THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE

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THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
THE PAST, PRESENT AND FUTURE OF GAMES        Co-founder Newzoo
AND THE OPPORTUNITIES FOR EUROPE
                                        Co-founder SpielFabrique
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
$40Bn   $7Bn

© Newzoo 2020
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
A Studio? Nope.

  all titles        Elder Scrolls V     Doom                                    all titles

SUBSCRIBERS       HOURS STREAMED      MY #1 GAME                             COMMENTS/DAY

                                                   Source: Newzoo Platform

  © Newzoo 2020
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
A Studio? Nope.

                  Source: Newzoo Platform

© Newzoo 2020
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
© Newzoo 2020
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
On market and industry

                         6
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
- True change takes one generation

BIRTH                                                                  MATURE

        0yrs                         10yrs                                      25yrs

        2002               2007       2012        2017        2022               2027

           © Newzoo 2020
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
– Supporting acts to change

BIRTH                                                                  MATURE

        0yrs                            10yrs                                   25yrs

        2002               2007          2012        2017       2022             2027

           © Newzoo 2020
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
© Newzoo 2020
THE PAST, PRESENT AND FUTURE OF GAMES - AND THE OPPORTUNITIES FOR EUROPE
© Newzoo 2020
Consumers driving change
EMPOWERED CONSUMERS
ENGAGEMENT FIRST
– Empowered consumers

     THE EVOLUTION AND CONVERGENCE OF GAMING FROM A CONSUMER PERSPECTIVE
                                                                                  © Copyright Newzoo 2018

                                                                                                            Razer goes IPO and
                                                                                                              launches their
                                                                                                               smartphone
                                           COMMUNITIES

                                               TOOLS

                     ESPORTS                   GEAR                  STREAMING

                                                                                                             Intel sponsors the
                      GAME                  HARDWARE                   VIDEO                                   Olympics and
                                                                                                            announces esports at
                     “playing”               “owning”                 “viewing”
                                                                                                                Tokyo 2020

                                             “creating”                                                     Esports team Fnatic
                                                                                                              offers branded
                                              “sharing”                                                       peripherals and
                                                                                                            opens physical store

13   © Newzoo 2020
– New Segments

                                           DOES NOT SEE
                                           PLAYING AS #1
                                             INTEREST

                                               Source: Newzoo Consumer Insights
Newzoo’s Gamer Segmentation

© Newzoo 2020                                                                     14
– Different for every game and type

     GAME
  ENGAGEMENT
     TIME
                          HOURS
                                                            STREAMING
 HOURS IN 2020                                             HOURS SINCE
                                                              COVID

                          HOURS

                                                                 Source: Newzoo Platform
 LIVE HOURS
WATCHED AUG
 2020: +80%

          © Newzoo 2020                                                                    15
– Games are the social network

                                    Of all gamers in the US,
                                    Japan and Italy aged
                                                                                                  Socializing is at the heart
                                    between 10 and 30                                             of games and platforms

                                    17%
                                    Plays more because
                                    games are a means to
            More time

                        Socialize

                                                           Location
                                              Escape

                                                                                Family
                                                               Source: Newzoo Consumer Insights
© Newzoo 2020                                                                                                                   16
– Games are the social network

     Among Us has a similar number            Games are the social network of
     of daily active users as Netflix         the next generation

                             DAILY ACTIVE
                VS              USERS                IS

                                                                         REGISTERED
                                                                           USERS

© Newzoo 2020
– Responsibility & Innovation

With streamers and esports athletes becoming bigger and more        During the current lockdown period, many artists and
well-known, matching up traditional celebrities with streamers to   musicians are streaming their music and performances on
play has become more and more popular. For charity or fun.          live streaming platforms, as live events are canceled. Fans
                                                                    can contribute money to their favorite artists and are willing
                                                                    to pay for digital performances.

                                                                                                  Source: Newzoo Global Games Market Report

 © Newzoo 2020                                                                                                                                18
– Key facts & figures   GLOBAL GAME
                                         REVENUES

                                        USD IN 2020

© Newzoo 2020
Businesses driving change
EMPOWERED BUSINESS
INNOVATION AND CONVERSION
– New Value Chains

THE EVOLUTION AND CONVERGENCE OF GAMING FROM A CONSUMER PERSPECTIVE
                                                                                           © Copyright Newzoo 2017

                                          CONVERGENCE                                                                 Through its investment in Bamtech, Disney owns
                                                                                                                     streaming rights to sports and League of Legends

                     GAME                ENTERTAINMENT                  GAME
                   OPERATOR                 COMPANY                   ENTHUSIAST

                 DEVELOPER                  PUBLISHER                    GAMER
                  “making”                   “selling”                  “playing”                                      Swedish broadcaster owns the world’s biggest
                                                                                                                       esports organizers as well as game companies

                “games as a service”   “community entertainment”    “world’s #1 pastime”

                     MOBILE                    MEDIA                     SPORTS

                                                                                                                     The envisaged acquisition of Time Warner makes
                                                                                                                     AT&T a main player in game and esports content

© Newzoo 2020
– into traditional territories

CLOUD GAMING ECOSYSTEM

                           Source: Global Cloud Gaming Report
           © Newzoo 2020                                        23
– accelerated by Covid

FIFA 20                                    F1 2019                                               FIFA 20

 Ibai Llanos, an ex League of Legends      To “enable fans to continue watching                  The MLS just started their month-long
 commentator, has asked a player of each   Formula 1 races virtually, despite the                tournament in order to, like many other
 La Liga team to represent their team.     ongoing Covid-19 situation”, Formula 1                leagues and broadcasters, fill
 After a successful first test between 2   launched the Virtual Grand-Prix Series.               programming space. The MLS
 teams, all other teams and respective     Professional drivers and streamers                    tournament includes a wide range of
 players signed up for the tournament.     continue to compete on Codemaster’s F1                both professional athletes and FIFA 20
 (Exception: Monaco = PES 2020 Partner)    2019 for entertainment only.                          Global Series esports players.

                                                     Source: 2020 Global Esports Market Report
© Newzoo 2020                                                                                                                              24
– Cloud Gaming
                                                             REVENUES IN
                                                                2020

                                               REVENUES IN
                                                  2023

                  Source: Newzoo Cloud Gaming Report

© Newzoo 2020                                                          25
– 5G
                                                                                                                   IN APAC
                                                                                              ACTIVELY USED        REGION
                                                                                              5G DEVICES END
                                                                                                   2020
                                                                           5G INFRASTRUCTURE               5G MOBILE CHIPSETS &
                       CLOUD SERVICES                CDN PROVIDERS
                                                                                VENDORS                       TECHNOLOGIES

                                                                            MOBILE CARRIERS               MOBILE DEVICE MAKERS

  DATA CENTER COLLOCATION/CONNECTIVITY

Source: Newzoo Global Mobile Report

                                          OF WORLDS’                                               USER
                                                           ACTIVELY USED
                                        SMARTPHONES IS     SMARTPHONES
 © Newzoo 2020                             5G IN 2023                                                                             26
– in cn, jp & sk

   BASED ON GAME REVENUES GENERATED BY 110 COMPANIES REPRESENTING ~70% OF THE GLOBAL MARKET

  H1 2019          MARKET                    MARKET                       MARKET

                  CHINA                    JAPAN                        KOREA

                  4%                                                                          Americas
                                            4%5%                             8%
                                                      9%
                                                                                   10%        EMEA
COMPANY HQ

                                                                                              China

                                                                 56%                          Japan
                                                                                      24%
                                                                                              KR
                     93%                  81%                                                 Rest APAC

                FY2018: 92%              FY2018: 78%                   FY2018: 63%
                                         CN: 14% > 9%                  CN: 5% > 10%

© Newzoo 2020
– worth fighting for

 BASED ON GAME REVENUES GENERATED BY 110 PUBLIC COMPANIES REPRESENTING ~70% OF THE GLOBAL MARKET

H1 2019               MARKET                     MARKET                    MARKET

                AMERICAS                         EMEA                REST APAC

                    4%                            2%
                  4%                             2%                                 15%
                           52%
                                                                    32%                   6%
                                        33%
       30%                      47%                           47%
                                                                                          14%

                                                                     12%
                 7%                         7%
                      8%                         9%                            22%

                                      52%
                                                              9%
                 FY2018: 52%                  FY2018: 9%                   FY2018: 17%

                JP: 25% > 30%                 JP: 31% > 33%               JP: 14% > 22%
                 CN: 9% > 7%                   CN: 8% > 7%                CN: 41% > 14%

© Newzoo 2020
– Games leading the way

© Newzoo 2020                             29
– Chinese studios & casual/core convergence

COIN MASTER – MOON ACTIVE       ARCHERO – HABBY                                     COD MOBILE – ACTIVISION/

                             CASUAL                                             CORE →
                             → CORE                                             CASUAL

         © Newzoo 2020                Source: 2020 Global Games Market Report
– Game Tech

                                                                PEOPLE
                                                              EMPLOYED BY
                                                                 GAMES

                                   JUNE 2020

Source: Newzoo Free Infographics

                                               AD REVENUES
                                                IN/AROUND
                                                  GAMES
 © Newzoo 2020                                                              31
– Key facts & figures

         Associations & Studio’s   (Public) Company Revenues   Other businesses

© Newzoo 2020
– Key investments & companies

                Recent investments   Developers & Publishers   Other businesses

© Newzoo 2020
For Europe
– Building on strengths

         WEAKNESS: Unicorns   STRENGTH: Tech & Services   STRENGTH: Creative studio’s

© Newzoo 2020
A closing thought
BLEND
                – DJ Solomun in GTA

© Newzoo 2020
BLEND
                – Internet of Elephants

© Newzoo 2020
BLEND
                – Internet of Elephants

© Newzoo 2020
BLEND
                – Internet of Elephants

© Newzoo 2020
– Balancing time and money in games
                                              Result of A/B tested among billions:
                MONEY      TIME

                                                           Games entertain people
                                                           with a lot of time and no
                                                           money as well as people
                                                            with lots of money but
                                                                   little time.
                                                                 In one single
                                                                 environment.

© Newzoo 2020                                                                          41
– Balancing time and money in life
                                              Result of thousand of years of progress:
                MONEY

                                                                 The world does not
                                                                 respect people with
                                                                different time/money
                                                                  life balances in the
                                                               same way games do. A
                                                                     single currency
                                                                      supports that.

© Newzoo 2020                                                                            42
– The future DNA of our economy
                                                To restore balance in the world:
                MONEY      TIME

                                                        Game mechanics, A/B
                                                        tested by billions show
                                                          us more than meets
                                                         the eye. They provide
                                                           hints how to solve
                                                        bigger challenges. Real
                                                             life challenges.

© Newzoo 2020                                                                      43
© Newzoo 2020
PETER WARMAN
                CEO, NEWZOO

                peter@newzoo.com
                linkedin/com/in/warman

© Newzoo 2020
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