other
                                                        quality mobile components and electronics,
             Reduce product and                                                                            colleagues around a shared visualization or
                                                        improvements in frame-rates, and the
             process design time                                                                           interact through virtual avatars. Access to a
                                                        ability to synchronize the human processing
                                                                                                           platform is achieved in various parts of the
                                                        system with the virtual one. Given these
                                                                                                           world instantly, leading to enhanced virtual
                                                        significant improvements, supply chain
             Visualize complex                                                                             collaboration through real-time simulations
                                                        organizations should move to test the
             enterprise data                                                                               and immersive “games.” These interactions
                                                        applicability of VR in specific areas. Deloitte
                                                                                                           not only drive down costs, but also give
                                                        believes that the successful adoption of
                                                                                                           manufacturers and suppliers further insight
                                                        VR in the supply chain depends on the
             Reduce risk of                                                                                earlier in product and process development,
                                                        alignment of technology value drivers with
             operational hazards                                                                           especially important across distributed
                                                        a company’s use cases, operational needs,
                                                                                                           supply networks. The efficiency gains across
                                                        and organizational readiness, not just a
                                                                                                           the supply chain are evident.
                                                        broad-based approach built on the current
             Enhance workforce
                                                        popularity of the topic.
             collaboration
                                                        A primary value driver for organizations
                                                        is VR’s interactive visualization capability.        Secondary potential benefits
                                                        Companies are starting to leverage the
             Increase employee                                                                               •• Encourage unique problem-solving
                                                        technology within their design organizations
             training effectiveness                                                                              perspectives with improved
                                                        to enhance CAD functionality and engineer
                                                        employee engagement. The VR-enhanced                    visualization
                                                        designs allow for visualization capabilities
                                                                                                             •• Reduce company travel expenses
                                                        previously unavailable; this allows product
                                                                                                                through increasingly engaging
                                                        engineers, architects, and designers to
                                                                                                                virtual meetings
                                                        rapidly shift through multiple designs and
                                                        evaluate them on the spot. Automotive                •• Collect better customer data to
                                                        OEMs and large construction firms are                   improve responsiveness of the
                                                        partnering with design software companies               supply chain
                                                        and VR hardware manufacturers to create
                                                        these immersive experiences. Creating                •• Improve employee engagement
                                                        virtual prototypes is delaying—and in                   through new, immersive technology
                                                        some cases, minimizing—the need for
                                                                                                             •• Improve product quality through
                                                        physical prototyping and costly early-stage
                                                                                                                improved early-stage designs
                                                        experimentation, ultimately reducing costs
                                                        for these organizations.

6
Utilizing virtual reality to drive supply chain innovation

The data capture and visualization
capabilities of VR are transforming the          Case study
supply chain from product development all        A large logistics organization was looking     •• The globalized, remote training
the way to the end customer. Leveraging          to reduce logistical and operational              offered by the simulator standardizes
interactive 3D data visualization not possible   costs (travel, housing, lost time, etc.)          knowledge across geographic
on 2D screens will assist with complex           associated with a centralized learning            locations, allowing the company to
decision making and help companies see           facility where employees are sent to              repair and troubleshoot around the
the interdependencies and impact of certain      train on equipment maintenance, repair,           clock without the need of an expert in
decisions on operations. Using VR devices to     and troubleshooting.                              a specific geographic location
facilitate analysis and rapid decision making
                                                 They invested in developing a highly           •• The increased traceability of the
will address serious pain points within and
                                                 immersive 3D equipment simulator,                  VR solution creates a data platform
across organizations.
                                                 which provides learners with a flexible           on which analytics can be used
Finally, VR’s ability to create high-fidelity    training platform emphasizing just-in-            to improve personalization and
virtual environments will have a great impact    time training and performance support.            effectiveness
on human resources within supply chain           The simulator also provides a consistent
organizations. Many industries, including                                                       •• With the success of the solution,
                                                 and trackable learning solution that can
industrial products and services, energy,                                                          the organization is considering
                                                 be accessed anywhere and anytime by
and manufacturing, have difficulty preparing                                                       expanding into serious games and
                                                 equipment maintenance workers.
employees for high-risk environments.                                                              augmented reality
                                                 Observed benefits in the supply chain:
VR can help employees quickly make the
best decisions possible in safety-critical       •• The company is incorporating the VR
environments: developing the ability, for           learning platform into their overall
example, to identify, prioritize, and analyze       maintenance and training solution,
situational variables indicating an oil well        aimed at maintenance cost reduction
is about to enter a dangerous condition             and repair effectiveness
or that a machine is about to fail. In many
of these industries, an aging and retiring
workforce has created a looming experience
gap that will likely create risk in these rare
situations and operations. With virtual
reality, companies can simulate these high-
risk scenarios, giving new workers real-life
experiences that create significant value in
reducing risk in the supply chain.

                                                                                                                                                   7
Utilizing virtual reality to drive supply chain innovation

Criteria for evaluation
and adoption
Operational considerations                              Functional deployment                              Security
To adopt virtual reality in your supply chain,          Applications that benefit from enhanced            Security is an important consideration for
start by understanding where you will use               visualization, collaboration, and training will    the adoption of virtual reality: cybersecurity,
the technology and how it will connect to               gain the greatest initial improvements from        in particular, is often ranked as one of the
your existing systems. Each organization has            virtual reality technology. Understanding          top three risks for companies, as indicated
a unique operating model and the adoption               which functions, facilities, and individuals       by a Deloitte survey.6 As connected devices
of VR should match strategic objectives.                should start with the technology will be           increase in the workplace, companies
The following five attributes can help shape            critical to successful rollout.                    are incorporating operational technology
your decisions and determine the potential              Key considerations in this category:               privacy and security into their traditional
overall return on your investment.                                                                         information technology considerations.
                                                        •• Which functions offer the best use case
                                                           and rapid value capture for initial rollout?    •• Given increased device-enabled
                                                                                                              workflows, what are your mitigation
                                                        •• Do software and unique applications exist
                                                                                                              strategies for a network disruption?
                                                           for your desired use cases? If not, do you
                                                           have the capabilities in your organization      •• Do you have a comprehensive security
                                                           to build them?                                     network for operational technology?

                                                        •• Do existing workflows need re-engineering       •• Do you know which pieces of hardware
                                                           to incorporate virtual reality?                    and software are able to operate on
                                                                                                            private networks?
                                                        •• What type and how many devices do
                                                           you need to achieve expected benefits?          Regulations
                                                           Is it possible to utilize existing corporate    New regulations remain in flux for things
                                                           mobile devices for VR applications?             like heat generation and device use time,
                                                                                                           augmenting standard OSHA, ANSI, and
                                                        Technology infrastructure
                                                                                                           other traditional industry requirements.
                                                        Virtual reality very much depends on a
                                                                                                           There is also great uncertainty around
                                                        comprehensive IT ecosystem to support
                                                                                                           future regulations in a virtual world: whether
                                                        creation and consumption of content. It is
                                                                                                           real-world laws will be applicable in virtual
                                                        important that these devices connect to
                                                                                                           reality platforms or new laws written and
                                                        existing enterprise systems, design software,
                                                                                                           tailored to the virtual environment.7
                                                        communication networks, security systems,
                                                                                                           Intellectual property and trademarks are
                                                        and possibly more if the intent is to leverage
                                                                                                           at the forefront of the discussions among
                                                        full capabilities as part of existing workflows.
                                                                                                           regulators, both for developers and for
                                                        Key questions to consider:
                                                                                                           the new products, processes, and services
                                                        •• What are the required changes in the            created within VR.
                                                           existing technology stack to facilitate the
                                                                                                           Additional considerations within
                                                           integration of VR?
                                                                                                           this category:
                                                        •• How digital is your supply chain or
                                                                                                           •• Which countries do you operate in and
                                                           supply network?
                                                                                                              how do regulations differ across each?
                                                        •• Is your preferred VR hardware and
                                                                                                           •• What are the industry requirements for
                                                           software able to integrate with
                                                                                                              wearables in your workplace?
                                                           your systems?

8
Utilizing virtual reality to drive supply chain innovation

•• Do you have a plan to handle IP created       Basic considerations in this category:
                                                                                                                                          Impactful
   globally through these devices?               •• How do you expect the current workforce                                             Purposeful and
•• Do you know how IP for VR content is             to respond to working with VR?                                                      strategic goals
                                                                                                                                           driven by
 being addressed in your industry?               •• Does your proposed physical environment                                             executive-level
Operating environments and perception               satisfy the necessary requirements?                                                    support.

Because of its immersive nature, VR poses        •• Are you expecting employees to share the           Tailored
a hazard to both users and bystanders               VR devices with each other?                    Customized to an
if the surroundings are not reasonably           •• How much training is required to                 organization’s
                                                                                                     specific needs,
controlled. Cyber sickness is a real issue for      familiarize employees with the                 culture, products,
VR users, which results from the mismatch           new technology?                                 and operational
                                                                                                                                       Implementable
of virtual and physical realities: dizziness                                                           objectives.
                                                 •• Do you need to establish insurance                                                       Defined
and headaches may occur when the refresh            policies to accommodate for                                                        implementation,
rate is not fast enough for the human                                                                                                  clear objectives,
                                                    VR-caused sickness?                                                                   and plan for
vision processing system. We do not fully                                                                                               integration with
                                                 Framework for decision making
understand the neurological impacts from                                                                                                 existing ERP or
VR and the field requires further research       Virtual reality success factors                                                          CAD systems,
                                                                                                        Flexible                        strong program
to ensure there is no neurological harm          Leveraging industry-leading practices can                                               management.
                                                                                                   Flexible approach
from prolonged VR use.8 Incorporating            help you define an implementation strategy         to rollout, taking
VR can be a drastic change for some              for virtual reality in your organization.            advantage of
employees’ everyday tasks. Implementing                                                              on-the-ground
                                                 As with any new strategy, your goals for          experimentation
the appropriate trainings and change             incorporating virtual reality into your supply      and learnings.
management processes to help ease the            chain should match your organization’s                                                  Transparent
transition and drive adoption are                overall vision, goals, culture, and strategy.                                           Impacts and
requisite initiatives.                                                                                                                 benefits, as well
                                                                                                                                        as investment
                                                                                                                                        needs, clearly
                                                                                                                                      communicated to
                                                                                                                                        stakeholders.

                                                                                                                                                          9
Utilizing virtual reality to drive supply chain innovation

Key levers for virtual reality
in your supply chain
Supply chain applications
Significant opportunities for virtual reality exist at each stage of the supply chain.

     1                         2                             3                       4                       5                         6

         Develop                    Plan                         Connect                 Build                   Deliver                    Sell

Examples                                                     advanced electronics, and other             are starting to experiment with use in design
                                                             highly regulated supply chains. New         and training so that they are familiar with the
01. Develop: VR enhances the ability to
                                                             visualization capabilities help workers     technology as use cases expand.
    rapidly test design iterations to reduce
                                                             see step-by-step assembly procedures or
    costs in the product development                                                                     Companies with large global teams that
                                                             visualize their impact on line operations
    process. Virtual prototypes can test                                                                 stand to benefit from design collaboration
                                                             in ways not previously possible.
    engineering issues, quality, and fit of                                                              or highly immersive learning experiences
    CAD designs before physical prototypes.             05. Deliver: Remote assistance in large          will soon find themselves playing catch-up
    VR training requires up-front investment                capital industries like energy, high-        if they are not experimenting with virtual
    but has the potential to increase                       tech manufacturing, and heavy                reality. As the technology continues to
    collaboration and significantly drive                   manufacturing can be delivered               mature, new uses will emerge and the
    down new product introduction costs.                    effectively with VR applications. Like       business case will become even clearer. But,
                                                            other augmented reality devices, VR          as is the case with other technological shifts
02. Plan: Successful supply chain plans
                                                            speeds up flow of information during         in the supply chain, simply placing it in the
    incorporate multiple supply chain levels
                                                            repair response to ensure equipment          organization is not transformative; the real
    and an investment in human capital. As
                                                            uptime, and can also be used to improve      value comes from the process to select,
    industries increase the use of “big data”
                                                            communication for high-risk supply           design, apply, and integrate the technology.
    in planning, working with complex data
                                                            chain delivery, such as medical supply.      The approach to deploying VR will be
    sets in VR, users can interpret the data
                                                                                                         discussed in the final section.
    across many more dimensions intuitively             06. Sell: Virtual reality’s ability to enhance
    and collaboratively.                                    the customer sales experience also
                                                            provides unprecedented insight into            Virtual reality adds value throughout
03. Connect: Virtual reality allows teams to
                                                            customer preferences. If used correctly,       the supply chain:
    grow and connect globally with fidelity
                                                            this can feed back into product design         •• Increased productivity and efficiency
    and scale not previously experienced.
                                                            to create better products and more             •• Improved data visualization
    The enhanced communication aspects
                                                            responsive supply chains.
    connect engineers with their suppliers                                                                 •• Enhanced product and process design
    and reduce barriers for collaboration               Motivation for action                              •• Ability to separate presence from
    across supply chain planning teams.                                                                       physical location
                                                        The time for companies to start assessing
04. Build: VR allows organizations to safely            virtual reality in their supply chains is now.     •• Greater employee collaboration and
    and efficiently train in a highly immersive,        The VR market could reach nearly $50 billion          communication
    simulated environment before operating              by 2025,9 and leading companies continue to        •• Improved employee training
    on the costly and sometimes dangerous               invest in VR’s space—improving features and           effectiveness
    capital equipment in heavy manufacturing,           overall costs. Enterprises across industries

10
Utilizing virtual reality to drive supply chain innovation

Getting started with
VR technology
Virtual reality can drive true transformation
in supply chain and operations. However,
like every major change, it requires a
strategic approach to begin deploying within                                                           Follow the business case. First, leaders
a company. Leaders need to understand                                                                  must have a clear view of where VR will
that shifting toward a completely new,                                                                 drive the most value in the supply chain—in
virtual environment mandates a shift in                                                                other words, identify the optimal use case
culture toward innovation, openness,                                                                   or possible high-value use cases. This will
and collaboration. A successful adoption                                                               help make the business case and allow the
strategy should include four major points.                                                             technology to pay for itself in successive
                                                                                                       implementations if successful in
                                                                                                       initial projects.

Clearly communicate the strategic                 Target and pilot. Third, companies                   Pick the “champions.” Finally, companies
goals. Second, supply chain leaders should        should pilot the technology in an area of            must find a small group of employee
communicate a VR strategy clearly. Virtual        the organization where the risk of VR to             super-users who can help tailor VR to
reality will radically shift employee workflows   operations is low. Often, this may be the            the company’s needs and will ultimately
and processes; these shifts may face difficult    R&D organization, but for other use cases,           champion its future rollout. Identify
adoption in some areas of the workforce.          it may simply be a small experimental team           employees who can influence the rest of
Clear communication about the vision              in the field. Piloting the technology may            the workforce and help them serve as
and benefits from leaders is critical and         mean choices about outsourcing aspects               “champions” of VR. These people will be
will ensure confidence as implementation          of the technology rather than developing it          eager to find out about the technology and,
and other operational risks arise. This will      in-house. Organizational leaders must also           in this way, be in a position to advocate
help early adopters apply bold ideas and          be quick to address unforeseen barriers to           about the benefits of VR and urge their
view each failure as a learning opportunity       success: monitoring how the technology               coworkers to participate in training seminars
toward future success.                            changes workplace layouts, modifying                 and implement the technology in their work.
                                                  standardized workflows, and responding
                                                  to cultural issues of using headsets. Careful
                                                  design and execution on a pilot scale will
                                                  help prove the technology for greater
                                                  investment and adoption later.

                                                                                                                                                         11
Utilizing virtual reality to drive supply chain innovation

Key Deloitte contacts in
virtual reality and supply chain
management
                            Joseph Fitzgerald                                                         Tony DeMarinis
                            Principal, Supply Chain &                                                 Managing Director, Deloitte Digital
                            Manufacturing Operations                                                  Deloitte Consulting LLP
                            Supply Chain Innovation                                                   +1 571 814 6703
                            Deloitte Consulting LLP                                                   tdemarinis@deloitte.com
                            +1 415 519 2115
                            josfitzgerald@deloitte.com

                            Allan Cook                                                                Kellen Smetana
                            Managing Director,                                                        Manager, Supply Chain &
                            Digital Reality Lead                                                      Manufacturing Operations
                            Deloitte Consulting LLP                                                   Deloitte Consulting LLP
                            +1 310 400 2060                                                           +1 248 231 6543
                            allcook@deloitte.com                                                      ksmetana@deloitte.com

The authors of this paper would like to thank the following contributors:
George Pilitsis, Deloitte Risk and Financial Advisory Services LLP; Lynne Calligaro, Deloitte Digital Studios;
Brenna Sniderman, Deloitte Insights; Deloitte Mubeen Khumawala, Deloitte Consulting LLP

12
Endnotes
1.   Merriam-Webster Dictionary.
2.   Virtual Reality Society, "History Of Virtual Reality," https://www.vrs.org.uk/
     virtual-reality/history.html.
3.   J. P. Gownder, et al., "Virtual Reality: The Next Frontier For Enterprise
     Developers," Forrester, https://www.forrester.com/report/Virtual+Reality+The
     +Next+Frontier+For+Enterprise+Developers/-/E-RES129908, July 21, 2016.
4.   Grand View Research, "Virtual Reality Market Size Worth $48.5 Billion By 2025,"
     https://www.grandviewresearch.com/press-release/global-virtual-reality-vr-
     market, May 2017.
5.   HTC Vive, "New Research Suggests VR Offers Exciting New Ways to Unlock
     Student Potential," Cision PR Newswire, https://www.prnewswire.com/
     news-releases/new-research-suggests-vr-offers-exciting-new-ways-to-unlock-
     student-potential-300375212.html, December 8, 2016.
6.   Edward Hida, "Global risk management survey, 10th edition," Deloitte Insights,
     https://www2.deloitte.com/insights/us/en/topics/risk-management/global-
     risk-management-survey.html, March 2, 2017.
7.   Eugene Volokh, "Law, virtual reality, and augmented reality," Washington Post,
     https://www.washingtonpost.com/news/volokh-conspiracy/wp/2017/03/17/
     law-virtual-reality-and-augmented-reality/?utm_term=.8cd792cd3572,
     March 17, 2017.
8.   Brian Blau, et al., "Market Trends: Head-Mounted Displays for Virtual Reality
     and Augmented Reality," Gartner, https://www.gartner.com/doc/3052518/
     market-trends-headmounted-displays-virtual, May 13, 2015.
9.   Grand View Research, "Virtual Reality Market Size Worth $48.5 Billion By 2025."

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