Prof. Dorien Herremans - SUTD Town Hall, 28 November 2018
←
                            
                                                            
                                →
                                
                            Page content transcription
                            
                        If your browser does not render page correctly, please read the page content below
                        History – SUTD Game Lab • Established in 2012 – To continue the work of the Singapore-MIT GAMBIT Game Lab, funded by NRF under Game Research, Education and Training (GREaT) Funding initiative à to pioneer a unique model of game experimentation, education, and training that will propel the Singapore game landscape to new height. • In 2018, following the success of the initial 5 year seed grant: à Research Institute, supported by SUTD and individual research projects. Research focus on AI, AR and VR in gamification for education, AI/Robotics, healthcare.
Objectives Provide state-of-the-art skills and expertise in user-centric game design for serious AR/VR games in the field of education, robotics/AI, and healthcare, and further research this field. Deliver commercially ready gamified systems through collaboration with industry and faculty, and thus reinforce the capability of SUTD in these cutting-edge domains. Outreach and education through workshops, conferences, and teaching.
Who is Game Lab?
      Creating serious games with a focus on AI,
      augmented and virtual reality.
     Dorien       Alan         Ben         Danny       Edmond
     Director   Programmer   Programmer   Programmer   Programmer
                 Melvin        Yoga        Carol       Kean Wai
                Associate    Designer       Artist        ArtistSerious games Serious games are user-centric and designed for a primary purpose other than pure entertainment. Yet, they motivate players to learn, or perform a task. Our focus areas: - Education - Healthcare - Environment - Marketing - Virtual testbed for robotics and AI
Management training game
          Stranded
                     In collaboration with SMU
                     Experience three types of
                     management styles first
                     hand.
                     Playful learning is known
                     to increase knowledge
                     retention.Raise Awareness about the defibrilator
        Informing people about things that matter
                                   Code Blue:
                                   Sometimes having a
                                   hands-on interaction is
                                   the best way to
                                   appreciate a subject
                                   matter.Game for dementia patients
          Piece by piece
               Puzzle pieces kept getting lost.
               This game can be played on any
               tablet.
               In collaboration with Changi General
               Hospital.National Science Experiment
    Nationwide program to gather data
                         Asthma Knight
                         The game challenges students to carry an Air
                         Quality Device as often as possible – by
                         REWARDING them with in-game items as
                         they walk around more!
                         The game encourages the player to monitor
                         and take actions to improve the air quality.Rehab exercise game
       Motivate patients to perform exercises
       longer and better.
       Game play is driven by letting patients
       move the phone up and down.Promoting SUTD
     Kinetikos
     Puzzle game developed for SUTD
     Marketing
     Showcased at Open Day 2018
     Available on Play Store
     and iOSPromoting SUTD
           Campus in Bloom
           Campaign at SUTD that
           provides a unique opportunity
           for donors to make a green
           investment and a gift of
           education.Game Lab’s objectives • Assist faculty in bringing their research projects to commercial quality gamification and/or to include AR/VR technologies, with a focus on AI and AR/VR. • Research in AI gamification technology. • Demonstrate capabilities of SUTD in AR/VR and gamification with novel technologies to the general public and scientific community. • Develop state-of-the-art gamification of education customized to the SUTD curriculum. • Consult and advise faculty, students, and researchers of SUTD on game design, AR/VR through informal workshops and offer assistance in classes if needed.
STUDENTS > INNOVATIVE
            GAMES
                 GAMES
• Touch Dimensions  • Ludochip
                                12
  Finalists and winners of notable game festivals and competitions, such asInternational Recognition - Awards • Weightless • Judges choice award @ GameStart 2018 • ReelBlade • Best Technological Game @ TGS 2015 • One Upon Light • Best Game of IGF China 2013 • Famitsu Indie Excellence @ TGS 2014 • 4Gamer.Net Indie Excellence @ TGS 2014 • CarneyVale Showtime • Grand Winner of Dream Build Play 2008
Outreach and education activities
Game Innovation Program (GIP)
• Offered since 2013
• Designed to foster the next generation of game visionaries.
• Innovative hands-on education that presents challenges faced by
  leading game companies, start-ups, and indie developers.
           100+               20+          12          4-5
                              INDUSTRY     WEEKS OF    INNOVATIVE
           STUDENTS TRAINED
                              MENTORS    DEVELOPMENT     GAMESGame Innovation Program (GIP)
•   Student team CUBIX wins the
    Judges Choice Award at
    GameStart 2018 with their GIP
    game Weightless
•   Showcase of student games at
    GameStart Asia 2018 and
    Singapore Toy, Game, Comic
    Convention 2018, and Tapei
    Game Show 2019DBS Game Dev Conference
•   Co-organised with DBS
•   206 registered participants
•   Brought together over 20 industry experts to
    provide insights and advice on what an aspiring
    game developer needs to know to embark on a
    career in games
                                 “...appreciate that DBS and SUTD partnered for such a
                                 ground-breaking event, which SG has needed for a long
                                 time.”DBS Game Dev Conference Big names such as: Wan Hazmer (Ex-lead Designer of Final Fantasy XV)
DBS Game Dev Conference Attendees got some hands-on experience in the workshops and met with industry at recruitment booths.
DBS Game Dev Conference Conference ended with a panel of female representation from industry.
Outreach in a multitude of events
•   IMDA Tech Weekend
•   CHIJ St. Nicholas Girls
    School
    (workshop for 420 students)
•   World Intellectual Property
    Organization Workshop
•   Serious Games Conference      Minister for Information, Communication
                                  and Arts, Yaacob Ibrahim at IMDA Tech
•   …                             WeekendCurrent projects and research focus
Current research topics
•   AR for education, VR testbed for robotics, serious games for
    dementia patients,…Climate change initiative • P.E.A.R. • IDC project • P280: SUTD Climate Change Initiative • Augmented reality game to: • Raise awareness • Drive positive behaviour • Fundraising • Fun!
gamelab.sutd.edu.sg SUTD Town Hall, 28 November 2018
You can also read




























































