Shift from free to paid: Consumer demand and revenue opportunities for apps - Insights from Simon Kucher's 2013 Apps and Digital Content Study

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Shift from free to paid: Consumer demand and revenue opportunities for apps - Insights from Simon Kucher's 2013 Apps and Digital Content Study
Shift from free to paid:
Consumer demand and revenue opportunities for apps
Insights from Simon‐Kucher’s 2013 Apps and Digital Content Study

                                                              telecoms & media

                                                                       Andre Weber
                                                                         Kyle Poyar
                                                                          Ellen Kan

                                                                        March 2013
Shift from free to paid: Consumer demand and revenue opportunities for apps - Insights from Simon Kucher's 2013 Apps and Digital Content Study
Executive summary

App economy today: Lots of value, little revenue
Smartphone owners commonly spend $1,000 or more each year for mobile
telephony (devices, data, voice), but just $30 on one of their main sources of
value – the apps!

Most insiders blame this lack of cash on the consumers. Two of the most
entrenched myths about consumers are a variation on the following:

   Myth: “Consumers only want free (or ‘freemium’) apps”
   Myth: “If consumers do pay to use an app, it’s at most $0.99 or $1.99”

App makers have muddied the water – they surely have trained consumers
to expect low prices. This applies to both initial app downloads and
subsequent in‐app purchases. But we do believe there’s a way out.
                                                                                           “ App makers have muddied the
App economy tomorrow: Consumers pay fair prices for valuable apps                            water – they surely have
Simon‐Kucher’s survey of 1,000 mobile consumers refutes these myths and
charts a path forward for app makers. This report answers three of your                      trained consumers to expect
burning questions:                                                                           low prices… But we do believe
1) Which apps do consumers want? (pp. 3‐5)                                                   there’s a way out.”
2) What will consumers spend on apps? (pp. 6‐8)
3) How can the industry turn apps into cash? (pp. 9‐10)

Source: Simon‐Kucher 2013 Apps and Digital Content Study; Business Insider Intelligence

Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                     2
1)
1 Which apps do consumers want?

Voracious appetite for apps today                                                          Insights
                                                                                           • Tablet opportunity:
App downloads by category                                                                    Tablet owners download more
Tablet and smartphone owners specified how many apps they have downloaded from the           apps on average (27) than
following categories: games, publications, social networking, productivity, video, and
other                                                                                        smartphone owners (21)
   10                                                                                      • Tablet opportunity for Games:
                                                              Type of device                 Games developers have the
                                                                Tablet    Smartphone
    8                                                                                        most pricing power as games
                                                                                             are far and away the most
    6                                                                                        popular apps
                                                                                           • Tablet opportunity for
    4
                                                                                             Publications: Magazine and
                                                                                             newspaper publishers need to
    2
                                                                                             figure out how to make money
                                                                                             from tablet readership, as
    0
            Games        Publications       Social   Productivity   Video      Other
                                                                                             publications are the second
                                          networking                                         most popular app category on
                                                                                             tablets
Source: Simon‐Kucher 2013 Apps and Digital Content Study

Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                 3
1        Which apps do consumers want?

Price or value? Depends on who you ask…                                                    Insights
                                                                                           • Who are the “value”
Top decision driver for app downloads                                                        consumers?: Half of
Consumers ranked the single most important factor they weigh when choosing which apps        consumers are not selecting
to download
                                                                                             apps based on price. How well
 40%                                                                                         do you know who these
                                                                                             consumers are and how to
                                                           Price‐related
 30%                                                       Not price‐related                 reach them?
                                                                                           • Traditional marketing declines
 20%                                                                                         in importance:
                                                                                             Recommendations from
 10%                                                                                         friends / family drive app
                                                                                             downloads much more than
    0%                                                                                       advertising alone, which
                                                                                             confirms that app makers must
                                                                                             take a 2.0 approach to
                                                                                             marketing (e.g. content
                                                                                             marketing, social media)
Source: Simon‐Kucher 2013 Apps and Digital Content Study

Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                     4
1      Which apps do consumers want?

Freemium apps prove (too) popular among both                                                                                        Insights
consumers and app makers                                                                                                            • Best of both worlds?: At their
Freemium app downloads                                                                                                                best, freemium apps segment
Consumers specified whether they’ve ever downloaded a ‘freemium’ app, i.e. one that                                                   your user base and attract
offers free content and either a paid option or in‐app purchases
                                                                                                                                      both “price” and “value”
                                                                                                                                      customers
                                                                                                                                    • Default strategy = Good
                                                                                                                                      strategy?: 77% of the top 100
                                                                                                                                      grossing mobile apps use a
                                                                                                                                      freemium pricing model, such
                                                                                                                                      as in‐game virtual currencies
                                      69%
                                downloaded a                                                                                        • Precarious balancing act: It
                                freemium app                                                                                          takes a long time to upgrade
                                                                                                                                      free users to the paid product.
                                                                                                                                      App makers need to strike a
                                                                                                                                      better balance between free
                                                                                                                                      vs. paid offerings

Source: Simon‐Kucher 2013 Apps and Digital Content Study; Distimo (2011): “Mobile Gaming Trends: Popularity, Pricing and Monetization”; Wall Street Journal (2012): “When Freemium Fails”

Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                                                                                    5
2       What will consumers spend on apps?

Hint: It’s more than $0. Consumers already paying                                                                         Insights
for apps despite free(mium) alternatives                                                                                  • Tablet opportunity: If you buy
Paid app downloads                                                                                                          an expensive new TV, you’re
Consumers specified whether they have already paid for an app on their tablet                                               willing to spend the extra
and/or smartphone. Tablet owners were much more likely to have paid for an app
                                                                                                                            money on premium cable. The
90%
                                                                                   Type of device                           same thing is happening with
80%                                                                                  Tablet    Smartphone                   tablets and apps
70%
                                                                                                                          • Enter Amazon: Even though
60%                                                                                                                         Amazon’s Kindle Fire sells for a
50%                                                                                                                         much lower price than other
                                                                                                                            tablets, its owners are just as
40%
                                                                                                                            willing to pay for apps
30%
                                                                                                                          • Apps are the old newspapers:
20%
                                                                                                                            Newspapers used to give away
10%                                                                                                                         online content for free, but
0%                                                                                                                          today most top papers have a
             iPad           Kindle Fire     Android tablet         iPhone        Android phone        Blackberry            paywall. The result: newspaper
                                                                                                                            stocks skyrocketed in value by
 Source: Simon‐Kucher 2013 Apps and Digital Content Study; WSJ (2012): “Paywalls Giving Newspaper Chance at a Comeback”
                                                                                                                            50% to 80% in 2012
Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                                                   6
2      What will consumers spend on apps?

App makers can safely charge more than today…                                              Insights
                                                                                           • Apps are so cheap that
Perceptions on app prices                                                                    consumers are even willing to
Consumers selected whether they agree or disagree with the following statement: “Given       admit they’re cheap: Few
what apps offer, I don’t think they’re very expensive.” 52% of consumers agreed
                                                                                             consumers ever admit that a
                                                                                             product is not very expensive
                                                                                             – particularly in the telecoms
                                                                                             industry. Yet more than half of
                                                                                             consumers said that about
                                         52%                                                 apps
                                    “Given what                                            • Segmented strategy: App
                                    apps offer, I
                                     don’t think                                             makers need to find out who
                                    they’re very                                             these “value” customers are
                                     expensive”                                              and start asking them for a
                                                                                             higher price given the value
                                                                                             apps drive for mobile devices

Source: Simon‐Kucher 2013 Apps and Digital Content Study

Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                     7
2        What will consumers spend on apps?

…and most consumers aren’t fazed by $1.99                                                  Insights
                                                                                           • $0.99 and $1.99 aren’t “cliffs”
Acceptable price above $1.99 per month for an app                                            to consumers: Conventional
When asked what they considered to be an acceptable price for a one month subscription       wisdom says that apps can’t be
to one of their favorite apps, more than two‐thirds answered $2 or higher
                                                                                             priced beyond $0.99 or $1.99.
100%                                                                                         But across categories more
                                                                                             than two‐thirds of consumers
 80%                                                                                         said they thought $2 or higher
                                                                                             per month was “acceptable”
 60%                                                                                       • Pricing does not need to be
                                                                                             “one time”: App makers must
 40%                                                                                         consider more innovative
                                                                                             pricing approaches, such as
 20%                                                                                         subscriptions or cross‐platform
                                                                                             bundling. A price of $1.99 per
    0%                                                                                       month would bring in up to
           Streaming             Game           Magazine app Newspaper app Productivity
         video app (e.g.      subscription      (e.g. Time or (e.g. NY Times) app (e.g.      $24 over the course of a year –
             Netflix)                              People)                    Evernote)      far more than most apps get
                                                                                             today
Source: Simon‐Kucher 2013 Apps and Digital Content Study

Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                   8
3      How can the industry turn apps into cash?

The good news: You can learn from other industries
that have changed digital price expectations
      Industry                           What used to happen                                                                What happens today

                                  • Standard price of iTunes singles was                                         • Today, top singles in the store are
                                    $0.99                                                                          almost always priced at $1.29*
                                  • The industry was nervous about what                                          • In June 2011 Apple announced its 15
                                    would happen to music sales if prices                                          billionth song download, up 7 billion in
                                    went beyond $0.99                                                              the two years after changing prices

                                  • eBooks featured cut‐rate prices (rarely                                      • eBooks now priced on par with print,
                                    above $9.99) often drastically below                                           growing market volume and revenue
                                    hardcopy prices                                                              • Despite rulings allowing retailers to
                                  • eBooks used as a hook to sell other                                            discount eBooks, popular titles still
                                    products (e.g. eReaders)                                                       command prices beyond $10

                                  • Most newspapers gave away access to                                          • Nearly all top U.S. newspapers now
                                    online content for free, hoping to make                                        have an online paywall
                                    the money back through advertising                                           • The result: newspaper stocks
                                    and a larger reader base                                                       skyrocketed in value by 50% to 80% in
                                                                                                                   2012

*Search on October 4, 2012 revealed all of the top 10 singles were priced at $1.29, for instance
Source: Digital Music News (2011): “Apple Has Now Sold 15 Billion iTunes Songs…”; New York Times (2012): “E‐Book Price War Has Yet to Arrive”;
Wall Street Journal (2012): “Paywalls Giving Newspaper Chance at a Comeback”
Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                                                      9
3      How can the industry turn apps into cash?

Revenue management checklist: How you can re‐orient the app industry
                                      Don’ts                                           Dos
 Objectives                  • Let volume and being a top 25 app overwhelm         • Manage for revenue and profit maximization,
                               all other business objectives                         considering revenue generation at each stage of
                                                                                     the product lifecycle

 Price model                 • Suppose that pricing is just about the list price   • Determine the price level in conjunction with the
                               or that app pricing is “one time”                     product, bundling options, and price structure
                                                                                   • Consider more innovative pricing approaches like
                                                                                     subscriptions and cross‐platform bundling
 Market                      • Presume that apps have to be mass market            • Go after premium segments in the market (e.g.
 segments                      in order to be successful                             enterprise customers)

 Revenue                     • Expect advertising to be your only viable           • Seek out multiple revenue streams (paid content,
 streams                       revenue generator                                     advertising, licensing) and target free and paid
                                                                                     offerings accordingly

 Price level                 • Launch only as free ‐ once you’ve established       • If you need to err, err on being priced too high
                               yourself as free, it’s very hard to switch
 Information                 • Assume a ‘follow the leader’ pricing strategy       • Invest in taking a more structured and scientific
                               is the only or best way to make money                 approach to understanding consumer willingness‐
                                                                                     to‐pay

Source: Simon‐Kucher project experience

Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                                 10
About the study and Simon‐Kucher and Partners

  What others are saying                                                   About Simon-Kucher
                                                   Simon‐Kucher & Partners is a global consulting firm with 660 professionals in 25
              Priceless*                           offices worldwide focusing on Smart Profit GrowthSM. Founded in 1985, the
                                                   company has 28 years of experience providing strategy and marketing consulting
             (William Poundstone)
                                                   and is regarded as the world’s leading pricing advisor.
   “The influence of SKP on the prices we
   pay for just about everything is as little
       recognized as it is staggering.”                                      About the authors
                                                                   Andre Weber is a Partner at Simon‐Kucher & Partners, New York
                The                                                City. He heads the firm’s U.S. Telecoms & Media Competence
             Economist                                             Center
                                                                   email: andre.weber@simon‐kucher.com
            “…the world’s leading
            pricing consultancy…”                                  Kyle Poyar is a Senior Consultant at Simon‐Kucher & Partners,
                                                                   Boston.
                                                                   email: kyle.poyar@simon‐kucher.com

         BusinessWeek
                                                                   Ellen Kan is a Consultant at
     “…world leader in giving advice to                            Simon‐Kucher & Partners, Boston.
      companies on how to price their
                                                                   email: ellen.kan@simon‐kucher.com
               products…”

Simon‐Kucher & Partners | Consumer demand and revenue opportunities for apps| March 2013                                              11
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