2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...

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2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
2021
College of Creative Arts
Toi Rauwhārangi

Toi
Creativity
Mōhio
Virtuosity
Mātauranga
Understanding
Mana
Autonomy
Whanaungatanga
Connectedness
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
How to build your
creative arts degree

Semester 1:
                             15     +   15         +   15         +   15        =   60
Semester 2:
                                                                                                 =     120
                                                                                                         credits

                             15     +   15         +   15         +   15        =   60               One year total

Three year degree:
Creative Media Production,
Commercial Music
                                120
                                year one
                                              +   120         +   120                            =     360
                                                  year two        year three                             credits

                                                                                                     Three years total

Honours year:                 After completing your three year
Creative Media Production,
                              bachelor degree, you can choose
                              to extend your studies further by
                                                                                                       120
                                                                                                         credits
Commercial Music
                              doing an honours year.
                                                                                                     One year total

Four year degree:
(Hons/non-Hons)                 120
                                year one
                                              +   120         +       120       +    120
                                                                                     year four
                                                                                                 =      480
                                                                                                         credits
                                                  year two        year three
Design, Fine Arts,
Māori Visual Arts                                                                                    Four years total

Hours required:               60 credits           15 credit             15 credit               15 credit
Approximate hours             Full-time per        Standard              Six week                Double Semester
of work recommended           semester             course                block course            course
per credits, including            40 hours             10 hours per            20 hours              5 hours per
class time and                    per week             week for one            per week for          week for two
independent work                                       semester                six weeks             semesters
                                                                         (eg first year core
                                                                         studio blocks in
                                                                         art and design)
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
Contents
Bachelor of Design with Honours.......................................03
Bachelor of Fine Arts with Honours...................................15
Bachelor of Creative Media Production............................23
Bachelor of Creative Media Production Honours............25
Bachelor of Commercial Music............................................33
Bachelor of Commercial Music Honours...........................35
Electives (Wellington)............................................................41
Foundation Certificate (Creative Pathway).......................62
              -
Bachelor of M aori Visual Arts..............................................65

                                                                                       01
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
Photo: Mark Tantrum
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
Bachelor
of Design
with Honours
Te Tohu Paetahi
mō Te Hoahoa
Explore design practice and its core concepts, methods and
applications through hands-on projects. Work with techniques,
skills and processes specific to your major. Mix, discuss
and collaborate with other students across art and design.
Tailor your expertise further through your elective choices.

In first year, you learn design fundamentals across several
disciplines, and you must include one required core studio
course for your major. From second year on, you focus more
on your major.

Design core studio, first year:
Concept Design                    Imagine
Fashion Design                    Dress
Industrial Design                 Object
Photography                       Lens
Spatial Design                    Space
Textile Design                    Material
Visual Communication Design       Type or Screen

Wellington Campus

                                                                03
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
BDes (Hons) / BDes

         First Year                                                    Second Year
  1      Introduction                                        2         Development

We welcome you to the College of Creative Arts.           You become familiar with the protocols
Explore. Find your feet. Choose your path.                and processes of your particular major,
                                                          in the broader context of design practice.
Can’t decide? Watch our course trailer videos
on the Massey YouTube channel.

 Semester 1                     Semester 2                 Semester 1                       Semester 2
 Weeks 1–12                     Weeks 1–12                 Weeks 1–12                       Weeks 1–12

 Studio I      Studio I         Studio I     Studio I       Design Studio IIA                Design Studio IIB
 S1B1          S1B2             S2B1         S2B2           ––– .257                        ––– .258
 ––– .157/8    ––– .157/8       ––– .157/8   ––– .157/8
                                                            Major                           Major
 Select one    Select one       Select one   Select one     Select one                      Selected in semester 1
 Lens          Lens             Lens         Lens           Concept Design
 Art Place     Imagine          Art Place    Imagine        Fashion Design
 Space         Art Lab          Space        Art Lab        Industrial Design
 Dress         Material         Dress        Material       Integrated Design
 Screen        Screen           Object       Screen         Photography
 Object        Type             Type         Type           Spatial Design
                                                            Textile Design
                                                            Visual Communication
                                                            Design

 6 weeks       6 weeks          6 weeks      6 weeks        12 weeks                        12 weeks
 15 credits    15 credits       15 credits   15 credits     30 credits                      30 credits

 Communication                  Conversations in            Creative Cultures               Creative Cultures
 for Makers                     Creative Cultures           & Contexts I                    & Contexts II
 237.130                        237.131                     237.230                         237.231 or
                                                                                            Creative Collaboration
                                                                                            197.288

 12 weeks                       12 weeks                    12 weeks                        12 weeks
 15 credits                     15 credits                  15 credits                      15 credits

 Elective                       Elective                    Elective                        Elective
 100 level                      100 level                   100 or 200 level                100 or 200 level

 12 weeks                       12 weeks                    12 weeks                        12 weeks
 15 credits                     15 credits                  15 credits                      15 credits

      Core major            Shared core       Elective    Please note rules may apply if you have completed College
      courses               courses           courses     of Creative Arts courses in the past. Please discuss these
                                                          with an Academic Advisor before you enrol.

04
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
BDes (Hons) only                                  BDes only

         Third Year                                        Fourth Year (Hons)                       Fourth Year
  3      Expansion                                  4      Innovation                               Innovation

You extend your skills, connect and collaborate   You push the boundaries of design with a          You push the boundaries of design with an
with other students, both within your major and   research-led body of work, and we celebrate       advanced project, and we celebrate your growth
across other design areas.                        your growth into a fully-fledged Massey design    into a fully-fledged Massey design graduate.
                                                  honours graduate.

 Semester 1               Semester 2               Semester 1              Semester 2                Semester 1             Semester 2
 Weeks 1–12               Weeks 1–12               Weeks 1–12              Weeks 1–12                Weeks 1–12             Weeks 1–12

 Design Studio IIIA       Design Studio IIIB       Research &               Research Project         Elective                Studio Project
 –––  .357                –––  .358                Development              ––– .454                 100, 200, 300           ––– .455
                                                   ––– .453                                          or 400 level
 Major                    Major                                             Major                                            Major
 Selected at 200 level    Selected at 200 level    Major                    Selected at 200 level                            Selected at 200 level
                                                   Selected at 200 level

                                                                                                     12 weeks
                                                                                                     15 credits

                                                                                                     Elective
                                                                                                     100, 200, 300
                                                                                                     or 400 level

 12 weeks                 12 weeks                 12 weeks                                          12 weeks
 30 credits               30 credits               30 credits                                        15 credits

 Creative Cultures        Creative Cultures        Elective                                          Elective
 & Ideas                  & Display                400 level                                         100, 200, 300
 237.330                  237.331 or                                                                 or 400 level
                          Creative Communities
                          197.388

 12 weeks                 12 weeks                 12 weeks                 12 weeks                 12 weeks                12 weeks
 15 credits               15 credits               15 credits               45 credits               15 credits              45 credits

 Elective                 Elective                 Elective                 Creative Leadership      Elective                Creative Leadership
 100, 200 or 300 level    100, 200 or 300 level    400 level                197.465 or               100, 200, 300           197.465 or
                                                                            Exhibition               or 400 level            Exhibition
                                                                            213.465 or                                       213.465 or
                                                                            Creative Exposition                              Creative Exposition
                                                                            237.465                                          237.465
 12 weeks                 12 weeks                 12 weeks                 12 weeks                 12 weeks                12 weeks
 15 credits               15 credits               15 credits               15 credits               15 credits              15 credits

                                                                                                                                                     05
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
Core Studio Courses                                                  BDes (Hons) / BDes

           First Year                                                          Second Year                                                        Third Year
  1        15 credits each                                             2       30 credits each                                            3       30 credits each

Studio I                                                              To get into 2nd year design studio, you must pass:                Semester 1
Learn fundamentals of creative thinking and making: how               • the Studio 1 course for your major (see below), plus            Design Studio IIIA (___.357)
to come up with ideas, communicate visually, and critically           • two other Studio 1 courses, plus                                Work individually or collaboratively on projects, while
discuss creative work.                                                • at least one makers in context course in 1st year.              establishing your own unique creative voice and critical
                                                                      Studio I prerequisite for each major:                             approach to practice. Consolidate and expand major-
You must do four courses from the list below, including
                                                                      Concept          Imagine                         296.157          specific concepts, techniques, skills and processes in
one for your major. Courses run in six week blocks. Not all
                                                                      Fashion          Dress 		                        212.157          the production of creative work, with opportunities for
courses run every time, so check the diagram on page 4.
                                                                      Industrial       Object 		                       198.157          varied contextual applications.
                                                                      Photography      Lens 		                         221.157          Prerequisite: for each major, you must pass the previous
Art Lab 213.157 S1B2, S2B2                                            Spatial          Space 		                        224.157          semester’s core studio course in order to advance to the
Art-making across different media, exploring selected                 Textiles         Material 		                     223.157          next one
processes used by contemporary artists to generate work.              VCD              Screen or                       222.157
(Fine Arts)                                                                                                                             Concept           296.357
                                                                                       Type                            222.158
                                                                                                                                        Fashion           212.357
Art Place 213.158 S1B1, S2B1                                                                                                            Industrial        198.357
Producing art works in relation to site and context. (Fine Arts)
                                                                     Semester 1                                                         Photography       221.357
Dress 212.157 S1B1, S2B1                                                                                                                Spatial           224.357
                                                                     Design Studio IIA (___.257)
Designing and making garments, with a focus on exploring                                                                                Textiles          223.357
                                                                     Explore key issues for creative practice through your
the relationship between body and ‘dress’. (Fashion)                                                                                    VCD               222.357
                                                                     studio work, including the source and acknowledgement
Imagine 296.157 S1B2, S2B2                                           of ideas, client relationships, design responsibility,
                                                                     sustainability and ethical considerations.
Designing for imagined conceptual worlds through iterative                                                                              Semester 2
drawing, modelling and prototyping. (Concept Design)                 Course code for your major:
                                                                                                                                        Design Studio IIIB (___.358)
                                                                     Concept         296.257
Lens 221.157 S1B1, S1B2, S2B1, S2B2                                                                                                     Work individually or collaboratively on projects, with
                                                                     Fashion         212.257
Photographic image-making, using digital photographic                                                                                   opportunities to apply your specialist skills to a range of
                                                                     Industrial      198.257
capture, editing and basic processing methods.                                                                                          contexts. In addition, develop and apply transferable skills
                                                                     Photography     221.257
(Photography)                                                                                                                           relevant to professional environments. Advance major-
                                                                     Spatial         224.257
                                                                                                                                        specific concepts, techniques, skills and processes in the
Material 223.157 S1B2, S2B2                                          Textiles        223.257
                                                                                                                                        production of creative work.
Designing and making textiles through the investigation of           VCD             222.257
                                                                                                                                        Prerequisite: for each major, you must pass the previous
surface, form, textures, colour and line for materials. (Textiles)
                                                                                                                                        semester’s core studio course in order to advance to the
                                                                                                                                        next one
Object 198.157 S1B1, S2B1                                            Semester 2
Designing and making objects for human use and
                                                                     Design Studio IIB (___.258)                                        Concept           296.358
experience. (Industrial)
                                                                     Continue to explore issues relevant to creative practice, such     Fashion           212.358
Screen 222.157 S1B1, S1B2, S2B2                                      as tangible and intangible qualities, emotion and affect, value,   Industrial        198.358
Designing for screen media, with a focus on both static              exchange and what it takes to make innovative contributions        Photography       221.358
and sequential imagery. (Visual Communication)                       to the wider community.                                            Spatial           224.358
                                                                     Prerequisite: for each major, you must pass the previous           Textiles          223.358
Space 224.157 S1B1, S2B1
                                                                     semester’s core studio course in order to advance to the           VCD               222.358
Understanding, representing and creating 3D space through
                                                                     next one
a range of drawing and mapping processes. (Spatial)
                                                                     Concept            296.258
Type 222.158 S1B2, S2B1, S2B2                                        Fashion            212.258
Designing using type, with a focus on composition                    Industrial         198.258
and form. (Visual Communication)                                     Photography        221.258
                                                                     Spatial            224.258
                                                                     Textiles           223.258
                                                                     VCD                222.258

                                                                     06
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
Fourth Year (Hons)
  4      Mixed credits

Semester 1 / Honours only                                   Semester 1 / BDes
To get into honours, you must have:                         Take four electives of your choice
• a B-grade average for 3rd year Semester 2 core            15 credits each
  studio plus Creative Cultures and Ideas (237.330).        Prerequisite: 300 level core studio for your major (___.358)

Research and Development (___.453)
30 credits                                                  Semester 2 / BDes
Explore and apply research methods, processes and
practices through a creative research project in your       Studio Project (___.455)
chosen major.                                               45 credits
                                                            Develop and realise an advanced project in your
Fashion           212.453                                   chosen major.
Industrial        198.453                                   Prerequisite: 300 level core studio for your major (___.358)
Photography       221.453
Spatial           224.453                                   Fashion           212.455
Textiles          223.453                                   Industrial        198.455
VCD               222.453                                   Photography       221.455
Concept           296.453 (available from 2022)             Spatial           224.455
                                                            Textiles          223.455
                                                            VCD               222.455
Semester 2 / Honours                                        Concept           296.455 (available from 2022)

Research Project (___.454)
45 credits
Develop and realise a research-led independent project in
                                                               Interested in more of
your chosen major.
Prerequisite: for each major, you must pass the Research       an Integrated approach?
and Development course (___.453) in order to advance to
                                                               Integrated Design is a new major that gives you a
the Research Project
                                                               multi-disciplinary approach to combine and explore
Fashion           212.454                                      various subject areas across a selection of design
Industrial        198.454                                      programmes, including visual communication design,
                                                               fashion, textiles, photography, concept, spatial
Photography       221.454
                                                               and industrial design. Integrated design allows you
Spatial           224.454
                                                               to carve your own creative path and learn to solve
Textiles          223.454
                                                               all kinds of design problems. Become a highly
VCD               222.454
                                                               sought-after designer with a unique approach and
Concept           296.454 (available from 2022)
                                                               the ability to work across many design disciplines.
                                                               For more information on Integrated Design please
                                                               contact student central or see online at: www.
                                                               creative.massey.ac.nz/study/design/#integrated

                                                                                                                      07
2021 College of Creative Arts Toi Rauwhārangi - Toi - Massey ...
Shared Core Courses                                        Design and fine arts

          First Year                                                 Second Year
  1       15 credits each                                    2       15 credits each

Makers in Context                                          Makers in Context
Communication for Makers                                   You must pass one of these to remain
237.130 Semester 1                                         eligible for honours
Gain practical experience and knowledge in undertaking     Creative Cultures and Contexts I
creative investigations. From our engagement with
                                                           237.230 Semester 1
the world around us to the sensory experience of the
made environment, you will gain skills to begin deeper     Gain insights into histories of design and art to develop a
investigations of your own creative work.                  critical appreciation of change and the context of creative
                                                           work. Choose from a variety of theme-based studios where
                                                           you will investigate creative practices over time.
Conversations in Creative Cultures
                                                           Prerequisite: 75 credits at 100 level
237.131 Semester 2
Learn key concepts about world views and how               Creative Cultures and Contexts II
creative works relate to cultural identities in Aotearoa
                                                           237.231 Semester 2
New Zealand.
                                                           Explore creative histories in depth. Select from a range
                                                           of studios to fit your interests.
                                                           Prerequisite: 75 credits at 100 level

                                                           Creative Citizenship
                                                           Creative Collaboration
                                                           197.288 Semester 2
                                                           Work in trans-disciplinary teams to develop, conceptualise
                                                           and create products, services, events and artworks. This
                                                           culminates in a student-led ‘living marketplace’ on campus.
                                                           Prerequisite: 75 credits at 100 level

Photo: Mark Tantrum

08
Third Year                                                     Fourth Year
  3       15 credits each                                        4       15 credits each

Makers in Context                                              External Focus
Creative Cultures and Ideas                                    Creative Leadership
This course is required for honours                            197.465 Semester 2
237.330 Semester 1                                             Develop professional competencies central to
Undertake a deep investigation to bring together               entrepreneurial and industry environments and situate
independent research, disciplinary practices and your          your creative practice in a professional context. Construct
own creative work. Choose from themed studios that             an active strategy to promote yourself and your work
each focus on a different method.                              persuasively to a defined target audience.
Prerequisite: Creative Cultures and Contexts I (237.230)       Prerequisite: Design or fine art core studio at 300 level
or Creative Cultures and Contexts II (237.231)                 (198.358 or 212.358 or 213.342 or 221.358 or 222.358
                                                               or 223.358 or 224.358)
Creative Cultures and Display
237.331 Semester 2                                             Exhibition
                                                               213.465 Semester 2
Step outside the white room. Critically engage with
curatorial strategies for diverse sites of cultural display,   Situate your creative practice through exhibition by
including museums, galleries, film, billboards, online,        generating a proposal and then developing an exhibition.
the street, portable devices and structures. Investigate       Discuss and critically reflect on diverse approaches
modes of representation, collection, archiving, display        to the exhibition of creative work and its relevance for
and distribution.                                              a range of professional and academic contexts.
Prerequisite: 75 credits at 200 level                          Corequisite: Design or fine art core studio at 400 level
                                                               (    .453 and     .454, or    .455, or 213.442)

                                                               Creative Exposition
Creative Citizenship                                           237.465 Semester 2
Creative Communities                                           Explore writing as part of your future art/design practice.
197.388 Semester 2                                             Investigate diverse approaches to creative research
Explore conceptual, strategic and professional dimensions      exposition and its relevance for a range of contexts. Identify
of creative enterprise. Through exposure to industry           avenues to publish your art/design writing. There will be plenty
exemplars learn, develop and apply techniques and              of interaction with successful artists and designers who use
approaches common to professional practice within              writing, and people who write about art and design.
creative industries.                                           Prerequisite: Creative Cultures and Ideas (237.330),
Prerequisite: 75 credits at 200 level                          plus design or fine art core studio at 300 level (198.358 or
                                                               212.358 or 213.342 or 221.358 or 222.358
                                                               or 223.358 or 224.358)

                                                                  Electives
                                                                  Pages 41–58
                                                                  As a Design student, you can take electives from
                                                                  anywhere in the College of Creative Arts provided
                                                                  you have the prerequisites. To help you choose
                                                                  between all the different options, we have identified
                                                                  some sets of electives that fit together well.
                                                                  See VCD pathways on the next page or check out
                                                                  our full list of electives on page 41–58. Further
                                                                  details are at: massey.ac.nz/design-pathways

                                                                                                                            09
How to navigate your pathway

Visual Communication                                          Illustration Practice
Design Majors                                                 Explore illustration as both art form, and as a medium
                                                              for design communication. This entails developing
Within the design degree you can combine a selection of       industry-level illustration skills for print and online
electives which will give you a range of specialised skills   platforms including: text analysis, conceptual development,
and in-depth knowledge. Below you can see a variety           visual representation, visual style and rendering, and
of options provided currently in the Bachelor of Design       3D modelling.
(with Honours) and the Bachelor of Design.

These pathways are sets of electives from Visual
Communication Design that fit together well, sometimes in
                                                               1 First Year                 2 Second Year
combination with electives from other design disciplines
                                                              Drawing the Body I           Character Design
including fine arts, creative media production, and even
commercial music. Unless otherwise indicated, any design      213.155                      222.232
student can take these pathways regardless of their major.    Contemporary Drawing         Story and Narration
Plenty of other elective combinations work towards other      213.154                      222.225
specialisations, such as a focus on sustainability within     Visualisation for Media      Drawing the Body II
fashion, or a focus on design for stage and performance       Production                   213.255
in spatial.                                                   289.102

Key
      Recommended                   Optional
      Course                        Course

                                                               3 Third Year                 4 Fourth Year
                                                              Sequential Art               Illustration Studio
                                                              222.326                      Practice
                                                              Conceptual Design for        222.425
                                                              Imaginary Worlds             Innovations in Illustration
                                                              222.333                      222.496
                                                              Contemporary
                                                              Wallcoverings 223.301

10
Typography                                                    Interaction Design
The typographic pathway builds from fundamental               Explore how humans interact with objects, spaces, and
principles of letterforms, legibility and design of layouts   technology. This pathway covers a wide range of media and
to complex narratives. Typographic electives offered in       situations including website and app interfaces, exhibitions
each year aim to develop skills through interpreting simple   and installations, and exciting emerging technologies like
concepts to complex self-directed research projects           virtual and augmented reality.
with an advanced level of craft and conceptual thinking.

 1 First Year                  2 Second Year                   1 First Year                  2 Second Year
Design Studio I: Type         Typographic Systems             Coding for Creative           Web and Interactive
222.158                       222.248                         Practice                      Production
                                                              197.119                       289.212
                              Letterpress
                              222.208                         Intro to Web Development      Design Studio IIA: VCD

                              Design Studio IIA: VCD          289.101                       222.257

                              222.257                         Design Studio I: Screen
                                                              222.157
                                                              Intro to Programming for
                                                              Interactive Projects
                                                              289.114

 3 Third Year                  4 Fourth Year                   3 Third Year                  4 Fourth Year
Editorial Design              Design Awards and               Interaction Studio            Experiential
222.347                       Competitions                    197.331                       Information Design
                              197.434                                                       222.408
Narrative Information         (Module: International          Design Studio IIIA: VCD
Design                                                        222.357                       Contemporary Design
                              Society of Typographic
222.348                                                       (Module: Guide: Web           Project D: Creative Works
                              Designers)
                                                              &/or Facilitate: Mobile       for Festivals and Events
Design Studio IIIA: VCD       Spatial Type                    Application)                  197.440
222.357                       222.449
(Module: Inform: Print)                                       Service and Experience
                              Contemporary Letter             Design
                              Press                           197.379
                              222.409

                                                                                                                        11
How to navigate your pathway

Information Design                                             Branding
Learn how to transform complex data and information into       Brand design provides students with a range of critical and
impactful messages. In a world that is increasingly built      practical skills for engaging with marketing, service and
on information and facts, information design takes these       experience design thinking. From designing logos to staging
elements and makes them accessible and entertaining.           transformational experiences, this pathway will equip you for
You’ll become a storyteller of data, unlocking the skills to   these exciting and growing areas of design practice.
engage users and change minds.

 1 First Year                   2 Second Year                   1 First Year                   2 Second Year
Visual Identity Systems       Typographic Systems              Visual Identity Systems       Brand Communication
197.123                       222.248                          197.123                       222.215
Design Studio I: Screen       Design Studio IIB: VCD           Design Studio I: Screen
222.157                       222.258                          222.157
Design Studio I: Type                                          Design Studio I: Type
222.158                                                        222.158

 3 Third Year                   4 Fourth Year                   3 Third Year                   4 Fourth Year
Narrative Information         Experiential Information         Service and Experience        Image and Identity
Design                        Design                           Design                        222.417
222.348                       222.408                          197.379
Design Studio IIIA: VCD                                        Editorial Design
222.357                                                        222.347
(Module: Guide: Web.)

12
Sarah Illingworth, Bachelor of Visual
Communication Design (Hons), 2019
Fine Arts Studio
Bachelor
of Fine Arts
with Honours
Te Tohu Paetahi
mō Te Toi Ataata
Explore art-making in an interdisciplinary studio
environment and develop your own unique practice.
Work in any media, supported by technical workshops.
Mix, discuss and collaborate with other students.

In the first year, you explore the fundamentals
of a range of creative disciplines. You must include at
least one fine arts core studio course. From second
year, you spend at least half your time in a fine arts
studio with other art students.

Fine arts core studio, first year:
Art Place
Art Lab

Wellington Campus

                                                          15
BFA (Hons) / BFA

         First Year                                                  Second Year
  1      Introduction
                                                             2       Development

We welcome you to the College of Creative Arts.           You become familiar with the practices and
Explore. Find your feet. Choose your path.                processes of contemporary art production.

Can’t decide? Watch our course trailer videos
on the Massey YouTube channel.

 Semester 1                    Semester 2                  Semester 1                        Semester 2
 Weeks 1–12                    Weeks 1–12                  Weeks 1–12                        Weeks 1–12

 Studio I      Studio I         Studio I     Studio I       Art Studio IIA                    Art Studio IIB
 S1B1          S1B2             S2B1         S2B2           213.241                           213.242
 ––– .157/8    ––– .157/8       ––– .157/8   ––– .157/8

 Select one    Select one       Select one   Select one
 Lens          Lens             Lens         Lens
 Art Place     Imagine          Art Place    Imagine
 Space         Art Lab          Space        Art Lab
 Dress         Material         Dress        Material
 Screen        Screen           Object       Screen
 Object        Type             Type         Type

 6 weeks       6 weeks          6 weeks      6 weeks        12 weeks                          12 weeks
 15 credits    15 credits       15 credits   15 credits     30 credits                        30 credits

 Communication                  Conversations in            Creative Cultures &               Creative Cultures
 for Makers                     Creative Cultures           Contexts I                        & Contexts II
 237.130                        237.131                     237.230                           237.231 or
                                                                                              Creative Collaboration
                                                                                              197.288

 12 weeks                       12 weeks                    12 weeks                          12 weeks
 15 credits                     15 credits                  15 credits                        15 credits

 Elective                       Elective                    Elective                          Elective
 100 level                      100 level                   100 or 200 level                  100 or 200 level

 12 weeks                       12 weeks                    12 weeks                          12 weeks
 15 credits                     15 credits                  15 credits                        15 credits

      Core major            Shared core       Elective    Please note rules may apply if you have completed College
      courses               courses           courses     of Creative Arts courses in the past. Please discuss these with
                                                          an Academic Advisor before you enrol.

16
BFA (Hons) only                                 BFA only

          Third Year                                         Fourth Year (Hons)                    Fourth Year
  3       Expansion
                                                     4       Innovation                            Innovation

You extend your art practice and hone your         You push the boundaries of your art practice    You push the boundaries of your art practice
critical skills further.                           with a research-led body of work, and we        with an independent body of work, and we
                                                   celebrate your growth into a fully-fledged      celebrate your growth into a fully-fledged
                                                   Massey fine arts honours graduate.              Massey fine arts graduate.

 Semester 1              Semester 2                 Semester 1              Semester 2             Semester 1               Semester 2
 Weeks 1–12              Weeks 1–12                 Weeks 1–12              Weeks 1–12             Weeks 1–12               Weeks 1–12

 Art Studio IIIA         Art Studio IIIB            Art Studio IVA           Art Studio IVB         Art Studio IVA           Art Studio IVB
 213.341                 213.342                    Research                 213.442                Practice                 213.442
                                                    213.441                                         213.440

 12 weeks                12 weeks                   12 weeks                                        12 weeks
 30 credits              30 credits                 30 credits                                      30 credits

 Creative Cultures       Creative Cultures          Research Seminar                                Elective
 & Ideas                 & Display                  213.463                                         100, 200, 300
 237.330                 237.331 or                                                                 or 400 level
                         Creative Communities
                         197.388

 12 weeks                12 weeks                   12 weeks                 12 weeks               12 weeks                 12 weeks
 15 credits              15 credits                 15 credits               45 credits             15 credits               45 credits

 Elective                Intro to Fine Art Res.     Elective                 Creative Leadership    Elective                 Creative Leadership
 100, 200 or 300 level   (compulsory for honours    400 level                197.465 or             100, 200, 300            197.465 or
                         students)
                                                                             Exhibition             or 400 level             Exhibition
                         213.357 or
                                                                             213.465 or                                      213.465 or
                         Elective
                                                                             Creative Exposition                             Creative Exposition
                         100, 200 or 300 level
                                                                             237.465                                         237.465

 12 weeks                12 weeks                   12 weeks                 12 weeks               12 weeks                 12 weeks
 15 credits              15 credits                 15 credits               15 credits             15 credits               15 credits

                                                                                                                                                   17
Core Studio Courses                                                  BFA (Hons) / BFA

           First Year                                                          Second Year                                                   Third Year
  1        15 credits each                                             2       30 credits each                                        3      30 credits each

Studio I                                                             To get into fine arts 2nd year, you must pass either           Semester 1
                                                                     Art Lab (213.157) or Art Place (213.158).
Learn fundamentals of creative thinking and making: how
to come up with ideas, communicate visually, and critically          All art studio classes (or 'tutorial groups') are vertically   Art Studio IIIA
discuss creative work.                                               streamed, meaning year 2 students are taught alongside         213.341 30 credits
                                                                     year 3 and 4 students.                                         You develop an Independent Project Outline that describes
You must do four courses from the list below, including
                                                                                                                                    the intent, methods, background, and reference material
one for your major. Courses run in six week blocks. Not all
                                                                                                                                    to which you respond in creating a body of work. A truly
courses run every time, so check the diagram on page 4.
                                                                     Semester 1                                                     independent project through which you begin to develop a
                                                                                                                                    practice or personal artistic voice.
Art Lab 213.157, S1B2, S2B2                                          Art Studio IIA                                                 Prerequisite: you must pass the previous semester’s
Art-making across different media, exploring selected                213.241                                                        fine arts studio in order to advance to the next one.
processes used by contemporary artists to generate work.             You select two media areas from the following: Painting,
(Fine Arts)                                                          Photography, Sculpture, or Time Based (i.e. audio, video,
Art Place 213.158, S1B1, S2B1                                        performance) and create a body of work in response to          Semester 2
Producing art works in relation to site and context. (Fine Arts)     a broad theme or ‘provocation.’ Taught through lecturer
                                                                     contact and group critique with many guest speakers            Art Studio IIIB
Dress 212.157, S1B1, S2B1                                            (artists, curators, writers).                                  213.342 30 credits
Designing and making garments, with a focus on exploring             Prerequisite: Art Lab (213.157) or Art Place (213.158)         Like last semester, you start by developing an
the relationship between body and ‘dress’. (Fashion)                                                                                Independent Project Outline that describes the intent,
Imagine 296.157, S1B2, S2B2                                                                                                         methods, background, and reference material to which
Designing for imagined conceptual worlds through iterative           Semester 2                                                     you respond in creating a body of work. This semester,
drawing, modelling and prototyping. (Concept Design)                                                                                however, you exhibit your developing work in on-campus
                                                                     Art Studio IIB                                                 group exhibitions. You form these groups by identifying
Lens 221.157, S1B1, S1B2, S2B1, S2B2                                 213.242                                                        shared themes, media, ways of working, or complementary
Photographic image-making, using digital photographic                You create a body of work in response to a broad theme         art practices.
capture, editing and basic processing methods.                       or ‘provocation’ in any media of your choosing. You can        Prerequisite: you must pass the previous semester’s
(Photography)                                                        access advanced media workshops across many areas.             fine arts studio in order to advance to the next one
                                                                     Taught through lecturer contact and group critique with
Material 223.157, S1B2, S2B2
                                                                     many guest speakers (artists, curators, writers).
Designing and making textiles through the investigation of
surface, form, textures, colour and line for materials. (Textiles)
                                                                     Prerequisite: you must pass the previous semester’s            Semester 2 / extra core course
                                                                     fine arts studio in order to advance to the next one
Object 198.157, S1B1, S2B1
                                                                                                                                    for Honours
Designing and making objects for human use and                                                                                      Introduction to Fine Arts Research Methods
experience. (Industrial)                                                                                                            and Practices
Screen 222.157, S1B1, S1B2, S2B2                                                                                                    213.357 15 credits
Designing for screen media, with a focus on both static and                                                                         An introduction to a range of methods and practices
sequential imagery. (Visual Communication)                                                                                          for undertaking research in a fine art context.
                                                                                                                                    Prerequisite: Creative Cultures and Ideas (237.330)
Space 224.157, S1B1, S2B1
Understanding, representing and creating 3D space through
                                                                                                                                    To get into honours, you must pass all your compulsory
a range of drawing and mapping processes. (Spatial)
                                                                                                                                    3rd year courses including the art studios, critical
Type 222.158, S1B2, S2B1, S2B2                                                                                                      & contextual studies, and Introduction to Fine Arts
Designing using type, with a focus on composition                                                                                   Research Methods & Practices.
and form. (Visual Communication)

                                                                     18
Fourth Year
  4       Mixed credits

Semester 1 / Honours                                               Semester 1 / BFA
Art Studio IVA Research                                            Art Studio IVA Practice
213.441 30 credits                                                 213.440 30 credits
You work through an Independent Project Outline to advance         You work through an Independent Project Outline to
the exploration of content, context, methodology and the           advance the exploration of content, context, methodology
role of critical dialogue in the production of contemporary        and the role of critical dialogue in the production of
art. You develop a substantial, innovative research project        contemporary art. You develop and present a substantial,
that engages in critically reflexive practice and create an off-   innovative and individual body of work.
campus exhibition of your work.                                    Prerequisite: Art Studio IV (213.342)
Prerequisite: Art Studio IIIB (213.342) and Introduction
to Fine Arts Research Methods & Practices (213.357)
Corequisite: Research Seminar (213.463)
                                                                   Semester 2 / everyone
Research Seminar                                                   Art Studio IVB
213.463 15 credits                                                 213.442 45 credits
You address the application, dissemination and discussion          You further advance the exploration of content and
of research practices in contemporary art. Emphasis will be        context articulated in your Independent Project
placed on selective investigation and presentation of critical     Outline from Semester 1, and produce a substantial
issues in the production of art and culture.                       and innovative body of contemporary art work.
Prerequisite: Introduction to Fine Arts Research Methods           Prerequisite: Art Studio IVA Practice (213.440)
& Practices (213.357)                                              or Art Studio IVA Research (213.441)
Corequisite: Art Studio IVA Research (213.441)

Sarah Murphy, Bachelor of Fine Arts (Hons)

                                                                                                                         19
Shared Core Courses                                        Design and Fine arts

          First Year                                                 Second Year
  1       15 credits each                                    2       15 credits each

Makers in Context                                          Makers in Context
Communication for Makers                                   You must pass one of these to remain
237.130 Semester 1                                         eligible for honours
Gain practical experience and knowledge in undertaking     Creative Cultures and Contexts I
creative investigations. From our engagement with
                                                           237.230 Semester 1
the world around us to the sensory experience of the
made environment, you will gain skills to begin deeper     Gain insights into histories of design and art to develop a
investigations of your own creative work.                  critical appreciation of change and the context of creative
                                                           work. Choose from a variety of theme-based studios where
                                                           you will investigate creative practices over time.
Conversations in Creative Cultures
                                                           Prerequisite: 75 credits at 100 level
237.131 Semester 2
Learn key concepts about world views and how               Creative Cultures and Contexts II
creative works relate to cultural identities in Aotearoa
                                                           237.231 Semester 2
New Zealand.
                                                           Explore creative histories in depth. Select from a range
                                                           of studios to fit your interests.
                                                           Prerequisite: 75 credits at 100 level

                                                           Creative Citizenship
                                                           Creative Collaboration
                                                           197.288 Semester 2
                                                           Work in trans-disciplinary teams to develop, conceptualise
                                                           and create products, services, events, artworks etc. This
                                                           culminates in a student-led ‘living marketplace’ on campus.
                                                           Prerequisite: 75 credits at 100 level

Georgia Millward, Bachelor of Design (Hons), Industrial

20
Third Year                                                     Fourth Year
  3       15 credits each                                        4       15 credits each

Makers in Context                                              External Focus
Creative Cultures and Ideas                                    Creative Leadership
This course is required for honours                            197.465 Semester 2
237.330 Semester 1                                             Develop professional competencies central to
Undertake a deep investigation to bring together               entrepreneurial and industry environments and situate
independent research, disciplinary practices and your own      your creative practice in a professional context. Construct
creative work. Choose from themed studios that each            an active strategy to promote yourself and your work
focus on a different method.                                   persuasively to a defined target audience.
Prerequisite: Creative Cultures and Contexts I (237.230)       Prerequisite: Design or fine art core studio at 300 level
or Creative Cultures and Contexts II (237.231)                 (198.358 or 212.358 or 213.342 or 221.358 or 222.358
                                                               or 223.358 or 224.358)
Creative Cultures and Display
237.331 Semester 2                                             Exhibition
Step outside the white room. Critically engage with            213.465 Semester 2
curatorial strategies for diverse sites of cultural display,   Situate your creative practice through exhibition by
including museums, galleries, film, billboards, online,        generating a proposal and then developing an exhibition.
he street, portable devices and structures. Investigate        Discuss and critically reflect on diverse approaches
modes of representation, collection, archiving, display        to the exhibition of creative work and its relevance for a
and distribution.                                              range of professional and academic contexts.
Prerequisite: 75 credits at 200 level                          Corequisite: Design or fine art core studio at 400 level
                                                               (    .453 and     .454, or    .455, or 213.442)

Creative Citizenship                                           Creative Exposition
                                                               237.465 Semester 2
Creative Communities
                                                               Explore writing as part of your future art/design practice.
197.388 Semester 2
                                                               Investigate diverse approaches to creative research
Explore conceptual, strategic and professional dimensions      exposition and its relevance for a range of contexts. Identify
of creative enterprise. Through exposure to industry           avenues to publish your art/design writing. There will be plenty
exemplars learn, develop and apply techniques and              of interaction with successful artists and designers who use
approaches common to professional practice within              writing, and people who write about art and design.
creative industries.                                           Prerequisite: Creative Cultures and Ideas (237.330),
Prerequisite: 75 credits at 200 level                          plus design or fine art core studio at 300 level (198.358 or
                                                               212.358 or 213.342 or 221.358 or 222.358
                                                               or 223.358 or 224.358)

                                                                  Electives
                                                                  Pages 41–58
                                                                  As a Fine Arts student, you can take electives from
                                                                  anywhere in the College of Creative Arts provided you
                                                                  have the prerequisites; see pages 41– 58 for all the
                                                                  details. For courses from other parts of Massey, ask
                                                                  at Student Central or www.massey.ac.nz

                                                                                                                            21
Filming on location
Bachelor
of Creative
Media Production
Te Tohu Paetahi
Hunga Pāpāho
Explore studio practice, storytelling, media
development and production. Work on
industry-led briefs through hands-on projects.
Develop and discuss the skills and qualities required
for a career in an expanding media market.

Prepare for industry through one or more of
the following pathways:
Film and Television
Animation and VFX
Game Development
Creative Technologies
Producing and Directing

Wellington Campus

                                                        23
BCMP

          First Year                                               Second Year
 1        Introduction
                                                            2      Development

We welcome you to the College of Creative Arts.           Focus on your pathway and hone your production
Explore new types of media. Find your feet.               skills. Become familiar with professional practices
                                                          and processes through multidisciplinary
                                                          production groups. Develop your personal vision
                                                          and push the boundaries of creative media.

Semester 1                  Semester 2                     Semester 1               Semester 2
Weeks 1–12                  Weeks 1–12                     Weeks 1–12               Weeks 1–12

 Select two:                 Select two:                   Cross-media               Intermedia
    Animation                   Audio                      Production                289.205
    Digital Video               3D Modelling               289.204
    Games                       Film & Video
    Producing & 					        		on Location
 		Directing                    Prototyping
    Visualisation            		 for Creative Tech
    Web & Mobile                Programing
                                                           12 weeks                  12 weeks
                             		 for Interactive            15 credits                15 credits
                                Time-based
                             		Editing
                                                           Philosophical             Production
                                VFX
                                                           Perspectives on           Development
                                                           Creative Practice         289.206
                                                           133.257

 12 weeks                    12 weeks                      12 weeks                  12 weeks
 15 credits each             15 credits each               15 credits                15 credits

 Introduction to Creative    Working with Scripted         Portfolio and             Your pathway:
 Media Production            Material                      Dissemination                Animation
 289.100                     289.120                       289.221                      VFX
                                                                                        Games
                                                                                        Video & Sound
                                                                                        Creative
                                                                                        Technologies
                                                                                        Producing &
 12 weeks                    12 weeks
                                                                                     		Directing
 15 credits                  15 credits
                                                           12 weeks                  12 weeks
                                                           15 credits                15 credits
 Elective                    Elective
 100 level                   100 level
                                                           Elective                  Elective
                                                           100 or 200 level          100 or 200 level

 12 weeks                    12 weeks
 15 credits                  15 credits
                                                           12 weeks                  12 weeks
                                                           15 credits                15 credits
      Studio             Other                 Elective
      courses            courses               courses

24
BCMP Hons
                                                                                                                   BCMP Hons
         Third Year                                                                                                Honours
  3      Realisation

Form your cross-media group to create a full                                                                       The BCMP honours year is a separate
professional production in your Major Project.                                                                     qualification where you can enhance your
Work through the ideation, pre-production,                                                                         research-led practice.
production and post-production cycles, and
deliver your vision to the world.

 Semester 1               Semester 2                                                                               Semester 1               Semester 2
 Weeks 1–12               Weeks 1–12                                                                               Weeks 1–12               Weeks 1–12

 Major Project             Major Project                                                                            Prototyping and         Advanced Creative
 Innovation Lab            Production                                                                               Development for         Media Production
 289.302                   289.306                                                                                  Advanced Creative       Research Project
                                                                                                                    Media Production        289.803
                                                                                                                    Projects
                                                                                                                    289.701

 12 weeks
 15 credits

 Major Project
 Pre-production
 289.303

 12 weeks
 15 credits                                                                                                         12 weeks
                                                                                                                    30 credits
 Your pathway:
    Animation                                                                                                       Critical Frameworks
    VFX                                                                                                             for Creative Media
    Games                                                                                                           Production
    Video & Sound                                                                                                   289.702
    Creative
    Technologies
    Producing &
 		Directing
 12 weeks                  12 weeks                                                                                 12 weeks
 15 credits                45 credits                                                                               15 credits

 Elective                  Critical Reflection                                                                      Contemporary Creative
 100, 200 or 300 level     289.307                                                                                  Media Production
                                                                                                                    Project
                                                                                                                    289.703

 12 weeks                  12 weeks                                                                                 12 weeks                12 weeks
 15 credits                15 credits                                                                               15 credits              60 credits

                                                 Acolyte, by CMP team: B.Evans, Z. Bostel, L. Hill, J. Hoare, L.
                                                 Knight-Devlin, C. Kortens, M. Piddington, N. Santer, K. Verbeet
                                                                                                                                                                25
BCMP Hons                                                          How to navigate your pathway                                                                  BCMP

Honours Year                                                                First Year
At the end of your third year, you may choose to                     1
extend your studies by completing an honours year.
The honours year combines taught coursework                        Pick one required pathway course           Pick any three other CMP courses at 100 level
and staff-supported student-led projects.                          You must take at least one required        See below for recommended courses for your pathway.
                                                                   pathway course.                            These are guidelines, we encourage you to make own selection.
Prototyping and Development for
Advanced Creative Media Production Projects
                                                                          Producing & Directing
289.701 30 credits
Undertake research toward developing a project relevant              Intro to Producing      Intro to Audio            * Plus two courses from another pathway
to your creative practice. You will learn prototyping techniques     & Directing             Production &
in order to produce an early prototype and synopsis, or              289.115                 Sound Design
equivalent concept relevant to your project.                                                 289.107

Critical Frameworks for Creative Media Production
                                                                          Film & Television
289.702 15 credits
Learn to frame and present your creative practice as research        Intro to Digital        Intro to Audio            Visualisation for      Intro to               Intro to
via the development of critical, reflexive and analytical            Video Production        Production &              Media Production       Time-Based             Film & Video
skills, and engage in the development of a research proposal.        289.105                 Sound Design              289.102                Editing                on Location
                                                                                             289.107                                          289.110                289.112
Contemporary Creative Media Production Project
289.703 15 credits                                                       Game Development
The course focuses on a specific aspect of creative
media production. Offerings change from year to year                 Intro to Game           Intro to Audio            Visualisation for      Intro to 3D            Intro to
or may not be offered in a particular year. Further details          Technologies            Production &              Media Production       Modelling              Programming for
                                                                     289.106                 Sound Design              289.102                & Texturing            Interactive Projects
will be provided by the Honours coordinator.
                                                                                             289.107                                          289.111                289.114

Advanced Creative Media Production Research Project
289.803 60 credits                                                       Creative Technologies
Undertake research to develop a creative work in your chosen
                                                                     Intro to                Intro to Audio            Visualisation for      Intro to Web &         Intro to Prototyping
practice. You will be guided through a series of seminars and        Programming             Production &              Media Production       Mobile Media           for Creative
supervised sessions to develop, document and disseminate             for Interactive         Sound Design                                                            Technologies
                                                                                                                       289.102                289.101
your research.                                                       Projects
                                                                                             289.107                                                                 289.113
Prerequisite: 289.701                                                289.114

                                                                         Animation & VFX
                                                                     Intro to Computer       Intro to Visual           Intro to Audio         Visualisation for      Intro to 3D
                                                                     Animation               Effects & Motion          Production &           Media Production       Modelling
                                                                     289.103                 Graphics                  Sound Design           289.102                & Texturing
                                                                                             289.104                   289.107                                       289.111

                                                                   26
Second Year                        Third Year
2                               3

    Producing & Directing
Applied Producing              Advanced Producing
& Directing                    & Directing Practice
289.215                        289.315

    Film & Television
Video & Sound Production       Advanced Video
289.211                        & Sound Practice
                               289.311

    Game Development
Game Technologies Project      Advanced Game Practice
289.210                        289.310

    Creative Technologies
Web & Interactive Production   Advanced Creative Technologies
289.212                        289.312

    Animation
Computer Animation             Advanced Computer
Production                     Animation Practice
289.208                        289.308

    VFX
VFX Production                 Advanced VFX Practice
289.209                        289.309

                                                                27
Core Studio Courses                                           BCMP

          First Year
  1       15 credits each

You must do two per semester. You can take a third            Semester 2
as your elective if you wish. You must take at least
one required pathway course (see page 26).                    Intro to 3D Modelling and Texturing
                                                              289.111
Semester 1                                                    Be introduced to industry-standard digital tools, approaches
                                                              and methodologies for the creation of 3D assets. Essential
Intro to Computer Animation                                   for computer animation, visual effects, games, augmented
289.103 Required for Animation pathway                        reality and emerging media.
Be introduced to industry-standard digital tools for
2D and 3D animation. Learn character, movement                Intro to Audio Production and Sound Design
and rendering processes essential for the production          289.107
of computer animation.                                        Be introduced to industry-standard digital audio production
                                                              tools and environments. Gain creative and technical
Intro to Digital Video Production                             knowledge and understanding of sound design concepts
289.105 Recommended for Film & Television pathway             and audio production processes.
Be introduced to industry-standard digital video production
tools and environments including camera, lighting, and        Intro to Film and Video on Location
post-production processes.                                    289.112 Recommended for Film & Television pathway
                                                              Be introduced to industry-standard techniques for film
Intro to Game Technologies and Mechanics                      and video production on location. Learn lighting and
289.106 Required for Game Development pathway                 digital recording processes essential for the creation and
                                                              development of externally-based (non-studio) productions.
Be introduced to industry-standard digital tools for games,
game mechanics, concepts and production processes.
                                                              Intro to Programming for Interactive Projects
Intro to Producing and Directing                              289.114 Required for Creative Technologies pathway
289.115 Required for Producing & Directing pathway            Extend your programming skills in a creative context. Learn
                                                              programming methodologies essential for the development
Be introduced to techniques and practices in producing
                                                              of software, hardware, creative media production pipeline
and directing for creative media. Gain a creative and
                                                              tools, and other emerging technology.
technical knowledge and understanding of approaches
and methodologies essential for producing and directing
for film, television, animation, visual effects, games,       Intro to Prototyping for Creative Technologies
augmented reality and other emerging media.                   289.113
                                                              Be introduced to industry-standard techniques and strategies
Intro to Web Development                                      for prototyping in interactive multimedia projects, including
289.101 Recommended for Creative Technologies pathway         hardware, software, VR/AR, and other emerging media.
Gain a creative and technical knowledge and understanding
of media concepts and production processes essential for      Intro to Time-based Editing
the production of interactive media on multiple platforms.    289.110
                                                              Be introduced to industry-standard digital tools for time-
Visualisation for Media Production                            based editing. Learn essential ways to edit material for
289.102                                                       film, television, animation, games, augmented reality and
                                                              emerging media.
Develop techniques that enable you to give visual form
to abstract ideas and concepts. Apply these to a range of
formats including storyboarding, concept visualisation and    Intro to VFX and Motion Graphics
character development.                                        289.104 Required for VFX pathway
                                                              Be introduced to industry-standard tools for visual effects
                                                              and motion graphics. Learn compositing, green screen
                                                              keying, camera tracking, and other essentials of visual effects.
28
Second Year
  2       15 credits each

Semester 1                                                     Computer Animation Production
                                                               289.208 Required for Animation pathway
Cross-Media Production                                         Further your application of industry-standard digital tools
289.204                                                        for 2D and 3D computer animation. Learn more about
                                                               character, movement and rendering processes.
Explore two media production subjects with the aim of
                                                               Prerequisite: Introduction to Computer Animation (289.103)
developing cross-media competences. While furthering
technical knowledge, you will examine media forms critically
with reference to social and cultural values.                  Game Technologies Project
Prerequisite: Two CMP core studio introduction                 289.210 Required for Game pathway
courses at 100 level                                           Further develop your application of industry-standard
                                                               digital tools for a games project. Learn more about game
                                                               mechanics, concepts and production processes essential
Semester 2                                                     for games platforms.
                                                               Prerequisite: Introduction to Game Technologies
Intermedia                                                     & Mechanics (289.106)
289.205
Work collaboratively with a range of production                VFX Production
technologies to create examples of intermedia                  289.209 Required for VFX pathway
arts practices. Students work across disciplines integrating   Further develop your application of digital special effects and
extant technologies and developing new technologically-        motion graphics effects. Extend your skills with effects such
focused practices in order to better understand how            as dynamics, particles, fluids, light and rendering. Develop
experimental electronic arts practices can integrate new       your knowledge and application of aesthetics and form.
and emerging media technologies.                               Prerequisite: Introduction to VFX (289.104)

Production Development                                         Video and Sound Production
289.206                                                        289.211 Required for Film & Television pathway
Work professionally with trans-disciplinary teams assisting    Further develop your application of industry-standard digital
in the production of externally focused projects. Take on      audio and video production tools. Extend your creative and
assistant production roles that support various scheduled      technical knowledge and understanding of sound design
production tasks.                                              concepts and audio production processes.
Prerequisite: Cross-Media Production (289.204)                 Prerequisite: Introduction to Digital Video Production
                                                               (289.105)
Plus one of the following pathway courses:
                                                               Web and Interactive Production
Applied Producing and Directing
                                                               289.212 Required for Creative Technologies pathway
289.215 Required for Producing & Directing pathway
                                                               Extend your use of industry-standard digital tools and
Further your application of industry-standard tools and        techniques for development of interactive projects across
techniques for producing and directing projects across         different platforms. Learn more about development
different platforms. Gain extended creative and technical      processes and programming, and develop your knowledge
knowledge and understanding of development and                 and application of aesthetics and form.
protection of creative work.                                   Prerequisite: Intro to Programming for Interactive Projects
Prerequisite: Introduction to Producing and                    (289.114)
Directing (289.115)

                                                                                                                          29
Core Studio Courses                                            BCMP

          Third Year
  3

Semester 1                                                     Advanced Game Practice
                                                               289.310 15 credits

Major Project Innovation Lab                                   Gain advanced knowledge of game development techniques.
289.302 15 credits                                             Learn advanced desktop, mobile and console packaging
                                                               techniques and strategies for online distribution.
Apply research, ideation and value proposition
                                                               Prerequisite: Game Technologies Project (289.210)
methodologies in response to cross-media industry
briefs. Prepare presentations using appropriate
audio-visual media in the form of a professional pitch         Advanced Producing and Directing
to the client.                                                 289.315 15 credits
Prerequisite: Cross-Media Production (289.204),                Gain advanced knowledge of producing and project
or any 200 level pathway course.)                              directing techniques. Through a high-level project, get
                                                               an advanced understanding of professional production
Major Project Pre-production                                   distribution pipeline, contracts, and promotion.
289.303 15 credits                                             Prerequisite: Applied Producing and Directing (289.215)

Engage in technical prototyping, technical ideation, and
practical experimentation associated with preparing for        Advanced VFX Practice
Major Project Production and Post-production studio            289.309 15 credits
courses. Techniques are project-specific and may include       Gain advanced knowledge of digital visual effects
developing new technologies and learning pipeline-specific     techniques, technologies, approaches and methodologies,
methods and tools. Students will be required to work           and apply them in production. Learn professional computer
effectively as a team and communicate professionally at all    VFX production pipelines, digital tool programming, and
times, agreeing on scope and schedules of work with clients.   advanced rendering techniques.
Prerequisite: Production Development (289.206)                 Prerequisite: VFX Production (289.209)
and Post-production Development (289.207)
Corequisite: Major Project Innovation Lab (289.302)            Advanced Video and Sound Practice
                                                               289.311 15 credits
Plus one of the following advanced pathway courses:
                                                               Gain advanced knowledge of video and sound recording
Advanced Computer Animation Practice                           techniques. Extend your knowledge of the professional
289.308 15 credits                                             production pipeline, international travel procedures
                                                               and equipment.
Gain advanced knowledge of computer animation
                                                               Prerequisite: Video & Sound Production (289.211)
techniques, approaches and methodologies, and
apply them in production. Learn professional computer
animation production pipeline and advanced digital
rendering techniques.                                          Semester 2
Prerequisite: Computer Animation Production (289.208)
                                                               Major Project Production
Advanced Creative Technologies                                 289.306 45 credits
289.312 15 credits                                             Work creatively and professionally in cross-media teams,
Gain advanced knowledge of web, mobile, and interactive        producing assets in response to briefs developed
media development techniques. Extend your knowledge            in the Major Project Innovation Lab and Pre-production
of front and back-end technologies and techniques, and         courses. Produce digital assets, content, programming, and
strategies for online distribution.                            executables/deliverables appropriate to your
Prerequisite: Web & Interactive Production (289.212)           brief. Manage deadlines, schedules, budgets and external
or Game Technologies Project (289.210)                         communications to ensure project completion.
                                                               Prerequisite: Production Development (289.206),
                                                               Major Project Innovation Lab (289.302), and Major Project
                                                               Pre-production (289.303)

30
Other Core Courses                                               All 15 credits

          First Year                                                       Third Year
  1                                                                3
Introduction to Creative Media Production                        Critical Reflection and Response
289.100 Semester 1                                               289.307 Semester 2
Be introduced to the challenges and responsibilities facing      Develop your understanding of theoretical and
you in the production of film, television, animation, visual     methodological frameworks relevant to creative
effects, games, augmented reality and emerging media. You        media production. This course equips you to critically
will gain a greater understanding of your own values and         reflect on your Major Project.
processes as a creative practitioner.                            Corequisite: Major Project Production (289.306)

Working with Scripted Material
289.120 Semester 2
Be introduced to the processes of reading, interpreting, and
working with scripted content with the intent of realising
the material through various creative media production
                                                                    Electives
                                                                    Pages 41–58
practices. You will work with scripts and your own material
for film, television, animation, game, augmented reality, and       All the CMP studio options are also available as
other emerging media.                                               electives, which means that you could do more
                                                                    than one CMP pathway in your degree. As a BCMP
                                                                    student, you can also take electives from art, design
                                                                    or music; see pages 41– 58 for all the details. For
                                                                    courses from other parts of Massey, ask at Student
          Second Year
  2                                                                 Central or www.massey.ac.nz

Philosophical Perspectives on Creative Practice
133.257 Semester 1
Study a range of philosophical perspectives on the nature,
purpose and value of media. Explore theoretical positions to
develop critical skills for the analysis of your own research.
Prerequisite: Any 45 credits at 100 level

Portfolio and Dissemination
289.221 Semester 1
Develop your online portfolio for your progression to
postgraduate study or transition to industry. Learn how to
devise a range of events such as exhibitions, screenings and
performances. Gain a critical understanding of audience, site,
experience, live-ness, and spectacle.
Prerequisite: Any three 100-level CMP core studio courses

                                                                 Wiktoria Ojrzyńska, Bachelor of Creative Media Production

                                                                                                                            31
Music rehearsal room
Bachelor
of Commercial
Music
Te Tohu Paetahi
mō Te Pūoro Pakihi
Equip yourself for a great career in making, producing
or promoting commercial music. Develop the skills
and knowledge required for your major, and work in
mixed teams – as you will in the music business –
to put on gigs, record and create media. Learn from
people with decades of experience in performance,
production and promotion.

Majors
Music Industry
Music Practice
Music Technology

Wellington Campus

                                                         33
BCommMus
BCommMus
          First Year                                             Second Year
  1       Introduction
                                                          2      Development

We welcome you to the College of Creative               You become familiar with the practices and
Arts. Explore. Find your feet. Choose your path.        processes of commercial music and begin
                                                        to hone your skills.

 Semester 1                 Semester 2                   Semester 1              Semester 2
 Weeks 1–12                 Weeks 1–12                   Weeks 1–12              Weeks 1–12

 Select Your Major:          Contemporary                Your Major:              Music Media 2
   Industry 133.167          Musicology                    Industry 133.260       133.256
   Practice 133.175          133.154                       Practice 133.275
   Technology 133.185                                      Technology 133.281

 12 weeks                    12 weeks                    12 weeks                 12 weeks
 15 credits                  15 credits                  15 credits               15 credits

 Your Major:                 Music Media 1               Your Major:              Philosophical
   Industry 133.168          133.152                       Industry 133.267       Perspectives on
   Practice 133.176                                        Practice 133.276       Creative Practice
   Technology 133.186                                      Technology 133.288     133.257

 12 weeks                    12 weeks                    12 weeks                 12 weeks
 15 credits                  15 credits                  15 credits               15 credits

 Music Course*               Music Project 1             Elective                 Music Project 2
 100 Level                   133.153                     100 or 200 level         133.253

 12 weeks                                                12 weeks
 15 credits                                              15 credits

 Elective                                                Elective
 100 level                                               100 or 200 level

 12 weeks                    12 weeks                    12 weeks                 12 weeks
 15 credits                  30 credits                  15 credits               30 credits

      Core major         Shared core         Elective
      courses            courses             courses

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